World of Warcraft: Warlords of Draenor Announcement Trailer

Across Draenor’s savage jungles and battle-scarred plains, Azeroth’s heroes will engage in a mythic conflict involving mystical draenei champions and mighty orc clans, and cross axes with the likes of Grommash Hellscream, Blackhand, and Ner’zhul at the height of their primal power. Players will need to scour this unwelcoming land in search of allies to help build a desperate defense against the old Horde’s formidable engine of conquest—or else watch their own world’s bloody, war-torn history repeat itself.

Learn more about the fifth World of Warcraft expansion set, Warlords of Draenor:


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Fourth expansion brings tides of war to the shores of a long-lost continent

Digital Deluxe and Retail Collector’s Editions revealed

Presales NOW LIVE

PARIS, France – 25th July, 2012 – Land, ho! Blizzard Entertainment, Inc. today announced that World of Warcraft®: Mists of Pandaria™, the fourth expansion set for the world’s most popular subscription-based massively multiplayer online role-playing game, will be available in stores and online starting from 25th September, 2012.

Upon the expansion’s release, intrepid explorers of the Alliance and the Horde will be able to set foot upon the shores of the long-lost continent of Pandaria and embark on a perilous journey to uncover its ancient mysteries.

Mists of Pandaria will be available on DVD-ROM for Windows® XP/Windows Vista®/Windows® 7 and Macintosh® at a suggested retail price of £29.99. The expansion will also be available digitally directly from Blizzard’s World of Warcraft website (, also priced at £29.99.

A special Collector’s Edition packed with bonus items will be available exclusively in retail stores for a suggested retail price of £59.99. In addition, for the first time, World of Warcraft players have the option to purchase a special Digital Deluxe version of the expansion containing the in-game bonus items from the Collector’s Edition. The Digital Deluxe version is available to download directly from Blizzard via for £39.99. Players who purchase the standard edition digitally or at retail will have the option to upgrade to the Digital Deluxe version at any time (for as long as the standalone Digital Deluxe version remains available) for an additional £10.

Presales for the standard digital and Digital Deluxe versions of Mists of Pandaria are now live. Players who would like to purchase either version and be ready to play the moment the expansion launches can do so now by visiting The expansion content will automatically be digitally delivered to pre-purchasers via World of Warcraft’s streaming launcher prior to the release of Mists of Pandaria. Players who would like to preorder the standard box or the retail-exclusive Collector’s Edition can do so by visiting their local retailer.
Mists of Pandaria contains the biggest variety of new content we’ve ever created for a World of Warcraft expansion, with features that will appeal to new players, veterans, and everyone in between,” said Mike Morhaime, CEO and cofounder of Blizzard Entertainment. “We’ve received a lot of great feedback from players during our most extensive beta test yet, and we hope they enjoy exploring everything Pandaria has to offer when the expansion comes out in September.”

The Digital Deluxe version of Mists of Pandaria includes a full digital copy of the expansion along with the following exclusive in-game bonus items:

–          World of Warcraft In-Game Mount: Take to the skies of Azeroth astride the mystical Imperial Quilen flying mount.
–          World of Warcraft In-Game Pet: Journey across Pandaria with the Lucky Quilen Cub at your side.
–          StarCraft® II® Portraits: Bring the Horde and Alliance rivalry to the far reaches of the Koprulu sector with exclusive Infested Orc and Night Elf Templar portraits.
–          Diablo® III Banner Sigil and Accent: Display your status as a hero of Pandaria with the iconic markings of World of Warcraft’s newest playable race, the pandaren.

The Collector’s Edition of Mists of Pandaria includes the full version of the game on DVD-ROM and contains the following exclusive bonus items, in addition to the in-game content from the Digital Deluxe version:

–          Behind-the-Scenes DVD and Blu-Ray: Learn about the creation of Pandaria with this two-disc set featuring over an hour of commentary, insider interviews, and developer roundtables.
–          Collector’s Edition Soundtrack CD: Experience 20 orchestral pieces from Mists of Pandaria.
–          The Art of Mists of Pandaria Book: Explore this 208-page hardcover tome featuring never-before-seen pieces from the expansion, from early concepts to final 3D renderings.
–          Chen Stormstout Mouse Pad: Equip your desk with this special-edition mouse pad featuring the legendary pandaren brewmaster.

In World of Warcraft: Mists of Pandaria, warships of the Alliance and Horde clash off the coast of a long-lost continent, signaling the start of a new era of discovery and conquest in the history of Azeroth. As players storm the shores of this exotic new frontier and begin to explore its mysteries, they’ll encounter brave new allies, unearth ancient secrets, and play their part in reigniting the long-brewing conflict between the Horde and Alliance on a strange battlefield far from home.

Mists of Pandaria offers a wide variety of content for new and returning World of Warcraft players. Features include a new playable race (the pandaren) with its own starting zone and quests, a new character class (the monk), and an expansive new continent for players to explore as they adventure to the new level cap of 90. The expansion also includes a host of new gameplay elements designed to give players even more ways to enjoy the game, including scenarios – a flexible new kind of cooperative PvE trial; challenge modes, which offer high-prestige rewards for mastering Mists of Pandaria’s 5-player dungeons; and an all-new pet battle system.

In addition to the English version, Mists of Pandaria will be fully localised into Latin American Spanish, Brazilian Portuguese, French, German, European Spanish, Russian, Korean, Traditional Chinese, and for the first time with a World of Warcraft expansion launch, Italian. Availability of Mists of Pandaria in mainland China will be announced at a later date.

Raptr to give away 5,000 beta keys for World of Warcraft: Mists of Pandaria as a new reward !

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Gamers Eligible to Redeem Beta Key of Highly Anticipated Expansionon July 5, 2012

World of Warcraft players who have been waiting to get their hands on the limited Mists of Pandaria beta now have the opportunity to get in on the action through Raptr Rewards.

Raptr will give away 5,000 beta keys for World of Warcraft: Mists of Pandaria to Raptr users as a new reward. The World of Warcraft: Mists of Pandaria reward is one of many available to gamers just for playing their favorite titles.

In Mists of Pandaria, players will be able to explore an all-new continent while reaching new heights of power on their way to an increased level cap of 90. In addition, adventurers can choose whether to side with the Horde or the Alliance as World of Warcraft’s first neutral race – the  pandaren – and master the ways of Pandaria’s ancient martial arts as the all-new  monk class.

Gamers can begin redeeming the World of Warcraft: Mists of Pandaria reward on July 5, 2012 on, but are highly encouraged to join today as all rewards will be offered on a rolling first come, first served basis.

Gamers can learn about and view available Raptr Rewards at

Eligibility to redeem rewards will be based on games played and ranks earned on Raptr; ranks are determined by time played and achievements unlocked. The World of Warcraft: Mists of Pandaria reward is available in all regions with the exception of China and Korea. All rewards will be offered on a rolling first come, first served basis. More details about the reward and who is eligible to earn it will be available on July 5, 2012.

Gamers are encouraged to join Raptr to take advantage of this beta key offer, along with numerous other current and future rewards via Raptr Rewards. More than 350,000 rewards have already been granted; rewards include free videogames, downloadable content, beta codes, and major discounts.


Logo of Blizzard Entertainment

Logo of Blizzard Entertainment (Photo credit: Wikipedia)

World of Warcraft®: Mists of PandariaTM opening cinematic to premiere, plus latest content from all three major franchises playable in Cologne, Germany, August 15–19

PARIS, France Blizzard Entertainment, Inc. today announced plans to showcase its latest games at this year’s gamescom, the world’s largest interactive entertainment trade fair. The event will be held at the Koelnmesse in Cologne, Germany from Wednesday, August 15 to Sunday, August 19, 2012.

The world premiere of the World of Warcraft®: Mists of Pandaria™ opening cinematic, the latest creation from Blizzard’s award-winning cinematics team, will be shown on giant screens at Blizzard’s booth on Thursday, August 16, the first fully public day of the event.

Visitors to the Blizzard Entertainment booth (B21 in Hall 6.1) at gamescom 2012 will also have the chance to try out the newest entries from Blizzard’s three major franchises. The hands-on demo for World of Warcraft: Mists of Pandaria, the game’s fourth expansion, will allow players to explore the majestic starting zone of the enigmatic pandaren race and try their hands at the game’s newest available character class: the monk. Mists of Pandaria focuses on the legendary conflict between the game’s iconic Horde and Alliance factions, with warring players and power-hungry faction leaders vying for control of a newly discovered continent.

Attendees will also be able to take control of all-new terran, protoss, and zerg units as they experience the multiplayer mode of StarCraft® II: Heart of the Swarm™, the upcoming expansion to the fastest-selling strategy game of all time.1 Like the original StarCraft, StarCraft II has become a fixture in worldwide eSports competition. In the Heart of the Swarm single-player campaign, players will take on the role of Kerrigan, Queen of Blades and leader of the zerg — voted by gamers as the greatest villain in gaming history2 — as she seeks vengeance on the tyrannical Arcturus Mengsk.

Visitors will also have the chance to play the recently released world-record-breaking Diablo® III. Just a week after the game’s May 15 launch, more than 6.3 million heroes were slaying demons on their quest to save Sanctuary, helping make Diablo III the fastest-selling PC game in history.1

In addition to trying out these exciting new games for themselves, visitors will be able to:
·         Meet with Blizzard developers at signing sessions throughout the event
·         Witness some of the world’s best pro gamers battle it out in intense StarCraft II showmatches
·         Watch top guilds navigate deadly dungeons during live World of Warcraft raids
·         Listen to a live orchestra perform some of the enchanting music from Blizzard games
·         Step into the spotlight and participate in costume and dance competitions
·         Take part in quizzes, giveaways and more

For more information on gamescom, visit Further details about Blizzard’s activities at gamescom 2012 will be announced on the official Blizzard website as the event draws near.

1 Based on internal company records, industry data, and/or reports from key distribution partners.
2 As voted by GameSpot readers (

WoW In game video recording test

This is my last test for in game recording. I tested MSI Afterburner,Playclaw,Fraps and Bandicam.

1) MSI Afterbruner : It records small and it is FREE! but it does not let you record two sound cards at once.

2) Playclaw : I just did not like it at all. I did not like how it records. I could not get the two sound cards to work at once.

3) Fraps: It records way to big ! ,but it did look great.

4) Bandicam : This is the best out of all four. Lets you put a logo up when you record. It records small and lets use two sound cards at once. I payed $39.99

After you are done recording you have to compress the avi file to up load it to youtube or Dailymotion. I use Virtual Dub. I compressed the video from 2.54 gig avi to 49 mb !

Star Wars: The Old Republic Preview for PC from

If you don’t like MMOs, then you won’t like Star Wars: The Old Republic. Despite Bioware‘s pitch that the game is “Knights of the Old Republic 3, 4, 5, and 6 rolled into one”, based my time with the beta, TOR owes more to World of Warcraftthan KOTOR.

I sunk around 20 hours into my human Jedi Shadow/Consular before writing this preview. In that time I went from young Padawan on the reclaimed Jedi homeworld of Tython to Jedi Consular on my own ship with a mission set to take me across the galaxy. My character is now sitting aboard said craft at level 20 — the same level I quit playing most of the WOW characters I ever created. However, I don’t want to quit. I’d be playing the game right now if 1UP wasn’t currently being slammed by the rush of games being released.

Click the image above to check out all Star Wars: The Old Republic screens.

As mentioned in the headline, TOR is basically WOW with lightsabers. That’s an overly reductive statement but I guarantee it’s one you’re going to hear from disappointed KOTOR fans upon the game’s release the Christmas. Do yourself a favor and stop listening to them now. Yes, TOR plays a lot like WOW, but that’s a good thing for the most part.


Star Wars: The Old Republic Preview for PC from

NVIDIA Graphics to Gear Up the Gaming Experience at BlizzCon 2011

Opening Ceremony

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GeForce GTX GPUs Powering Demo Rigs Throughout Show; NVIDIA Workshops to Help Users Gear Up their PCs for the Ultimate in Gaming Performance

SANTA CLARA, Calif.—Oct. 20, 2011— NVIDIA is pulling out all the stops this week at BlizzCon 2011 to help attendees get the ultimate PC gaming experience when playing the latest Blizzard titles.

Just about everywhere you look at  BlizzCon (Oct. 21-22, Anaheim, CA) you’ll find NVIDIA® GeForce® GTX GPU-equipped PCs powering your favorite Blizzard games.  From the NVIDIA booth (Booth #308 – Hall C) to the GeForce LAN to demo systems covering the show floor, NVIDIA is providing more than 1,000 GeForce GTX graphics cards to demonstrate the unparalleled experience of playing Blizzard games on a GeForce GTX-equipped PC.

In addition, Tom Peterson, director of technical marketing for GeForce, and Ryan Shrout, editor-in-chief of PC Perspective, will provide informative demos throughout the show.  They’ll also host for hands-on workshops to teach gamers how to optimize game settings and gear up their rigs for the best performance and playability for World of WarCraft and StarCraft II.

Here are just a few NVIDIA Blizzcon activities you’ll not want to miss:

  • Stop by the NVIDIA LAN area in Hall C to play World of WarCraft and StarCraft II, featuring NVIDIA 3D Vision™ and Surround technologies.
  • Learn how to gear up your PC with NVIDIA tech talks featuring Ryan Shrout from PC Perspective.
  • Get the inside scoop on winning StarCraft II techniques at Q&A panel featuring top shout-caster and game expert, Husky.
  • Step up to the DIY challenge, hosted by  build and power up PC in record time for prizes.
  • Visit the NVIDIA® 3D Vision™ photo booth to get your picture taken in 3D with your favorite Blizzard game characters.

To keep up on all the up-to-the-minute happenings at BlizzCon on your mobile device, download the free BlizzCon 2011 Guide mobile from iTunes® and the Android™ Market.

Also, for the complete schedule of NVIDIA events at BlizzCon, please visit our BlizzCon web page (  For more information about BlizzCon 2011, please visit:


World of Warcraft

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Blizzard Entertainment auctioning original World of Warcraft computer hardware in custom display case to raise money for kids battling cancer and other deadly diseases

IRVINE, Calif. October 13, 2011Blizzard Entertainment, Inc. today announced a series of special charity auctions featuring server-blade hardware that was originally used during the early days of the company’s award-winning massively multiplayer online role-playing game, World of Warcraft®. Game enthusiasts around the world will get a unique chance to own a piece of World of Warcraft history – original HP BladeSystem servers blades that once housed hundreds of different realms across North America and Europe. The net proceeds from the auction will benefit St. Jude Children’s Research Hospital, one of the world’s premier centers for the research and treatment of pediatric cancer and other catastrophic childhood diseases.

“World of Warcraft realms are like the virtual neighborhoods of the game’s community – they contain the spaces where millions of players have made friendships, forged friendly rivalries, and created lasting memories,” said Mike Morhaime, CEO and cofounder of Blizzard Entertainment. “Each winner in this auction will own a small monument to those collective experiences. The best part is that this auction benefits a great charity doing tremendous work in helping children from the U.S. and around the world.”

In total, approximately 2,000 of the original server blades from about 500 different World of Warcraft realms will be auctioned. The server blades will each be contained in a custom windowed case featuring the World of Warcraft logo and offering a view of the computer hardware inside. They will also come with a commemorative plaque signed by the World of Warcraft team, making each one a true collector’s item.

The server blades will be auctioned in batches over the course of four weeks, beginning on October 17, 2011. Auctions will take place on eBay and will be managed by Kompolt®, a world leader specializing in online charity auctions. Interested buyers can find more information on the auction schedule as well as a detailed FAQ at

SWTOR Itemization and Crafting info

Basic stuff:

All characters in TOR use one primary stat of Aim, Cunning, Strength or Willpower.

  • All primary stats give 1% crit for every 140 (at level 50)
  • Aim gives 0.2 ranged damage
  • Strength gives 0.2 melee damage
  • Cunning gives 0.2 tech damage
  • Will power gives 0.2 force damage

Endurance gives 10 HP per point.

Your primary stat will always give either [Ranged + Tech] or [Melee + Force], so a Trooper will get a tech bonus from Cunning, and a Smuggler will get a ranged damage bonus from Aim in addition to the bonuses they already get from their primary stat. This causes Smugglers to do more damage with Weapon attacks, and Troopers will do more damage with Tech attacks (see: explosives) assuming both had the same base value and scaling. Strength and Willpower give both of them nothing but crit.

Secondary stats are:

  • Presence – boots companion health, damage and healing
  • Power – adds melee, force and tech damage
  • Force/Tech Power – Found on weapons, works like Power but does not provide melee/ranged damage
  • Accuracy – Gives +hit and gives armor/spell pen over 100%
  • Crit – gives melee, force and tech crit
  • Surge – increased critical damage
  • Armor – reduces physical and kinetic damage (all Tech and Force powers unless listed otherwise are Kinetic)
  • Defense – increases Parry/Deflect (deflect is just ranged parry)
  • Shield – increases chance to be shielded on attack
  • Absorption – increases the % of damage shaved off shielded attacks
  • Alacrity – Cast/channel Haste
  • Expertise – PvP stat. Increases damage and healing done, reduces damage taken.

Basic Equipment Information:

All character have 9 armor slots, 3 relic slots, 1 mainhand and 1 offhand slot.

9 slots are: Head, Chest, Hands, Waist, Legs, Feet, Wrists, Ear and Implant

Mainhands Weapons: Lightsabers (single and double), vibroswords and knives, blaster pistols and rifles, sniper rifles, assault cannons, scatterguns (shotguns), and electrostaves. Gauntlets and Training swords are also listed as being in the game, but are insignificant past level 6, or not in the game as far as I can tell.

Offhands: Focus, shields, generators, lightsabers and blaster pistols.

Relics: Relics are poorly implemented currently, but they are just stat-sticks you make by combining matrix shards (which come from Datacrons.) Matrix Shards come in 4 colors, Red, Green, Yellow and Blue. Tri-color combinations (RGB, RGY, BYR and BYG) require level 15 and give a primary state and endurance (stat depends on the combo.) Double-color relics (YYR, BBG, etc.) give more stats, require level 24, and have a secondary stat. Single-color relics (RRR, BBB, etc.) always give your classes primary stat, have 2 secondary stats, and require level 50.

It should be noted, it is currently impossible to make some of the single-color relics as the matrix shards are not implemented correctly. The only 2 you can legitimately make to my knowledge are YYY, and possibly RRR.

Most gear is itemized currently so item types have correct core stats (i.e., no +WILL Heavy Armor.) There are a few exceptions that will be fixed (+CUN Assault Cannons, for example.)


They share the core-stat system and all wear armor of a certain type. They do not have relic slots, but have every other slot.

Droid companions have different gear, but share the same gist to itemization. They have a Sensor Unit (Helm), 2 Cores (Chest/Pants), 2 Motors (Gloves/Feet), and 2 Parts (belt/bracers) and they all use +AIM as a stat. They still use Ear and Implant slots, sport regular Blaster-type weapons (pistols or rifles), and use normal off-hands (sheilds or generators.)

How Mods Work:

It should be first stated that not all items have mod slots and cannot be upgraded in any way.

The mod system is like socketting gems in WoW, but they give more stats and generally drop into items that, on their own, have absolutely no stats; not even armor. Armor values are determined by the type of armor (light/med/heavy), and the armor rating stat listed on mods. Damage is the same thing, but with damage modifiers and weapon types (assault cannons do more than blasters, for example.) Your level 10 armor can be your level 50 armor if you can mod it enough to keep it relevant.

Almost all mods have variable quality (not rarity.) They will have minor variations in their name, and will provide different statistical bonuses even though they will have the same level requirements and rarity.

Example: Patron MZ-40y Power Cell.

Patron is a prefix that always gives +CUN +END. y can be a number between 1 and 4 and is the indicator of quality, 4 being the best (having the highest stats.) The range from 1-4 can be fairly significant. This will drive min/maxers completely insane as you cannot craft them (currently.)

Patron MZ-401 might be [+10cun +8end] and Patron MZ-404 might be [+13cun +10end]. You have 21 mod slots that can have this variable quality “feature”, which can result in the difference of hundreds of stat points on high level mods.


Modulators are the only common mod shared between weapons and armor pieces. Modulator slots are found on critical crafted items, and are effectively a “free” slot. Crafted items with static stats can have modulator slots. Modulators are obtained through Underworld Trading crew missions and can have any stat, making critical crafted epics potentially the best items in the game unless high-level epic items spawn with more mod slots or static stats (both of which are expected.)


The 6 types of Armor mods: Harness, Underlay, Overlay, Support, Circuitry, and Modulators.

Items are composed of: Harness or Underlay + 1-2 of Overlay/Support/Circuitry + Modulator (crit craft only)

Harnesses (head/leg/chest) and Underlays (everything else) always have armor rating and core stats, and no items have both Harness and Underlay slots. Overlays have core stats, support/circuitry do not.

Optimal armor items are always Harness/Underlay + Overlay (+ Support/Circuitry if 3 mods.) It is actually not worth upgrading if you lose an overlay slot because of how much better core stats are than secondary stats.


Weapons have the potential, unlike armor, to have 5 mod slots and have more mod types.

  • Ranged: Barrel + Power Cell + (Trigger or Scope) + Color Crystal + Modulator (crit craft only)
  • Melee: Power Crystal + Hilt + (Focus Lens or Matrix Emitter) + Color Crystal1 + Modulator (crit craft2 only.)

1 – Vibro weapons do not have color crystals. 2 – you cannot currently craft full lightsabers.

Barrels and Power Crystals control damage rating, Power Cells and Hilts have core stats while Triggers, Scopes, Lenses and Emitters do not. Color Crystals can have core stats (but usually just have endurance), so using vibro weapons is inadvisable.

Crafting Basics:

The general crafting system in TOR is nearly identical to WoW, except to make items you simply open a menu and send a companion to do it instead of running to the required apparatus and crafting it yourself. This is actually really convenient, especially since some crafted items take upwards of 20 minutes to craft, and your idle companions aren’t doing anything anyway. You can generally send all but 1 companion to craft, or on missions, but it’s based on your level, not how many companions you actually have. This means you can only send 4 at level 49 even though you’ll have 6 companions, whereas you can send 5/6 at level 50.

All companions, except for the ship droid who’s sole purpose is a profession bot, have bonuses to 2 professions. +Efficiency reduces the time it takes to complete missions by a percentage and +Critical increases the likelihood of getting a critical craft or acquiring epic gems, metals, fabrics, and polymers from mission-based professions. All bonuses cap out around 5-10, and some are lower (+critical to missions are +2 while crafting is +5, because missions have a 20% crit chance already, and crafting is 5% base.)

Critical crafts do 3 things:

  • Armor/Weapons: Adds a modulator slot
  • Mods: Makes 2
  • Missions: Gives epic quality crafting materials

Reverse Engineering:

RE is TOR’s version of disenchanting. You are only able to RE items similar to ones you can craft, and the item’s overall quality determines what kind of goodies you get from it (you always get crafting materials.) Generally speaking, you should never RE anything you cannot craft as it is unprofitable.

You currently cannot RE mods. I don’t know if you ever will be able to, but I feel it has to be added in order make crafting viable endgame.

The main reason RE exists is to learn how to make better craftable items. When you RE an item that you can craft (which you learn off of trainers or schematics) there is a chance you will learn to make a better version of the same item, both in rarity and power. This is done through a prefix system, that will determine a static property being added to whatever item you RE’d.

Lets say you RE’d a Space Blaster (uncommon) and learned how to make a Commander’s Space Blaster (rare).

“Commander” is a prefix (like WoW’s “of the _____” suffixes) that adds +Presence to the item. If you don’t like the prefix you got, you just RE more Space Blasters until you get something you do want, like “Overloaded” (+power) or “Critical” (+crit rating). I do not have a full list of these, but as far as I can tell, you cannot get a prefix from crafting that gives core stats.

Now that you can make Commander’s Space Blaster, you can now RE that to learn an epic version. This epic version will retain the prefix of the first, but since it’s an epic, will have increased stats by having better base mods.

To summarize:

  • Step 1: Uncommon version. Learned from trainers.
  • Step 2: Rare version. Has improved stats in addition to a prefix for more stats.
  • Step 3: Epic version. Has improved stats in addition to the rare prefix. They will also add another prefix “Advanced”.

You can also crit all of these crafts which will add a Modulator slot (as mentioned earlier.) Critical crafts also have a higher probability, when RE’d, of learning better patterns. Unless you fill the Modulator slot, critical crafts do nothing on their own.

Critting an epic craft leads to an obnoxiously long item name, such as: [Exceptional Advanced Commander’s Space Blaster]

Specific Crafting Information:

All players can have 1 Production, and 2 other crew skills.

Sending your companions on missions is expensive and time consuming, but the only way to actually level the mission-based professions. You can level a tradeskill from 1-400 without using any mission professions as they only exist to facilitate the crafting of rare and epic items. All Mission professions provide companion gifts, and have 1 other unique feature to them in addition to resource gathering.


  • Force user crew skills: Artifice and Synthweaving – Lightsabers, offhands, STR and WILL armor of all types.
  • Non-Force user skills: Armormech and Armstech – Ranged weapons, AIM and CUN medium and heavy armor.
  • Good for both: Biochem and Cybertech – Consumables, implant and ear slot items, droid parts.


World nodes are the main way of leveling these, but they do have missions which are useful for getting rarer components such as artifact fragments or color crystals for Archaeology. Droid parts are also quite rare from gathering for Slicing.

  • Archaeology – Synthweaving and Artifice
  • Slicing – Cybertech, makes tons of money and gets lots of free items (always take this until 50.)
  • Scavenging – Armstech and Armormech
  • Bioanalysis – Biochem


  • Treasure Hunting – Gemstones are used to make Weapons and typeless gear (Armstech, Artifice*, Cybertech)
  • Diplomacy – Fabrics make “Light” armor (Artifice, Synthweaving)
  • Investigation – Research Compounds make “Medium” armor (Synthweaving, Artifice, Armormech)
  • Underworld Trading – Metals make “Heavy” armor (Armormech, Artifice, Synthweaving) Chemicals currently unused, but are for Biochem. Only source of Modulators

* – you cannot currently make full lightsabers, but this should be changed before launch.

All the professions are in a bit of a weird unfinished state right now and needs some TLC before launch, but the overall premise to them is good. Artifice makes a lot of armor items it probably shouldn’t, and Cybertech doesn’t make items it probably should (vibroswords/knives and electrostaves.) Slicing is basically a money fountain. All of these things would be reasonably simple to improve before launch.

TOR Itemization and Crafting info (relevant questions will be answered) : swtor.

Rebirth of WoW for me!

I started playing WoW again after a four year lay off.I came back because of Cataclysm and I’m happy I did.
I love the class changes.I always wanted to be a Dual Wield off Healer and you can do that now! I’m a LvL 15 Shaman/ Enhancement Healer Goblin that can Dual Wield!Woo Hoo!
If you want to join me I play on Uldum server and I’m not in a guild.Send me a whisper and tell me your from the webpage!That would be so cool!I play all hours because I rotate shifts.

My name is Vampero!!!