WATCH_DOGS – Review XBOX ONE !

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My friends over at XBOXADDICT reviewed Watch_Dogs !

Thursday, May 29, 2014.
by Adam Dileva

Watch Dogs Box artWhen Ubisoft announced Watch_Dogs for the first time back in 2012, it instantly caught the eye of many people, myself included, for its gorgeous visuals and intriguing gameplay based around hacking. Then just shortly before launch it got delayed six months to the disappointment of many, but here we are those six months later and Watch_Dogs finally exists for all of us to play. Ubisoft wanted us to believe that Watch_Dogs was going to change everything. So does it? Kind of…

Watch_Dogs at its core is an open world action game, and essentially plays as if it’s one part Grand Theft Auto and one part Assassin’s Creed. The backdrop is Chicago, though drastically different from the one we know today in the real world. Chicago in the world of Watch_Dogs is hyper-connected with a new infrastructure network called ctOS. This allows everything from all technology, communication, traffic, security systems, and more to be accessed easily, even in unintended ways.

The ctOS system really shows how interconnected everything and everyone is when there’s only one infrastructure in place. I’m not sure whoever thought putting a whole city behind one accessible wall would be a good idea, but luckily it works out for the hero of Watch_Dogs, Aiden Pearce. If you watch the TV show Person of Interest, you’ll have an idea of what ctOS is capable of in the wrong hands. Sure ctOS may boast a better city for the average person, but in the wrong hands, the city can literally be used as a weapon.

Aiden Pearce is a talented hacker who is haunted by a past family tragedy. Naturally he blames himself and seeks revenge for what happened, and does so with his hacking abilities and using ctOS in ways that don’t seem all that unbelievable in today’s world. Aiden has taken a step back, away from his family, yet he still watches over them almost obsessively, even when they just want him to let it go and move on. That’s not good enough for Aiden, as he needs justice to move on, and will find the justice he seeks by taking matters into his own hands. Most people think of superheroes as someone from a comic book, but Aiden instead is just a normal guy with extraordinary hacking abilities that I would best describe as a blend of Max Payne and Batman. I can see Aiden’s personality not being pleasing for everyone, but I quite enjoyed seeing him slowly deal with his internal anger and extracting revenge in the way he only knows how.

Aiden not only knows how to hack seemingly almost anything, he can also defend himself up and close with his baton, or if need be, in a shootout with almost any firearm. Aiden will eventually gain access to quite a number of different traditional weapons, ranging from all your standard pistols, shotguns, rifles, snipers, and more. In most cases you can choose how you want to play; the stealthier type, the all-out action shooter, or a blend of both.

  

Skylanders Swap Force Review (Xbox One) – XboxAddict.com

Monday, December 2, 2013.
by Stephen Cameron

Skylanders Swap Force Box art It’s that time of year again where parents, kids, and those nutty gamer collector types are staking the local department stores for their Christmas toy fix. Two years ago Activision and Toys for Bob released an industry revolution called Skylanders Sypro’s Adventure. It was based on the Sypro franchise, but came with a twist; the toys! The game and toys turned out to be a huge success story, selling over 500 million dollars in retail sales, and it was crowned the number one toy that holiday season (2011) by several media outlets, including us!

This year Activision has decided to hire the services of the notorious developer, Vicarious Visions. This studio is well known for titles such as the Transformers series, a few Tony Hawk games, Guitar Hero series, and believe it or not, Skyanders, though primarily for iOS and the 3DS! So, right off the bat we’re were left in good hand with this experienced developer. I’d like to believe that Activision is maybe doing the Call of Duty thing, where one developer alternates with each other every other year, but that remains to be seen.

As you first load up the game, and if you have the previous, bulkier “Giants” portal plugged in, it will quickly ask you to replace it with the newer shorter version. I guess there is new stuff in that there portal and I suppose it’s to accommodate the new magnetized Swap Force Skylanders. However, every single Skylander will work on the new portal, even Trigger Happy and Gill Grunt from the vanilla days so it’s all good.

The menu system looks awesome, the graphics team that put this one together did an awesome job and everything is well placed and easy to find. As I navigate forward, the first thing I noticed was that there were only three save slots, though I have no idea why they’ve scaled this back, it’s only hard disk/cloud space after all. Strange change overall.

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RYSE: Son of Rome Review (Xbox One) – XboxAddict.com

I will have links to XBOX ONE game reviews from my friends at XBOXADDICT.com .

Tuesday, December 3, 2013.
by Stephen Cameron

RYSE: Son of Rome Box art When we were shown this title at E3 2013, we honestly thought to ourselves…”What a weak title to launch a console with! NEXT!” — Hell, we even wrote a letter to a Microsoft executive telling him the same thing. Well my friends, there comes a time in every man’s life when he must admit he was wrong. We were wrong about Ryse. We’re positive that most of you thought the exact same thing as we did because the E3 showing of this game was terrible. Turns out they needed to show us more gameplay and less cinematics. Who knew it was simple as that.

Ryse: Son of Rome is probably one of the strongest launch titles for the Xbox One. One, it’s the only first party AAA title that is a unique and untested franchise. Basically a huge gamble for Microsoft. This was a bold move for them, especially with a brand new console. With the folks at Crytek being right there holding their game designing hand every step of the way, it was sink or swim. It also doesn’t hurt that they have an amazing graphics engine either. They’ve really bet on a good horse here. Sort of.

The best way to describe this game is that it’s a mix of Prince of Persia and Batman’s hand to hand combat system, mixed in with a bit of the linear and gameplay feel of Gears of War. All set within a beautiful Roman era historical wrapper. Generally speaking, linear games are not a new phenomenon. But, games like Gears and Splinter Cell are perfect examples of linear single player campaigns titles that work. Basically if you’ve watched Spartacus Blood and Sand series you’ll love Ryse.

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RYSE: Son of Rome Review (Xbox One) – XboxAddict.com.