Our development team is working hard on creating Warhammer 40,000: Eternal Crusade. As you may also have noticed, we want to make the community part of the creation process as much as possible. As such, we wish to take the time to introduce to you the key players who are living and dreaming of Warhammer 40,000 to create the best game possible!
Our brothers are working hard to produce your game but we asked them to stop for an afternoon to speak to all our loyal fans.
Daniel Erickson, Lead Writer for BioWare on Star Wars: The Old Republic, was kind enough to grace us with a moment of his time for an interview. Along with stunning us with his striking personal appearance customization, the man of action gave us heaps details on writing for PvP, challenges when creating content around established characters, designing around story variables, and more.
Story telling in computer games seems to have a number of possibilities that more traditional story telling doesn’t, like letting the player dictate the action. What new constraints does it have, if any?Daniel Erickson: There are some constraints in an MMO specifically that we do not have in a single player RPG. The number one thing is I can’t trap you. You might be off to play Hutt Ball or wanting to do the space game or whatever. I can’t say, “Oh and now the evil Sith stuck you in prison, and until you figure out this puzzle, you can’t go out.” So you’re like, “Oh yeah? Quick travel! Goodbye! Broke your game.” So it actually challenges us a lot as writers to make sure that the content is appealing and players want to be going after it. And it makes us have to avoid some of the cheap outs we would use.
Is it hard not having those outs?
Sometimes when you’re doing the sheer amount of content that we do. We had to do more Star Wars stories than basically all other BioWare stories put together. Sometimes, yeah, you’d like to just stick somebody in a jail cell. But no can do.
Hit the jump to read the interview in full.
As your character progresses through the saga of Star Wars™: The Old Republic™, you will see them advance as you unlock new skills and acquire or craft superior gear.
Whether running blockades to deliver vital supplies or evading Imperial patrols, the Smuggler must rely on his wit and guile just as much as the blaster at his side. As the price on his head rises and his enemies grow more dangerous, the Smuggler will have to acquire new skills and utilize more powerful weapons and armor to survive.
Get a look at some of the ways the Smuggler can progress and see just a small fraction of the weapons, armor and abilities that become available to him.
Known across the galaxy for their unmatched ability to elude those who would seek to restrict their freedom, Smugglers rely on their wits, their blasters, and their dashing good looks to come out on the winning side every time.
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Star Wars: The Old Republic Collector’s Bundle
Due to overwhelming demand, we have unfortunately run out of our allocation for Star Wars: The Old Republic Collector’s Bundle. We are looking to secure more allocation from the publisher and will update this page when that occurs. Thank you for your patience. May the Force be with you.
Amazon.com: Star Wars: The Old Republic Collector’s Bundle: Video Games.