RIFT 2.0 Hotfix #2

* Fixed a world crash issue that plagued both NA and EU region shards through the weekend.
* Upgradable items can now be upgraded while equipped.
* Achievements that are cumulative/chained – such as ‘Craft 50,000 items’ which should have credit for completing the previous achievements in the chain – should be properly restored with your prior contributions instead of being reset to zero.
* The hide-other-players toggle now also hides their pets.
* Fixed some Dimension items and capes not showing properly for various people.
* LFG: Dungeons list now separates Expert Dungeons into Classic and Storm Legion lists.
* Fixed an issue where characters could end up in the queue for Storm Legion Warfronts even if they didn’t have Storm Legion.
* Elven females should only shout once at character select while dual wielding, not twice! YAHHH~!
* Fixed an overly high drop rate for Epic essences in Storm Legion.

* Many many Storm Legion quests that did not have minimum level requirements to obtain now do so – with the earliest ones available at 48+.
* Adjusted Zone Event colossi hit points to better scale with player damage and population – higher lows and lower highs on their hit point amounts.
* Achievement: Operation Landfall: Should now be granted at the completion of the Operation Landfall zone event.
* Revealing areas on the map near oceans will now clear all the way to the water, even though you may not be able to physically go there.

* Increased minimum required level on Great Hunt Rift quests to 60 from 50.
* Reactive Shield – Hunt Rift boss ability: Shaved off half of the absorb percentage per player.
* Normal Hunt Rift bosses are now guaranteed to drop Empyreal Stone.
* Echoes of Deceit: Fixed some quest objects being underground.
* Fixed Hunt Rift lures being consumed when turning in the Planar Translocation and Night of the Hunter quests.

* Riches of the Biofoundry: Updated so this is a quest granted by an item dropped by Volan – Volan’s drop is now a Quest Item.
* Zone Event: Dreams of Blood and Bone: Cannons now have mouseover tooltips!
* Daily quests in Ashora should be granting correct rewards.
* Onslaught: Fixed map markers for Arjuros and Optheron. Moved Zavari closer to the wardstone in Broken Marsh.
* IA: A Clear Conscience: Fixed an issue where completing this IA could kick players out of the IA group.

* IA: The All Clear Signal: Academy Guards should no longer patrol the survivor turn-in area.
* Tower of Dawn: Fixed entry portal to allow Soul Walking characters to re-enter.

* Circuit Shorting: Fixed consoles becoming permanently unusable. Additional quest fixes incoming.

* Deadly Surprise: Storm Legion soldiers who run toward the rigged chests, and the chests themselves, now despawn if they are not killed by the explosion.

* Change of Pace: Removed incorrect quest reward.
* Disable the Trap: Now shares objective updates with your group.
* Friendly Fire: Added correct quest reward.
* A Meeting of Minds, Thought Police, Friendly Fire: Adjusted the polymorph to address players not being transformed as intended.
* IA: Corrected the location placements and contribution distances for Adventures.
* Nutritious, not Delicious: Made changes to the quest to prevent some player pets from being caught in a death loop.

* Reduced boss health in Standard dungeons in order to shorten average encounter length.
* Added first-completion rewards to dungeons that were missing it – Exodus of the Storm Queen, Storm Breaker Protocol, Unhallowed Boneforge, Archive of Flesh, and Empyrean Core.

* Standard: General population mobs now drop proper loot! [Fix is still incoming for Expert.]

* Manslaughter: Addressed issue where Manslaughter can become stuck casting Rotary Assault Cannon.
* Removed name display from Manslaughter’s gel pools.

* Slagstorm’s damage shield VFX now last the entire duration of the effect.
* In the Telaphalon fight, Batua now says his wave completion line only once.
* Storm Breakers can now move while using Robo Rumble! They also move slightly faster.
* Slightly reduced general mob population.

* Fixed the entry teleporter.
* Fixed fight boundaries for Bruzhail so the AoEs can only be dodged by going through the empty lane.
* Adjusted borders around Ahgnox the Corpsekeeper’s fight space to help keep him from getting stuck in collision when charging.
* Reduced aggro distance on the Necrotic Throne.
* You should no longer remain in combat after defeating Avoxcia.

* Fury of the Ascended, Holy Champion, and Anti-Planar Augmentation now deal 20% increased damage against Colossi (reduced from 200%). The 200% damage increase against Invasions is unchanged.
* Updated a bunch of Soul Preset auto-hotbar layouts.


* Consuming Boon of Life with an instant-cast Nature’s Touch will now also consume the proc from Eldritch Armor.

* Fixed damage values for Shadow Revenant’s Scourge Bolt and Oblivion rank 7 – these two damage values had been swapped.

* Lightning Conductor: Damage bonus to Electrocute, Thunderbolt and Raging Storm is now 5/10% if your target is under Hypothermia.
* Tempest Armor: Now increases single target damage by 15% in addition to its previous effects.

* The ability names on the level 60 Synergy Crystals have been renamed from Zardonis’ Crystal to T’Scain’s Crystal.
* Fixed the incorrect Planar Attunement tooltips for which weapon mastery each planar type enhances.

* Collateral Damage: Fixed a tooltip bug, Collateral Damage increases AoE ranged weapon attack damage by 4-12%, not 3-9%.

* Boosted Recovery: Fixed a bug where this is triggered even while you are dead.

* Adhesive Bomb: Now reduces movement speed by 30%, down from 70% – similar to other player snares.

* Glacial Torrent: Now reduces movement speed by 30%, down from 50%, similar to other player snares. Also triggers immunity to further application of the snare effect from Glacial Torrent for 12 seconds.

* Fixed the incorrect Planar Attunement tooltips for which weapon mastery each planar type enhances.

* Bladefury: Fixed a bug where ranks 9 and 10 did too little damage.

* Blessed Aegis: Now also increases Endurance by 5%.

* Setting Moon: Damage buff reduced to 15%.
* Strike Like Iron: Damage buff reduced to 5-15%.
* Unleashed: Buff reduced to 3% per stack.
* Flurry: Damage increased.

* Tempered Constitution: Now increases Endurance by 2% per point.
* Binding of Devouring Darkness: Now also increases Endurance by 5%.

* Elemental Precision: Now only affects Elemental abilities.

* Fixed a bug causing Light Refraction to become stuck on a character after a server crash.
* Bioelectric Transfer has been removed, and replaced with Electricity Cascade, a Finisher DoT that also increases the damage the target takes from Lightning Torrent and Storm Torrent.
* Quick Recharge: Now works on both Charged Pulse and Double Pulse.
* Charged Pulse, Double Pulse: Cooldowns increased to 20 seconds.
* Dual Pulse: Cooldown reduced to 10 seconds.
* Stormbringer: Now also works on Electricity Cascade.
* Wavelength: No longer enhances outgoing damage.
* Enhanced Conductivity: Now only affects non-physical abilities.

* Empowerment: Now increases Endurance by 2% per point.

* Increased experience granted from completing level 50+ Warfronts.
* Winning Random Warfronts after the 7 Weekly bonuses have been depleted will now grant bonus experience.
* Lowered the level of NPCs in Port Scion for the 50-54 and 55-59 brackets.
* Riftstalker: Planar Rejuvenation, Defer Death: Reduced effectiveness in PvP combat.
* Warden: Tidal Surge: Reduced the bonus damage to 25% in PvP combat.
* Warriors: Healing values on Life’s Rapture, Touch of Life, Fusion of Flesh, and No Permission to Die have been halved in PvP.
* Cabalist: Reduced the bonus damage when using Tyranny of Death, Bound Fate, or Disintegration in combination with Obliterate in PvP combat. [This looked like a fail in testing but was not! Updated patch notes.]

* Removed the level limit on the Dormant Core dimension.
* Replaced the Leave Dimension icon in the alert tray – now a door with an arrow, not wine glasses.
* The Dimension item Stalked Pustule is now resizable.

* Corrected the training costs on all gathering profession recipes that had no cost to train.
* Corrected pricing on Apothecary Planar scrolls. Fixed the ones that weren’t granting recipes.
* Excellent Dexterity Serum: Now granting the correct amount of Dexterity.
* Updated the rates for acquiring Major Catalysts from Rifts, Invasions, and Footholds from level 55-60.
* Fishing: Storm Legion fishing lures and recipe scrolls no longer have level limits, much like other fishing lures and recipes.
* Fishing: Corrected text on Timed Magnetic Lure – previously it said it only worked in Mathosia, which was WRONG!
* Fishing: Corrected text on Enduring Magnetic Lure. It lasts for 15 minutes, not 10.

RIFT: Storm Legion Launch Trailer !

The time has come, Ascended!

The storm can’t be held back no longer – once more it falls to you and your allies to fight back the coming tempest and save all of Telara from the fury of the Dragons.


Travel to two MASSIVE new continents that TRIPLE the size of the world – Uncover an EPIC STORY across 11 plane-warped zones as you battle your way to the Steppes of Infinity…and beyond!

RIFT: Storm Legion is truly an expansion of epic proportions:

– Dimensions (We take Player Housing to all new levels)
– 4 New Souls (Flamethrowing, Lighting wielding, Soul-linking, Battlemages, oh my!)
– 7 New Dungeons
– 2 New Raids (with a third on the way in December!)
– Capes!
– Massive Dynamic Battles taken to New Heights
– More than ever to collect with new puzzles, artifacts, collections, mounts, companions, and more!


Free Image Hosting at www.ImageShack.us
First dungeon in RIFT® Storm LegionTM sets up story for the expansion

Storm Legion™ pre-order customers will get their first taste of next month’s monster RIFT® expansion today as Trion opens the “Exodus of the Storm Queen” dungeon. Setting up the main storyline of the expansion, the dungeon will remain open to level capped players who pre-order the new expansion through launch on November 13th.

In the new five player dungeon, Ascended will see why the fate of Telara rests in their hands when Storm Legion hits servers. As they witness Crucia’s escape from her icy prison, players will battle all new bosses and monsters for epic new items coming in the expansion.  Pre-order Storm Legion now to gain access at www.stormlegion.com/preorder.

PREPARE YOURSELF! RIFT Storm Legion First Closed Beta Event Strikes October 5!

Pre-purchasers of the first RIFT expansion automatically receive access

Trion Worlds today announced its first closed beta event for Storm Legion™, the highly anticipated first expansion to, RIFT, will kick off on Friday, October 5, and is slated to conclude on Sunday, October 7. Those who’ve pre-ordered the expansion are automatically entered into this and all subsequent beta events. The additional events are planned throughout October leading up to the November 13th launch of the expansion.

Strap yourselves in for the first Storm Legion closed beta event, where participants will have the opportunity to explore the new leveling zones of Pelladane, Cape Jule, and the city of Tempest Bay. Additionally, players will be able to customize their own Dimensions , and try out the new four new souls coming in the expansion. Current subscribers will be able to copy their characters over to the beta shard.
Visit www.stormlegion.com/preorder for more information

Rift – Lore and Storm Legion screens !

Free Image Hosting at www.ImageShack.us
RIFT-Crucia Lore

Death himself is afraid
Regulos the Destroyer, the Devourer of Worlds, and dragon god of the Plane of Death … is afraid. He fears Crucia’s Storm Legion, whose power and numbers swell with ancient and powerful magitech. He recoils from her mind, her ability to invade, persuade, and compel. He obsesses over the rumors of her discovery.

What match are his pale warriors for her disciplined Legion? How can shades and corpses withstand her sea of mechanical aberrations? How might he murder her in her prison before she escapes to a distant continent shrouded in storms that do her bidding, protected by an army set to cross the planes?

All according to plan
Though Crucia lies bound beneath Iron Pine Peak, her icy tomb – cracked with the sundering of the Ward – cannot contain her powers over mind and thought. She converses with emissaries and ambassadors through the voices of her captors. From Watchman to magister to courtesan to king, she reaches into the affairs of the Ascended, using Guardians and Defiant as cogs to hasten her release.

Regulos knows her machinations are accelerating: First, she unmade the Blood Storm, turning Maelforge against his own just when victory over Telara seemed assured. Next, she inspired the escapes of her trapped brethren so that they might stand – and be slain – in turn. Now, she sets into motion a plan to remake the fabric of the planes and loose her armies on all who oppose her dominion.

The Storm is nigh
Crucia’s puppets spread rumors of what lies ahead. They describe how winged, metal beasts will cut through the Ascended as the Dragon of Air makes her escape, how titanic colossi will incinerate those who oppose her flight.

They shout that time runs thin, and that only one path remains. All should embrace her call, and heed her summons to the Gate …

Free Image Hosting at www.ImageShack.us

Free Image Hosting at www.ImageShack.us

Free Image Hosting at www.ImageShack.us
Storm Legion Lore – The Storm Legion
Cosmic beginnings
As Crucia conquered world after world to feed the Blood Storm, she filled her ranks with master tacticians and ruthless shock troops. In this manner, Crucia constructed an army from the best the planes had to offer – one powerful enough to control what she desired.

When the Blood Storm reached Telara, the other dragons warred over the powers of its sourcestone. But Crucia’s eye fell on the glorious continent of Brevane, where the people made marvels of metal and magic.

Conquest of Brevane
The Brevanic people fell before Crucia’s flights of Storm Drakes and White Dragon children, to say nothing of the numberless, faceless rank-and-file. Some of the Brevanes fled to what is now Mathosia; others sought shelter in the Eternal City, whose defenses were powerful enough to stay the Legion’s march.

Still, and utterly unknown to their Ascended foes, the Storm Legion has controlled over half of the continent ever since – spending ages in preparation for the battle to come.

Empyrean power
Harnessing advanced Empyrean technology, the Storm Legion has built machines even the Blood Storm feared: automaton soldiers and mechanical monsters like the legendary Volan, whose tread crushes cities, whose beam weapons burn armies to dust.

On Brevane they have waited, the mightiest force Telara has ever known. Entrenched, patient as a still sky before a storm, they watch for Crucia’s signal to let loose their augmented fury … and resume their march across the planes.

Free Image Hosting at www.ImageShack.us

Free Image Hosting at www.ImageShack.us

Free Image Hosting at www.ImageShack.us

Storm Legion Lore – The Infinity Gate
A tragic ruin

Amid the Steppes of Infinity there stands a massive ruin gazing up toward Crucia’s storm-tossed sky. Floating impossibly above this structure is an intricate construct of interlocking lenses and disks, their surfaces covered with bas reliefs.

If scholars were to brave the Storm Legion forces patrolling the Steppes, they would say the ruin is capable of opening portals to other dimensions – portals large enough to send armies marching through. This is the Infinity Gate, and sending an army through is just what Crucia has in mind.

The price of pride
In the height of their empire, the people of Brevane undertook grand construction projects called the God Engines. The most expensive and controversial of these was the Infinity Gate, through which the empire might explore and colonize the planes at its leisure.

When work had finished, folk gathered from across Brevane to watch the gate’s activation. Raw energy arced between its floating lenses, dragging them into alignment. A tunnel of light shot from the structure, tearing open a portal in the sky … and the Blood Storm emerged, hungry, from the other side.
The energy and materials that were used to build the Infinity Gate had drawn the dark gods to Telara, and the gateway itself had given them a shortcut right to the heart of civilization. The dragons ripped the gate asunder and killed thousands, then set out in conquest of other lands. Only Crucia saw the value in the Infinity Gate, bidding her Storm Legion to secure the Steppes of Infinity.

The war for infinity
Ever since, the Legion has worked to restore the Infinity Gate, bending the mysterious Architects into service of their cause. Crucia’s release is imminent, and repairs are nearly complete. All that remains is to recover the Nexus Key and use it to align the hexagonal constructs. With the gate open, Crucia will call her remaining forces from across the universe and crush Telara, then lead the Storm Legion in conquest of all the Planes.

Unfortunately for Crucia, Regulos – well aware of the gate’s power – sent his minions to besiege Dusken and retrieve the Nexus Key. Now, the Storm Legion is locked in battle with the Endless Court for control of both. The Ascended must secure the Infinity Gate and the Nexus Key if they hope to rid Telara of the dragons, or explore the planes themselves …

Free Image Hosting at www.ImageShack.us


The girl from Rift: Planes of Telara

The girl from Rift: Planes of Telara (Photo credit: verifex)

Beginning today, all former Rift™ players are invited back to Telara to sample the latest and greatest content that Trion’s hit MMORPG has to offer. Any previous subscribers with characters above level 20 can log in for free through Sunday, July 29th and experience unrestricted access to recently-added features, including Conquest (three-faction PvP), four new zones of Instant Adventure, the new Primeval Feast raid sliver, and the popular Mentoring system.

For players eagerly anticipating Rift™: Storm Legion, the game’s first expansion due out later this year, now is the perfect time to come back and prep your character for the fight against Crucia!

For more information, visit http://www.riftgame.com/products/return-to-telara
All players have access to levels 1-20 completely free with RIFT Lite! Sign up at http://www.riftgame.com/riftlite