BETHESDA SOFTWORKS ANNOUNCES THE ELDER SCROLLS ONLINE®: TAMRIEL UNLIMITEDTM ARRIVING ON CONSOLES 9TH JUNE !


No Game Subscription Required for Console, PC or Mac

21st January, 2015 (London, UK) – Bethesda Softworks®, a ZeniMax® Media company, today announced that its long awaited, award-winning multiplayer roleplaying game, The Elder Scrolls Online: Tamriel Unlimited, will release worldwide on 9th June, 2015 for the PlayStation®4 system and Xbox One®, the all-in-one games and entertainment system from Microsoft. For the first time in history, players will explore the legendary world of Tamriel with their friends on console. In the latest and biggest Elder Scrolls game ever made, players will be able to adventure alone, quest with friends, or join an army of hundreds in epic player vs. player battles as they explore and discover the secrets of a persistent Tamriel.

We are also pleased to announce that The Elder Scrolls Online: Tamriel Unlimited players will no longer be required to pay a monthly game subscription for extended play. Players will make a one-time purchase of the game and can then enjoy hundreds of hours of content without the requirement of a monthly game subscription fee when The Elder Scrolls Online: Tamriel Unlimited becomes available on console in June and beginning 17th March for PC/Mac players.

The Elder Scrolls Online: Tamriel Unlimited includes all the great gameplay from the original PC/Mac game, plus all the updates and content additions, including the exciting new Justice and Champion systems. All existing PC/Mac game accounts, open or closed, will be updated to the Tamriel Unlimited edition in March and former players will be invited back to the game at that time to experience all that is new in the world. New players will make a one-time purchase of the game and play, without restrictions, for as long as they like – without game subscription fees. Tamriel Unlimited will be supported with special, optional downloadable content available for purchase and an in-game Crown Store for convenience and customization items. Regular updates and new gameplay will be offered to all players to enjoy free of additional charges.

In addition, Bethesda will offer ESO Plus™ to players who wish to pay a single monthly charge for a premium membership service, providing exclusive in-game bonuses, a monthly allotment of crowns to use in the store and access to all DLC game packs while a member. PC/Mac players with active subscriptions on 17th March will be automatically enrolled into ESO Plus and begin enjoying its membership privileges.

“Our fans are our biggest inspiration, and we’ve listened to their feedback on the entertainment experience they want,” said Matt Firor, Game Director of The Elder Scrolls Online. “We know that Elder Scrolls fans want choice when it comes to how they play and how they pay, and that is what they will get. We have made numerous changes to the game over the past year, and are confident this is a game that Elder Scrolls fans will love to play. Players can explore Tamriel with friends, battle creatures, craft, fish, steal, or siege. The choice is theirs. The game offers hundreds of hours of gameplay with unlimited adventures with one single game purchase. We can’t wait for everyone, whether they’ve played before or will be experiencing it for the first time, to begin adventuring in The Elder Scrolls Online: Tamriel Unlimited.”
For more information on the different ways players will be able to experience The Elder Scrolls Online: Tamriel Unlimited, please watch our livestream on twitch.tv/zenimaxonlinestudios today at 5pm GMT or visit: http://www.elderscrollsonline.com/faq.

The Elder Scrolls Online, named Best Role Playing Game at E3 2013 by the Game Critics, was released for PC/Mac on 4th April, 2014. The previous chapter in this franchise was The Elder Scrolls V: Skyrim® which was released in November 2011 and enjoyed worldwide critical and commercial success. As the sequel to the 2002 Role-Playing Game of the Year, The Elder Scrolls III: Morrowind®, and the 2006 Game of the Year, The Elder Scrolls IV: Oblivion®, Skyrim earned hundreds of ‘Game of the Year’ awards and sold over 20 million copies.

For more information on The Elder Scrolls Online visit http://elderscrollsonline.com.

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ESO – CONSOLE UPDATE !

I will bet you $10000000000000, ESO for the console will be a real MMO not a grind wheel like Destiny ! I liked it on PC ,but no one I knew played it. I bet this game will be what the doctor orders for a “REAL MMO” on the console. Looking forward to getting it !

CONSOLE UPDATE

As I’ve mentioned, we have been (and will continue to be) steadily working on the Xbox One and PlayStation 4 versions of ESO. They are playable and fun right now, but there’s still some work to do before we can set an official launch date. First and foremost, we want to make sure that two of our most important systems still in development—the Justice and Champion Systems—are included in the console release. Those two systems will introduce a huge amount of content to the game, and we know everyone is looking forward to the new types of gameplay they provide.

It’s also important to note that the Xbox One and PlayStation 4 versions of ESO are not just ports of the PC/Mac game. We have completely replaced the PC user interface with a console-specific UI designed from the ground-up with a controller and a living room play experience in mind. We’ve also added voice chat and full integration with XBL and PSN. Expect to see lots of news about our console versions in early 2015.

WRAPPING UP 2014

Thanks for everything that you in the ESO Community have done for us over the last year. We will continue to talk openly with you, react to feedback, fix problems, and move ESO forward together. Thank you so much for your input, your dedication, and for being involved.

Happy Holidays everyone, and we’ll see you in 2015!

Discuss this on the official ESO forums.

ESO – PATCH NOTES V1.0.3

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OVERVIEW

The Elder Scrolls Online v1.0.3 features a number of fixes to existing content, mainly focusing on systems and quests that were blocking progression. We’re working hard to resolve other issues we know you’re eager to see fixed, and we’ll let you know when they’re addressed.

We’re also continuing to work on the more global issue of botting and gold spamming. These changes are happening behind the scenes and although we aren’t mentioning specifics in the patch notes, we are continually working on protecting you from bots and gold farmers. We continue to receive all your reports, and taking care of them is one of our top priorities. Thanks for sending them in and for your patience.

FIXES & IMPROVEMENTS

Alliance War
General
Attempting /stuck in Cyrodiil no longer instructs you to use /bug instead of /help if you’re actually stuck.
Resolved an issue if you take all the resources around the same time, and the icons do not update in real time on the map.
You will now generate Ultimate against battle-leveled players.

Combat & Gameplay
General
Silver Bolts rank 2 can now be re-added to your skill bar if it gets removed.
Fixed an issue with the Ranger’s gait set bonus. It no longer gives you excessive stamina recovery.

Crafting & Economy
General
You will no longer accidentally deconstruct your equipped helmet.
The sell value of food that you create has been reduced to be more in line with other crafting skill lines.

Dungeons & Group Content
Dark Anchors
You will no longer get stuck if all the cultists are killed as soon as they spawn.
Dungeons
Banished Cells: After killing Cell Haunter and the other monsters, Keeper Areldur will no longer remain trapped.
Banished Cells: Fixed an issue in the final boss room where the boss would not spawn if you were on the quest, but not on the right step.

Miscellaneous
General
You will now be forced to restart the game client following a patch to ensure you do not get stuck on the login screen.
Fixed an issue where you would get shot up into the air when walking over certain objects.

Quests
Auridon
Through the Ashes: Monsters in the Abandoned Mine will now respawn as intended.
A Hostile Situation: It will no longer be possible to get trapped in the jail cell when grouped with another player.
An Act of Kindness: Resolved an issue where you could not use the crystal on monsters when you should have been able to.

Betnikh
Unearthing the Past: Fixed an issue where motes could not be interacted with on occasion. They are now be interactable when on the appropriate quest step.
Carzog’s Demise: Caleen and Lambur will now always speak to you.

Bleakrock Island
Frozen Man: You will now be able to find the third clue.

Coldharbour
The Army of Meridia: The Groundskeeper will no longer occasionally spawn in an uninteractable state.
Crossing the Chasm: You will now always be able to start and advance through the portal events.
Crossing the Chasm: The fight against Molag Grunda will now reset properly if you revive after being killed.

Deshaan
Trade Negotiations: Markers have been added to the compass and world map for each step in the quest.
Trade Negotiations: Bodani and Raston should now always appear when turning in the quest.
Challenge the Tide: The signal horn should now always be able to be used to summon Gruznak.
Glenumbra
Lineage of Tooth and Claw: The bound werewolf will now speak as intended when taken into the cave.

Grahtwood
Forgotten Soul: The central welkynd stone will now always be interactable.
Scars Never Fade: Slim-Jah will now always speak with you, and her hunters will now always be willing to duel.
Unsafe Haven: The ritual event will now spawn in as intended, and will no longer break with many players in the area.

Guilds
Anchors from the Harbour: Doshia has had her powers reduced.

Main Quest
Castle of the Worm: Fixed an issue where the quest could become blocked if you logged out or disconnected during the “Observe the Scene” step.
Castle of the Worm: Cadwell will no longer decide to stop following you.
Daughter of Giants: The exit portal will now always appear after defeating the final boss.

Malabal Tor
Arithiel: The sorcerer event will now always spawn as intended when you’re on the correct quest step.

Reaper’s March
Hadran’s Fall: Returning Tand to the boss area will no longer break the quest.

Rivenspire
Fell’s Justice: Leonce will now always respawn as intended.
The Liberation of Northpoint: Darien will no longer get stuck and prevent you from completing the quest.

Stonefalls
Proving Trust: It should now be much easier to find and heal peasants.
Divine Favor: Resolved an issue where you could not summon the Guard-Captain.

Stormhaven
Fixed an issue where the achievements Dreamslayer, Spirit Warden Champion and Azura’s Ally were not being awarded correctly.
The Perfect Burial: It will now be much easier to find mudcrabs.

The Rift
Trial of the Body: All of the bosses will be able to be attacked as intended.
Tomb Beneath the Mountain: You will now always be able to reanimate a corpse and have it follow you.

UI
General
The error message “Account Expired” will now display properly when the client is set to any language.
The error message “An unknown error has occurred” has been edited to be more helpful.
Post edited by ZOS_MichaelServotte on April 14

Craglorn: ESO’s First Adventure Zone !

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Now I know why we sub now ! Thank you Zenimax Online Studios for not sitting on your hands !!!!

Craglorn is the first Adventure Zone coming to The Elder Scrolls Online. In this video, we give you a closer look at the zone and the adventures you and your allies will have there. Don’t miss the information about our new 12-player Trials! For more information about The Elder Scrolls Online, visit our website:http://elderscrollsonline.com.

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http://esohead.com/quests?type=0#zone:603

Exclusive Q&A With Zenimax Studios PvP Developer Brian Wheeler. – Elder Scrolls Online – Elitist Jerks

On Wednesday, December 18th between 4pm and 6pm (EST), ElitistJerks will be hosting an exclusive Q&A session with Lead PvP Designer for the upcoming MMO, The Elder Scrolls Online.

Featuring three-sided Player vs. Player (PvP) gameplay, The Elder Scrolls Online supports hundreds of players on screen at once in an open world fight for control of Cyrodiil. Seize, hold, and control the resources of massive strongholds. Utilize massive siege weapons to crumble fortress walls and smash through fortified gates. Conquer the Imperial City, and your alliance’s top player could even be crowned Emperor!

Get ready for the most intense online PvP experience ever created, with The Elder Scrolls Online.

Update: This forum is now locked for new questions. Brian has stated that he wishes to answer some unanswered questions as he has time.

If you would like to continue discussing Elder Scrolls Online, please do so here:http://forums.elitis…scrolls-online/

Thank you very much for your time Brian. And thank you Zenimax for loaning him to us today. Good luck, and I can’t wait for ESO to come out!

Dec. 18th @ 4pm EST – Exclusive Q&A With Zenimax Studios PvP Developer Brian Wheeler. – Elder Scrolls Online – Elitist Jerks.

The next Elder Scrolls adventure is nearly here ! 4/4/14

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The next Elder Scrolls adventure is nearly here! Today we released our latest gameplay video, War in Cyrodiil, and with it we announced that The Elder Scrolls Online will arrive worldwide for PC and Mac players on April 4, 2014. PlayStation 4 & Xbox One will launch in June 2014.

Regardless of the platform you choose, your online adventures will be here before you know it. As you plan out which alliance you join, watch our all-new gameplay trailer showcasing PvP combat and how you will be able to battle with and against your friends in Cyrodiil.

For more information on ESO and its launch plans, read a personal update from Game Director, Matt Firor at elderscrollsonline.com.

Bethesda Blog | An official blog for Bethesda Softworks.

The Elder Scrolls Online – War in Cyrodiil

In our latest trailer for The Elder Scrolls Online, witness the Alliance War in action as Tamriel’s three alliances rally their forces in the heart of Cyrodiil. Are you prepared to face your enemies, conquer their fortifications, and claim the Ruby Throne?

The Elder Scrolls Online: Character Creation

Creating your character is an important part of The Elder Scrolls Online, and we want to provide you with the tools you need to create the hero you want to play. Discover some of the customization options you’ll have in this video, and find out more about ESO at elderscrollsonline.com.

Website: http://elderscrollsonline.com
Facebook: https://www.facebook.com/ElderScrolls…
Twitter: https://twitter.com/TESOnline
Google+: https://plus.google.com/+ElderScrolls…

ESRB RATING PENDING: May contain content inappropriate for children. Visit http://www.esrb.org for rating information

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The Elder Scrolls Online – Gameplay Designer Interview

The Elder Scrolls press event in Balitmore Cruse got a chance to site down with the Lead Gameplay Designer – Nick Conkle. We have some specific questions about the game and some general for those of you who dont know the game as well.

The Elder Scrolls Online – Creative Director Interview

While at the The Elder Scrolls press event Cruse got a chance to sit down with Creative Director Paul Sage and ask him some specific questions about the game.

The Elder Scrolls Online — Gameplay /Dev Diary Introduction

English: Logo of ZeniMax Media

English: Logo of ZeniMax Media (Photo credit: Wikipedia)

An extended look at ZeniMax Online’s in-development MMO.