Star Wars: The Old Republic | Game Update 1.6 Ancient Hypergate Launch Trailer

Game Update 1.6: Ancient Hypergate is now live in Star Wars™: The Old Republic™! This Game Update brings some exciting new content to The Old Republic™ including:

• Warzone: The Ancient Hypergate lets you test your strength with a brand new PvP game mechanic. In this Warzone, Republic and Empire forces are locked in a brutal conflict to control two energy pylons. You must fight to take control of these powerful pylons and kill any foes in your way to discharge a massive blast of energy through your faction’s gate. The first team to open their portal will unleash deadly reinforcements to wipe out enemy players.

• Heroic Space Missions will challenge your galactic piloting skills. Both Republic and Empire classes have six new repeatable Level 50 Heroic Space Missions. These updated Space Missions are the most intense Space Missions to date and players who are up to the challenge can earn Black Hole Commendations to spend on ship upgrades, high level gear, and more!

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SWTOR: Game Update 1.6: Ancient Hypergate – PTS Patch Notes !

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The patch notes published for the Public Test Server are not final and are subject to change. Currently, only English notes are available, but French and German versions will be published when they are available.

Highlights

  • Ancient Hypergate, a new Warzone, is available for play! Travel to an ancient ruin built around a Gree Hypergate and battle to control the precious lost technology for your faction.
  • New incredibly challenging Weekly [HEROIC] Space Combat missions are available!
  • All new Grade 7 Artifact Quality Starship Upgrades are now available!

Group Finder

  • Added a new Level 50 “Introduction to Group Finder” mission to the Daily Mission Terminal on the Republic and Imperial Fleets. This will be granted when players complete the Advanced Gear mission for their Class.
  • Group Finder categories have been updated with tooltips that provide a recommended gear rating and an outline of the rewards available from the content.
  • Increased Black Hole Commendations awarded by Story Mode Operations in Group Finder from 5 to 10.

Items

  • Elite War Hero vendors have been added to the Imperial and Republic fleets, replacing Battlemaster PvP vendors.
  • Battlemaster PvP gear is no longer attainable in game.
  • Tionese gear available from the Tionese vendor no longer costs Tionese Crystals, and their commendation costs have been reduced for most items.
  • Ancient Artifact Storage Boxes can now be purchased for 25 Tionese Crystals from all Tionese vendors.

Missions and NPCs

  • Added a new Level 50 “Advanced Gear” mission for each Class to the Daily Mission Terminal on the Imperial and Republic Fleets.

PvP

  • Lowered the requirements needed to gain the Offense and Defense Bronze medals. Players now receive each medal the first time they receive associated objective points, regardless of the value.

UI

  • The tooltips for several currencies will now explain how they can be acquired and what they can be used to purchase. These currencies include: Tionese Commendations, Columi Commendations, Black Hole Commendations, Daily Commendations, and Tionese Crystals.
  • The Flashpoint Commendations category on the Currency Window has been renamed to Endgame Commendations. Daily Commendations will now appear under the Endgame Commendations category.

Star Wars: The Old Republic 1.3.1 patch notes !

1.3.1 Patch Notes

7/3/2012

Group Finder

  • The Group Finder no longer displays multiple “Travel Now” dialogs when the group searches for a replacement while a player has the “Travel Now” dialog open already.
  • Categories that player has not queued for no longer appear in the “Queued For:” tooltip.
  • The Group Finder button is no longer visible when a player logs out of a higher-level character and back in to a character that is lower than level 10 (and therefore unable to use the Group Finder).
  • A confirmation dialog now informs players that they will need to start the content over again if they leave the “Find Replacement” queue.
  • Athiss, Mandalorian Raiders, The Red Reaper, Colicoid War Game, Cademimu, and Hammer Station can now be queued for even if the player already has the associated mission.
  • A tooltip on the Warzone “Join Queue” button now informs players that they cannot queue for a Warzone while engaged in Group Finder content.
  • Group leaders can now queue for a replacement player if group leadership was transferred manually after a group member quit or was vote-kicked.

Items (Items and Economy)

General

  • Adaptive items now correctly display “Adaptive” in their tooltips.

Missions and NPCs

General

  • Implemented optimizations that improve performance in the Black Hole area on Corellia for many players. .

UI

Galactic Trade Network

  • Deleting the sell price of an item placed on the GTN no longer sets the value to “NaN.”.

Groups and Targeting

  • The “healer” icon is no longer incorrectly displayed on Operation frames for groups that were not assembled by the Group Finder.

Miscellaneous Bug Fixes

  • Text that was missing from character creation for Twi’lek Imperial Agents in the French and German clients has been added. .

Endgame Color Crystals post 1.2 and how to obtain them!

Hey everyone, color crystals in SWTOR are popular vanity items ever since the game’s launch. With the arrival of patch 1.2, we saw the introduction of several new crystal colors (Black-Orange, Black-Purple) as well as upgrades for several existing colors to their endgame stats (+41 crit/power/endurance/expertise).

Unfortunately, the method to obtain these sometime rare color crystals are poorly documented and there are quite a lot of rumors and speculations. The goal of this guide is to organize all the information that is out there and hopefully bring awareness on the search for some of the more elusive crystals.

There are 4 variants of endgame color crystals, each one with a suffix

  • Eviscerating: +41 crit
  • Hawkeye: +41 power
  • Indestructible: +41 endurance
  • War Hero: +41 expertise

Together, the Eviscerating, Hawkeye, and Indestructible crystals are called PvE crystals.

Some oddities

  • Cyan (Light-Blue) color crystal with +41 PvE stats can be obtained from Republic Columi level weapons but the Purple color crystal with +41 PvE stats cannot be obtained from the Empire Columi level weapons (you get crystals with +31 stats instead). Exception is one single weapon called Punisher

    on the empire side that have the +41 crit purple crystal.

  • Half of the War Hero weapons (Knight/Warrior & Inquisitor/Consular) have Red (Empire)/Green (Republic) +41 expertise crystals while the other half (Bounty Hunter/Trooper, Smuggler/Agent) have orange +41 expertise crystals.

Anyways, lets start with an image with all the color crystals for easy viewing/drooling!

colorcrystalspanel

Basic Colors

These crystals with basic colors have a white core inside them.

Red

red

Advanced Red War Hero’s Crystal

 

Crystal (BoP) can be purchased directly off the PvP vendor for 500 Warzone Commendations or ripped from Empire War Hero PvP weapons (Warrior and Inquisitor weapons).
Advanced Red Hawkeye Crystal

Advanced Red Eviscerating Crystal

Advanced Red Indestructible Crystal

Schematic (artifice BoP, BoE end-product) can be purchased from the Daily Commendation vendor for 20 Daily Commendation
redpveschematics

Blue

blue

Advanced Blue War Hero’s Crystal

Schematic rumored to be a random drop obtained from the Grade 6 PvP crafting box sold at the PvP Vendor for 1k Warzone Commendations. The BoE version of the crystal was obtainable pre 1.2 from a vendor on the fleet that no longer exists.
Advanced Blue Hawkeye Crystal

Advanced Blue Eviscerating Crystal

Advanced Blue Indestructible Crystal

Schematic (artifice BoP, BoE end-product) can be purchased from the Daily Commendation vendor for 20 Daily Commendation or the PvP vendor for 450 Warzone Commendations
bluepvpschematics bluepveschematics

Yellow

yellow

Advanced Yellow War Hero’s Crystal

Schematic rumored to be a random drop obtained from the Grade 6 PvP crafting box sold at the PvP Vendor for 1k Warzone Commendations. The BoE version of the crystal was obtainable pre 1.2 from a vendor on the fleet that no longer exists.
Advanced Yellow Hawkeye Crystal

Advanced Yellow Eviscerating Crystal

Advanced Yellow Indestructible Crystal

Schematic (artifice BoP, BoE end-product) can be purchased from the PvP vendor for 450 Warzone Commendations
yellowpvpschematic

Green

green

Advanced Green War Hero’s Crystal

Crystal (BoP) can be purchased directly off the PvP vendor for 500 Warzone Commendations or ripped from Republic War Hero PvP weapons (Knight and Consular weapons).
Advanced Green Hawkeye/Eviscerating/Indestructible Schematic not in-game at this time (source). No weapons found with +41 green crystal that contains PvE stats.

Orange

orange

Advanced Orange War Hero’s Crystal

The devs have said that schematics for this particular crystal is currently not in-game at this time (source). However, the War Hero mainhands and offhands for agents/smugglers and bounty hunters/troopers have these orange War Hero crystals in them so if you want it badly, you know where to get them!
warheroorange
Advanced Orange Hawkeye Crystal

Advanced Orange Eviscerating Crystal

Advanced Orange Indestructible Crystal

:

Schematics for artifice can be obtained from the Primal Destroyer in Belsavis (source). Crystals can also be ripped from Campaign weapons obtained from Hardmode Explosive Conflict.

Cyan (also known as Light – Blue)

cyan

Advanced Cyan War Hero’s Crystal

Confirmed to come from the Grade 6 PvP crafting box sold at the PvP Vendor for 1k Warzone Commendations (source). The BoE version of the crystal was obtainable pre 1.2 from a vendor on the fleet that no longer exists.
Advanced Cyan Eviscerating Crystal

Advanced Cyan Hawkeye Crystal

Advanced Cyan Indestructible Crystal

Can be ripped from Columi level Republic mainhands/offhands. The BoE version of the crystal was obtainable pre 1.2 from a vendor on the fleet that no longer exists. There have being reports of people being able to craft the cyan crystals with +41 PvE stats but so far no solid evidence.

Purple

purple

Advanced Purple War Hero’s Crystal

Rumored to come from the Grade 6 PvP crafting box sold at the PvP Vendor for 1k Warzone Commendations (source). The BoE version of the crystal was obtainable pre 1.2 from a vendor on the fleet that no longer exists.
Advanced Purple Eviscerating/Hawkeye/Indestructible Unlike the Republic cyan color crystal equivalent, the Columi grade weapons on the empire side do not provide +41 purple crystals with PvE stats (give +31 stats instead). This is probably a bug and will be fixed sometime in the future. The BoE version of the crystal was obtainable pre 1.2 from a vendor on the fleet that no longer exists. There have being reports of people being able to craft the purple crystals with +41 PvE stats but so far no solid evidence (source)

Magenta (also known as Light- Red)

magenta

War Hero Not seen in game.
Advanced Magenta Eviscerating Crystal

Advanced Magenta Hawkeye Crystal

Advanced Magenta Indestructible Crystal

Schematics can be found either as random drop off trash mobs in Black Hole area of Corellia (source)or from Nightmare Pilgrim on Voss.

White

white

Advanced White Eviscerating Crystal

Advanced White Hawkeye Crystal

Advanced White Indestructible Crystal

Advanced White War Hero’s Crystal

No longer available in game. Previously sold for 2.5 million on a vendor that has been removed from the game with the arrival of patch 1.2

Black Core Colors

Black Red

black-red

Advanced Black-Red War Hero’s Crystal

Crystal can be purchased directly from the PvP Vendor for 150k and 1950 Warzone Commendations.
Advanced Black-Red Eviscerating Crystal

Advanced Black-Red Hawkeye Crystal

Advanced Black-Red Indestructible Crystal

Ripped from Empire Rakata weapons and Battlemaster weapons

Black Blue

black-blue

Advanced Black-Blue War Hero’s Crystal

Crystal can be purchased directly from the PvP Vendor for 150k and 1950 Warzone Commendations.
Advanced Black-Blue Hawkeye Crystal

Advanced Black-Blue Eviscerating Crystal

Advanced Black-Blue Indestructible Crystal

Ripped from Republic Rakata weapons and Battlemaster weapons

Black Yellow

black-yellow

Advanced Black-Yellow War Hero’s Crystal

Pre-order crystal vendor – 250k credits
Advanced Black-Yellow Hawkeye Crystal

Advanced Black-Yellow Eviscerating Crystal

Advanced Black-Yellow Indestructible Crystal

Pre-order crystal vendor – 250k credits

Black Green (Rakghoul)

black-green-rakghoul

Advanced Black-Green War Hero’s Crystal

Rakghoul event, crystal is BoE and can be purchased on the GTN
Advanced Black-Green Hawkeye Crystal

Advanced Black-Green Eviscerating Crystal

Advanced Black-Green Indestructible Crystal

Rakghoul event, crystal is BoE and can be purchased on the GTN

SE Black Green (Razer Hardware)

razer-black-green

SE Black Green War Hero’s Crystal

SE Black Green Hawkeye Crystal

SE Black Green Eviscerating Crystal

SE Black Green Indestructible Crystal

If you have the original Razer SE crystal, you can purchase the upgraded versions at the Dromund Kaas/Coruscant mods vendor for 250k

Black Orange

black-orange

Advanced Black-Orange War Hero’s Crystal

PvP Vendor, 200k, 1500 Ranked Warzone Commendations and 1500 PvP Rating
Advanced Black-Orange Hawkeye Crystal

Advanced Black-Orange Eviscerating Crystal

Advanced Black-Orange Indestructible Crystal

Random drop from Explosive Conflict Operation

Black Purple

blackpurple

Advanced Black-Purple War Hero’s Crystal

PvP Vendor, 250k, 3000 Ranked Warzone Commendations and 2000 PvP Rating
Advanced Black-Purple Hawkeye Crystal

Advanced Black-Purple Eviscerating Crystal

Advanced Black-Purple Indestructible Crystal

Random drop from Explosive Conflict Operation (Hardmode is more likely than storymode) (source)

Image credits: White and Black-Purple screenshots taken from Torhead’s user submitted screenshots. Rest of the screenshots were my own (Cyan and Black-Orange screenshots are that of Yuki and Dukhat of <Sedition> respectively. Black-Purple screenshot is that of Pinn of <YES>).

Article is co-owned and first published at

Endgame Color Crystals post 1.2 and how to obtain them!Dulfy | Dulfy.

Patch Notes | Star Wars: The Old Republic 1.2.0c

Star Wars: The Old Republic

Star Wars: The Old Republic (Photo credit: Wikipedia)

1.2.0c Patch Notes

4/19/2012

General

  • Corrected an audio issue that could cause a loud, perpetual “jet engine” sound that is most noticeable on the Republic and Imperial Fleets.
  • Corrected a rare issue that could cause players to be unable to access their guild.

Classes and Combat

Bounty Hunter

Mercenary
  • Heatseeker Missile: This ability will now only gain extra damage from your additional stacks of Heat Signatures and will not incorrectly detect debuffs from other players.

Trooper

Commando
  • Demolition Round: This ability will now only gain extra damage from your additional stacks of Gravity Vortex and will not incorrectly detect debuffs from other players.

World Event

  • Jeelvic the Jawa will no longer take more DNA samples than intended for purchases.
  • Players who were not properly granted final event codex entry and title for defeating Infected Trapjaw, Zama Brak, and Urtagh will be granted both the title and codex entry.

PvP

  • Increased rewards for players on the losing side of Warzone matches.
  • Players will now receive rewards for Warzones if they have earned at least one medal.

Patch Notes | Star Wars: The Old Republic.

STAR WARS: The Old Republic – Scheduled Maintenance for Game Update 1.2: April 12, 2012

Star Wars: The Old Republic

Hello everyone! 

We will be bringing down servers for eight hours on April 12th, 2012 from 12:01AM CDT (April 11th, 10:01PM PDT/1:01AM EDT/6:01AM BST/7:01AM CEST/3:01PM AEST) until 8AM CDT (6AM PDT/9AM EDT/2PM BST/3PM CEST/11PM AEST) in order to deploy Game Update 1.2 – Legacy. All game servers will be offline during this period. SWTOR.com will be available. This maintenance is expected to take no more than eight hours, but could be extended.

Please note the timing on this maintenance period, which is beginning earlier than usual.

Game Update 1.2 – Legacy introduces new content and features for all Star Wars™: The Old Republic™ players. Earn new rewards and build your family tree with the expanded Legacy System, explore Lost Island, a new Flashpoint, challenge the new Operation: Explosive Conflict, and face off against your foes (or your allies) in Novare Coast, a new Warzone. You can also experience new daily missions on Corellia, customize your User Interface, create a new Guild Bank for your guild, and more! Learn more about Game Update 1.2 here!

After this maintenance is over, restart the game launcher to patch to Game Update 1.2. This patch will be up to approximately 1Gb in size, depending on when you last updated the game.

Scheduled Maintenance

Date: Thursday, April 12th, 2012 (See PDT timing below)

Time: 12:01AM CDT (April 11th, 10:01PM PDT/1:01AM EDT/6:01AM BST/7:01AM CEST/3:01PM AEST) until 8AM CDT (6AM PDT/9AM EDT/2PM BST/3PM CEST/11PM AEST)

All game servers will be offline during this period. SWTOR.com will be available. This maintenance is expected to take no more than eight hours.

Thank you for your patience as we maintain service for Star Wars™: The Old Republic™.

Courtney Woods | Assistant Community Production Coordinator
Follow us on Twitter @SWTOR | Like us on Facebook
[Contact Us] [Rules of Conduct] [F.A.Q.]

STAR WARS: The Old Republic – Scheduled Maintenance for Game Update 1.2: April 12, 2012.

STAR WARS: The Old Republic – The definitive word on end game itemization in 1.2

Hi,There have been quite a few threads where you have voiced confusion regarding the end game itemization in 1.2 and I want to take the opportunity to clarify what you are going to see in the game when Game Update 1.2 goes live on Thursday.One of the issues we are dealing with on the PTS Forums is that we are not only introducing changes from the current state of the game (1.1.5x), but also several changes a week. Without wiping our Forums weekly, it is inevitable that these updates cause significant confusion about what it is in the game, what is intended to be in the game, etc.

So, without further ado….

PvE

Tionese / Columi / Rakata Gear

These sets are not changing. Their stats have not changed from their pre 1.2 state and they are acquired in the same way as they were before 1.2, except for the following changes:

– The drop rate for Tionese commendations has been increased from all the existing sources.

– Columi can now be acquired, in addition to the existing sources, from the new Lost Island Flashpoint (Hard Mode) and their distribution rate has been slightly increased, mostly through weekly quests.

– Rakata can now be acquired, in addition to existing sources, from the final Boss of the new Lost Island Flashpoint (Hard Mode) and the story mode of Operation: Explosive Conflict on Denova.

A temporary change on PTS that modified some existing rakata gear has not been taken into the final version 1.2 based on testing feedback.

“Campaign” and “Black Hole” Gear

Campaign gear is the new tier of PvE set items we are rolling out with the Explosive Conflict Operation. It shares the set bonus with Rakata, allowing seamless equipment upgrades and is acquired through tokens acquired in Hard Mode of Operation: Explosive Conflict and the new World Boss on Belsavis.

All Campaign gear can also be reverse engineered for a chance to learn the associated schematic. For armor, this means a chance to learn the custom (orange) appearance of item, for implants, earpieces, mods, etc. This means learning to craft the item itself. All of these may be crafted critical for an additional augment slot or, in case of a mods, additional resulting items.

Campaign gear uses a different stat distribution from previous sets with greater variety of available stats and better base stats.

Unlike Rakata, Columi and Tionese gear, Campaign gear carries it’s set bonus on the armoring of every piece. This means that players may transfer all mods and armoring out of campaign gear into any custom (orange) appearance available without losing the benefit of the set bonus. Please note that moving an armoring with a set bonus into a pre 1.2. item shell with a set bonus (e.g. a Rakata Shell) will be resolved with the armoring taking precedence (Sorry, no stacking here )

As mentioned previously, all armoring found in endgame gear now ‘binds to slot’ upon extraction – Armoring removed from a pair of gloves will only fit into another set of gloves. However, there is the possibility to acquire ‘universal’ armorings that fit into any slot through direct drops (e.g. not contained in an item). Those however will never carry a set bonus.

Black Hole Gear is similar to Campaign gear, but lacks the set bonus. It does however offer additional stat distribution options not available on Campaign gear. It also cannot be reverse engineered into appearances (although mods / earpieces, etc. can be learned).

Black Hole gear, unlike Campaign items, is acquired from trading in Black Hole Commendations found through weekly quests in the new Corellia area as well as the weekly quest for the Rise of the Rakghoul flashpoints (Kaon/Lost Island). It also drops on bosses in Operation: Explosive Conflict on all difficulties.

Two new color crystal variations may be found as part of the random drops in the new Operation: Black Core Purple and Black Core Orange. These colors are introduced separately from the weapons, which now come by default with more traditional colors available. It is worth noting that we are not extending the stat progression on crystals, meaning the existing +41 crystals found in 1.1.5 continue to be the top end of the crystal progression.

PvP

Centurion and Champion

Centurion and Champion gear, as of 1.2, has not changed, but will no longer be available for purchase. Existing gear on characters of course stays in the game.

Recruit Gear

Recruit gear is the new, blue entry level PvP gear available from the new PvP Recruit vendor on the fleet. It is acquired directly through credits without any Valor requirement and serves as a bootstrap to enable players coming straight out of the leveling game to participate in endgame PvP in the 50+ bracket. Power wise, it sits between Centurion and Champion, but lacks the set bonus and cannot be modified.

Battlemaster Gear

Battlemaster Gear, as of 1.2, no longer requires a 60 Valor rating and is acquired straight through Warzone commendations at the Battlemaster PvP vendor on the fleet.

As of 1.2, Battlemaster gear features an increased budget of expertise and an update stat distribution on a small subset of items on some classes.

These changes to the stat distribution are a result of issues fixed with the original Battlemaster set of mods. As mentioned before, we will automatically update your Battlemaster items to the new version when you log into the game the first time after 1.2 has been deployed, provided that the items still contain their original mods. Reinserting these mods into the existing gear will suffice for this purpose.

War Hero Gear

War Hero gear is the new tier of PvP items introduced with patch 1.2. It is acquired through trade in of ‘ranked warzone commendations’ and the corresponding Battlemaster Shell (empty appearance, mods may be extracted before trade-in). Some items do not require a Battlemaster trade-in but instead can be acquired by warzone commendations. War Hero gear does not require a valor rating.

I found this community created image to be a nice visual summary of the situation (although prices may still change as we put finishing touches onto the patch).

Just as with Campaign gear, War Hero items carry their set bonus on the armoring and all mods, including the armoring which may be extracted and moved into any custom (orange) shell in the game.

An additional upgrade option exists for players who wish to benefit from an additional augment slot but retain their Battlemaster or War Hero appearance: It is possible for crafters to obtain the schematics to create orange (and potentially augmented) version of the armor through ‘schematic boxes’ on the PvP vendor and sell the resulting items to players via the GTN.

It is worth noting that these crafted appearances will require the player to have Valor Rank 60 (Battlemaster) or 70 (War Hero) to equip.

As a side note, we will allow trading of Warzone commendations into ranked Warzone commendations at a ratio of 3:1.

All in all, PvP gear in 1.2 features a much stronger focus on Expertise in itemization and the diminishing returns cap for this stat has been modified to account for that change.

Color crystal wise, we’ve added Expertise crystals of various colors for direct purchase via warzone / ranked commendations, as well as crafted PvP expertise crystals of several colors.

Any more questions? I’ll be monitoring this thread for a while and try to clarify what I can.

— Georg

Georg “Observer” Zoeller
Principal Lead Combat Designer

STAR WARS: The Old Republic – The definitive word on end game itemization in 1.2.

I was just thinking what are the strengths SWTOR MMO to me?

Star Wars: The Old Republic

Star Wars: The Old Republic (Photo credit: Wikipedia)

I was just thinking what are the strengths SWTOR MMO to me? I only came up with one WARZONES !

We all know the game for the most part is a single player MMO like #bioware RPG’s . The story is great in SWTOR ,but once you do it you seen it all.

1) All Warzone feel like a FPS CoD maps. I love them too !

2) SWTOR DEV’s should focus more on having a bigger Warzone map pack.

Make a capture the flag map.

Make a Team death match map.

much more etc….you get my point !

3) Let people who just want to PVP get their companions every 10 levels at the PvP vendor , so we can still craft if we want to with out doing the story.

4) Make it so will can get PvP armor every ten levels. It just makes it more fun to look forward to it every 10 levels instead of 20 and 40.

5) Make end game PvP mean something other than grinding the same daily’s over and over .

STAR WARS: The Old Republic – PTS Update 3/27/2012 Notes

Star Wars™: The Old Republic™
Game Update 1.2 PTS Patch Notes

These notes detail changes made to the PTS server on 3/27/2012. These changes ONLY apply to the PTS server.

Classes and Combat

General

  • Corrected an issue that prevented healing ability tooltips from taking skill tree investments into account.

Flashpoints and Operations

Flashpoints

Lost Island

  • Loot drops in Lost Island have been improved are now more appropriate for this Flashpoint’s difficulty.
  • The Putrid Shaclaw’s “Rot Gas” attack effect now indicates the attack’s radius correctly.
  • The Putrid Shaclaw’s Vile Shaclaw minions no longer respawn mid-fight.

Operations

Eternity Vault

  • Annihilation Droid XRR-3’s “Burning (Physical)” damage over time has been renamed “Burning” to accurately reflect that it cannot be removed.
  • Corrected an issue that could prevent Soa from spawning on the last platform after releasing players from Mind Traps.

Explosive Conflict

  • Transmission dialogues now play correctly in this Operation.
  • Tanks who use Force Leap or similar abilities no longer have the “standing on a hovertank” buff removed when leaping from the Firebrand to the Stormcaller.
  • The Stormcaller Tank’s damage output has been reduced, making healing slightly easier during this encounter.
  • Imperial Demolitions Droids no longer target players using the probe scanner.
  • Several tooltips related to NPC and boss abilities in this Operation have been updated to provide more information.


Items

General

  • Most War Hero gear now requires a piece of Battlemaster gear for purchase.
  • The War Hero (Rated) chest, head, legs, hands, and feet items now come with empty modification slots. They can be purchased for Ranked Warzone Commendations. The wrist and belt items are still purchased by trading in the equivalent non-ranked item and spending Ranked Warzone Commendations, and cases of non-equivalent stats have been corrected.

Vendors

  • Champion PvP vendors are now labeled as “Recruit” PvP vendors.


Legacy

  • The character model in the Legacy tree now continues to animate if the player closes and re-opens the window.
  • The “Companion Dance” Legacy emote now causes the companion to dance upon first use after summoning that companion.
  • Corrected an issue that could cause hair or facial features of Species unlocked via Legacy to clip through headgear.

Missions and NPCs

Missions

  • Adjustments have been made to some cinematics that had minor issues.
  • Some missions that had improper or missing map notes have been updated.

World Missions

Corellia

  • Chasing the Shadow: The boss in this mission no longer becomes stuck in a looping animation if players stand in a particular location during this encounter.
  • The End of Torvix: Corrected an issue that prevented all players in a group from completing this mission.

NPCs

  • Nightmare Pilgrim (World Boss) now drops loot quantities appropriate for 16-player groups.


PvP

General

  • Corrected an issue that prevented kill credit (for the kill count statistic) from being granted to all players participating in a PvP encounter.
  • Level 50 players are no longer eligible for leveling PvP missions.

Warzones

  • The amount of medals needed to perform a medal streak has been increased to 8, 14, and 18.
  • Corrected an issue that could prevent some Huttball and Voidstar matches from ending on the Public Test Server.
  • The number of Attacker Objective Points gained for capturing turrets in Alderaan Civil War and the emplacements in Novare Coast have been reduced, but the number of points granted for defeating players who are defending an objective have been increased.
  • Players now receive Defender Objective Points more frequently while defending doors in the Voidstar, but receive a smaller number of points each time they are granted.
  • Corrected an error in ratings calculation for players who leave a Warzone early or join one in progress.
  • Players now correctly receive Dauntless medals for winning a Warzone within a certain timeframe.
  • Experience gained from Warzones has been decreased to bring it in-line with other activities.
  • Players who leave a Ranked Warzone before the end of the match are no longer able to queue for another Warzone for 5 minutes.

    Alderaan Civil War

    • Turret audio no longer “stacks” on itself during this Warzone.

    Novare Coast

    • Control region names now correctly match objectives.

    Voidstar

    • Voidstar matches now wait until the pre-match is over before starting the countdown to close if there are too few players.

World PvP

  • Items with Mercenary Commendation purchase costs have been removed or converted to have Warzone Commendation costs.
  • Players can still trade Mercenary Commendations for Warzone Commendations. 10 Mercenary Commendations can be traded for 10 Warzone Commendations.

    Ilum

    • The Battle for Ilum Daily and Weekly missions can no longer be shared.

    The Outlaws’ Den (Tatooine)

    • PvP treasure chests on Tatooine now drop Warzone Commendations, with a chance to drop Recruit PvP gear.
    • The Ilum PvP Territory Control Tutorial no longer displays.


UI

General

  • Character portraits no longer appear completely black in some instances while using the Very Low shader complexity option.
  • Corrected an issue that prevented some chat errors from displaying properly.

Galactic Trade Network

  • Players can now compare items on the GTN or in mail to items equipped by their companion.


Miscellaneous Bug Fixes

  • Several text errors (missing or incorrect text) have been fixed.
  • Some minor art issues have been addressed.
  • Corrected an issue that could cause the camera to become jittery when colliding with objects in the world.
  • An issue that could cause character models to appear invisible while wearing some armor models with the Very Low Shader setting enabled has been addressed.
  • Corrected an issue that could cause weapons to shift incorrectly in character hands while moving.
  • An issue that could cause cloth to stretch incorrectly while riding speeder bikes has been fixed.
  • Corrected an issue that could prevent conversation audio from playing.
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STAR WARS: The Old Republic – PTS Update 3/27/2012 Notes.

Star Wars: The Old Republic Q&A reveals plans for Legacy races and dual spec support in 1.2 !

Star Wars: The Old Republic

Image via Wikipedia

 

Bioware have held the first of a new series of weekly Q&A sessions with Star Wars: The Old Republic players, with some more information on what we can expect from the upcoming 1.2 patch.

The Legacy system offers a shared level that exists across all TOR alts, but while it’s currently possible to gain Legacy levels, there are no rewards attached to them. Lead writer Daniel Erickson confirms that 1.2 will give players with Legacy levels access to a greater selection of races when creating new characters.

“The species that will be unlocked in Game Update 1.2 are species currently in the game that will become available to classes and factions where you haven’t seen them before,” says Erickson. “New species are in consideration for the future but we don’t have any details to share right now.” Jawa Jedi, anyone?

The next major update will also add dual spec support. That’ll let players create two different skill set-ups and switch between them at will, which could be useful for creating specialised PvP and PvE builds. We won’t be able to switch advanced classes though. Bioware see the specialised trees that open up at level 10 as “fundamentally different class designs.”

Erickson also mentions that “there’s a new Warzone planned for Game Update 1.2 which we’re already testing internally.” Bioware are also working on a new rankings system which will be used to improve the matchmaking system. There currently aren’t any plans to let players queue for a particular type of Warzone, however.

Finally, fashion conscious characters will be happy to hear about a “vastly improved ‘Hue to Chest’ system” which will co-ordinate outfits a little better. Bioware also say that “there are more customization and quality of life improvements along those lines hot on its heels.” Patch 1.2 is due sometime in March.

Star Wars: The Old Republic Q&A reveals plans for Legacy races and dual spec support in 1.2 | PC Gamer.