ESO – IMPERIAL CITY DLC LAUNCH DETAILS!

Located at the heart of the Cyrodiilic Empire, the Imperial City has fallen into ruin, claimed by Molag Bal’s forces. It is comprised of six Imperial Districts, the extensive Imperial Sewers network, and the White-Gold Tower at its center. The dangers of Imperial City and the Sewers below are best suited for small groups of adventurers, but highly skilled warriors have been known to strike out on their own. While exploring and fighting your way through the Imperial City, be prepared to face not only Molag Bal’s forces, but also enemy players from the opposing alliances.

Rewards that are unmatched in power await those who are brave enough to enter the Imperial City and claim them. Fight Molag Bal’s personal guard, the elite Xivkyn, and other invaders from Coldharbour to win Tel Var Stones, the currency used to trade for mighty Veteran Rank 16 armor sets. But be on your guard—enemy Alliance members lurk around every corner throughout the Imperial Districts and Sewers. Should you fall to an enemy player, they can claim your hard-earned Tel Var Stones in their own quest for glory.

The Imperial City comes in two parts—the DLC game pack, and the base-game patch. Below is an explanation of each.

DETAILS

Release Info

The Imperial City DLC game pack will be coming to PC/Mac on August 31st, Xbox One on September 15th, and PlayStation®4 on September 16th.

Price

The full Imperial City DLC game pack is included with an active ESO Plus membership. If you are not an ESO Plus member, or your membership lapses, the Imperial City DLC game pack costs 2,500 crowns in the ESOTU Crown Store.

Imperial City DLC Game Pack Features & Content

With the purchase of the Imperial City DLC game pack, you get access to the full Imperial City zone. That includes the following:

  • All content is available to players that are level 10 and up
  • A brand new PvP/PvE space, including the six Imperial City Districts
  • New quests and key characters within the Imperial City
  • One new Imperial City PvP Public Dungeon: The Imperial Sewers
  • Two new PvE Imperial City group dungeons with Normal and Veteran versions: White-Gold Tower and Imperial City Prison
  • The Tel Var Stone system
  • 23 completely new Veteran Rank 16 item sets, only available in Imperial City
  • Treasure Vaults that contain new Veteran Rank 16 set jewelry and a chance for even rarer finds
  • Xivkyn racial motif style
  • New collectibles only available in Imperial City (pets, polymorphs, and a costume)

Imperial City Base-Game Patch

Along with the Imperial City DLC game pack launch, everyone who owns The Elder Scrolls Online: Tamriel Unlimitedwill receive the base-game patch at no cost. The base-game Imperial City patch includes hundreds of fixes and improvements to existing game systems and content including combat, classes and skill lines, the Alliance War, dungeons, and quests. Here are a few of the highlights:

  • 15% decrease in the amount of XP it takes to gain a Veteran Rank
  • 100% more XP for all public dungeons
  • 50% more XP for all Veteran Rank quests
  • 20% more XP in Craglorn
  • Veteran Rank increased to 16
  • Racial Passive improvements
  • Mundus Stone buff improvements
  • Glass racial motif style
  • Improvements to existing item sets
  • The ability to hide mount visual upgrades
  • New crafting skill line passives
  • New Undaunted pledges
  • Tons of combat and gameplay balance changes
  • Improved end-of-campaign Alliance War rewards
  • …and more!

Watch for the full Imperial City PTS patch notes later this month for full details!

PRE-LAUNCH EVENTS

Keep an eye out here on elderscrollsonline.com as we march toward the Imperial City DLC game pack launch. Each week, we’ll share new Imperial City details and content with you including articles, guides, in-game events, official art, and a contest. Throughout the testing period, we’ll also be on the lookout for entertaining Imperial City livestreams to share on our official Twitch and social media channels—so get out there and show us what you’ve got!

In celebration of the weeks leading up to the launch of Imperial City, we hope you enjoy this new wallpaper of Dragonfire Cathedral in Imperial City.

Rally your allies, and prepare to heed the call of battle—we’ll see you in Imperial City!

SOURCE[Elder Scrolls]

The Elder Scrolls Online: Tamriel Unlimited Launch Trailer !

B2P starts tomorrow for PC,then in June for next gen consoles !

You can still sub if want too and here is what you get !

The Elder Scrolls Online – Update 6 Live !

June can’t come fast enough ! Xbox One all day with this game !

Read Patch Notes here: http://forums.elderscrollsonline.com/en/discussion/154426/

THE JUSTICE SYSTEM GUIDE: http://www.elderscrollsonline.com/en-us/news/post/2015/01/26/update-6-guide-the-justice-system

ESO – PATCH NOTES V1.0.3

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OVERVIEW

The Elder Scrolls Online v1.0.3 features a number of fixes to existing content, mainly focusing on systems and quests that were blocking progression. We’re working hard to resolve other issues we know you’re eager to see fixed, and we’ll let you know when they’re addressed.

We’re also continuing to work on the more global issue of botting and gold spamming. These changes are happening behind the scenes and although we aren’t mentioning specifics in the patch notes, we are continually working on protecting you from bots and gold farmers. We continue to receive all your reports, and taking care of them is one of our top priorities. Thanks for sending them in and for your patience.

FIXES & IMPROVEMENTS

Alliance War
General
Attempting /stuck in Cyrodiil no longer instructs you to use /bug instead of /help if you’re actually stuck.
Resolved an issue if you take all the resources around the same time, and the icons do not update in real time on the map.
You will now generate Ultimate against battle-leveled players.

Combat & Gameplay
General
Silver Bolts rank 2 can now be re-added to your skill bar if it gets removed.
Fixed an issue with the Ranger’s gait set bonus. It no longer gives you excessive stamina recovery.

Crafting & Economy
General
You will no longer accidentally deconstruct your equipped helmet.
The sell value of food that you create has been reduced to be more in line with other crafting skill lines.

Dungeons & Group Content
Dark Anchors
You will no longer get stuck if all the cultists are killed as soon as they spawn.
Dungeons
Banished Cells: After killing Cell Haunter and the other monsters, Keeper Areldur will no longer remain trapped.
Banished Cells: Fixed an issue in the final boss room where the boss would not spawn if you were on the quest, but not on the right step.

Miscellaneous
General
You will now be forced to restart the game client following a patch to ensure you do not get stuck on the login screen.
Fixed an issue where you would get shot up into the air when walking over certain objects.

Quests
Auridon
Through the Ashes: Monsters in the Abandoned Mine will now respawn as intended.
A Hostile Situation: It will no longer be possible to get trapped in the jail cell when grouped with another player.
An Act of Kindness: Resolved an issue where you could not use the crystal on monsters when you should have been able to.

Betnikh
Unearthing the Past: Fixed an issue where motes could not be interacted with on occasion. They are now be interactable when on the appropriate quest step.
Carzog’s Demise: Caleen and Lambur will now always speak to you.

Bleakrock Island
Frozen Man: You will now be able to find the third clue.

Coldharbour
The Army of Meridia: The Groundskeeper will no longer occasionally spawn in an uninteractable state.
Crossing the Chasm: You will now always be able to start and advance through the portal events.
Crossing the Chasm: The fight against Molag Grunda will now reset properly if you revive after being killed.

Deshaan
Trade Negotiations: Markers have been added to the compass and world map for each step in the quest.
Trade Negotiations: Bodani and Raston should now always appear when turning in the quest.
Challenge the Tide: The signal horn should now always be able to be used to summon Gruznak.
Glenumbra
Lineage of Tooth and Claw: The bound werewolf will now speak as intended when taken into the cave.

Grahtwood
Forgotten Soul: The central welkynd stone will now always be interactable.
Scars Never Fade: Slim-Jah will now always speak with you, and her hunters will now always be willing to duel.
Unsafe Haven: The ritual event will now spawn in as intended, and will no longer break with many players in the area.

Guilds
Anchors from the Harbour: Doshia has had her powers reduced.

Main Quest
Castle of the Worm: Fixed an issue where the quest could become blocked if you logged out or disconnected during the “Observe the Scene” step.
Castle of the Worm: Cadwell will no longer decide to stop following you.
Daughter of Giants: The exit portal will now always appear after defeating the final boss.

Malabal Tor
Arithiel: The sorcerer event will now always spawn as intended when you’re on the correct quest step.

Reaper’s March
Hadran’s Fall: Returning Tand to the boss area will no longer break the quest.

Rivenspire
Fell’s Justice: Leonce will now always respawn as intended.
The Liberation of Northpoint: Darien will no longer get stuck and prevent you from completing the quest.

Stonefalls
Proving Trust: It should now be much easier to find and heal peasants.
Divine Favor: Resolved an issue where you could not summon the Guard-Captain.

Stormhaven
Fixed an issue where the achievements Dreamslayer, Spirit Warden Champion and Azura’s Ally were not being awarded correctly.
The Perfect Burial: It will now be much easier to find mudcrabs.

The Rift
Trial of the Body: All of the bosses will be able to be attacked as intended.
Tomb Beneath the Mountain: You will now always be able to reanimate a corpse and have it follow you.

UI
General
The error message “Account Expired” will now display properly when the client is set to any language.
The error message “An unknown error has occurred” has been edited to be more helpful.
Post edited by ZOS_MichaelServotte on April 14

Craglorn: ESO’s First Adventure Zone !

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Now I know why we sub now ! Thank you Zenimax Online Studios for not sitting on your hands !!!!

Craglorn is the first Adventure Zone coming to The Elder Scrolls Online. In this video, we give you a closer look at the zone and the adventures you and your allies will have there. Don’t miss the information about our new 12-player Trials! For more information about The Elder Scrolls Online, visit our website:http://elderscrollsonline.com.

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http://esohead.com/quests?type=0#zone:603

Elder Scrolls Online – Night filled with dungeon runs !

ESO is way better than the beta, after lvl 10 the game is on fire. The story quest ,crafting,dungeons, PvP and joining guilds to do quest for is top notch !!

Not like in SWTOR where everything was a set path. In ESO you can go any where and do anything other than the quest line to get exp !!! The world is filled with finding quest all the over the place. World bosses to fight every where you turn.

I could go on about the game ,but I need to get back in and play !!!

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ESO – Developer Play Session: Blacksmithing in Tamriel

 

Crafting in The Elder Scrolls Online enhances your adventures. We follow the journey of a blacksmith, from exploring and gathering materials to creating a special piece of armor. Blacksmithing is just one of the many crafting skills available in ESO.

The Elder Scrolls Online – E3 2013 Stage Demo

Chris goes in depth with The Elder Scrolls Online to show new gameplay and answer your questions!

Follow the Elder Scrolls Online at GameSpot.com!
http://www.gamespot.com/the-elder-scr…
Official Site – http://www.elderscrollsonline.com/

The Origins Of The Elder Scrolls Online – Features

Matt Firor has spent twenty years in the game industry thinking about and creating online games. Once a leading voice at Mythic Entertainment and a producer on the beloved MMO Dark Age of Camelot, Firor left that studio and began the monumental task of taking The Elder Scrolls series online. With Oblivion as a rough starting point, there were years of head-scratching and team-building. Check out the video below to learn how the game began, Bethesda Game Studio’s and Todd Howard’s involvement, and how the team is attempting to the make the MMO a comfortable transition for fans of the series.

CLICK BELOW TO SEE THE VIDEO :

The Origins Of The Elder Scrolls Online – Features – www.GameInformer.com.

BETHESDA SOFTWORKS ANNOUNCES THE ELDER SCROLLS ONLINE !

The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim (Photo credit: Wikipedia)

ZeniMax Online Studios Takes Award-Winning Elder Scrolls Franchise Online In Massively Multiplayer Online Role-Playing Game
May 3, 2012 (London, UK) – Bethesda Softworks®, a ZeniMax® Media company, today announced The Elder Scrolls® Online, an MMO in development at ZeniMax Online Studios. The Elder Scrolls Online will be the first Elder Scrolls game to allow gamers to explore the legendary Elder Scrolls world with others.

The Elder Scrolls Online is being developed for PC and Mac under the leadership of industry veteran Matt Firor, who has spent the last two decades working in online game development. Details about the game are revealed in an exclusive cover story in Game Informer®’s June issue, which ships to subscribers and newsstands this month.

“We have been working hard to create an online world in which players will be able to experience the epic Elder Scrolls universe with their friends, something fans have long said they wanted,” said Matt Firor, game director of The Elder Scrolls Online. “It will be extremely rewarding finally to unveil what we have been developing the last several years. The entire team is committed to creating the best MMO ever made – and one that is worthy of The Elder Scrolls franchise.”

The Elder Scrolls V: Skyrim® is themost recent title set in the award-winning Elder Scrolls universe. Skyrim, developed by Bethesda Game Studios, was released in November 2011 and enjoyed worldwide critical and commercial success. Skyrim earned hundreds of ‘Game of the Year’ awards, including top honors at the 2012 Game Developers Choice Awards, the 15th Annual 2012 Interactive Achievement Awards held at the 2012 D.I.C.E. Summit, and at the 2011 Video Game Awards. Internationally, Skyrim shipped over 10 million units within the first month of its release, was the second highest grossing title in the industry last year, and is the fastest selling title in Steam’s history.

The Elder Scrolls Online will be featured on magazine covers across Europe and in online stories in the coming months which will provide gamers with more information about this exciting title.

Upon release, The Elder Scrolls Online will be available in English, German and French languages.