RIFT™ GOES FREE ON STEAM !

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Award-Winning MMORPG Available For Immediate Download Today

Redwood Shores, CA (October 28, 2013)RIFT®, the award-winning free-to-play MMORPG from Trion Worlds, is now available on Steam, Valve Software’s world-class PC games digital store.

Steam gamers can now create their ideal avatar with the deep Ascended Class System and battle through the planes alongside their friends – with no subscription requirement to gain access to the game and its 16 major updates, including raids and dungeons, massive battles across three continents, new content from the Storm Legion expansion, unique housing Dimensions, and much more.

“Steam has been an amazing partner for Trion,” said Scott Hartsman, CEO of Trion Worlds. “When we first launched RIFT, Steam’s dedicated community of gamers helped bring our vision of a dynamic, exciting world to life. We’re thrilled to now bring the free version of the game to the largest network of PC gamers online.”

In addition to the industry-leading, free experience Trion Worlds has also launched three special editions filled with perks and credits to give players a head start as they head into Telara: the RIFT Ascended Edition, the RIFT Patron Edition and the RIFT Ultimate Hardcore Patron Edition.

For more information, please visit http://community.riftgame.com/?p=2956 or join the RIFT Steam Community at http://steamcommunity.com/app/39120

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THE AGE OF FREE-TO-PLAY HAS DAWNED ON RIFT !

Update 2.3: Empyreal Assault Brings New Content for Everyone

Redwood Shores, CA (June 12, 2013) RIFT®, the award-winning MMORPG from Trion Worlds , is now entirely free-to-play with no trials, no tricks, and no traps. Players around the world can Build their Perfect Class, engage titanic bosses in Massive Dynamic Battles, achieve greatness through epic dungeons and raids, and so much more – all without a subscription. The new era of truly free-to-play gaming has dawned on Telara!

“The aim is to keep free and paid players on the same level — this is not pay-to-win,” said Bill Fisher, Creative Director of RIFT. “Players will see key differences between RIFT and other MMOs that have adopted free-to-play: we don’t restrict content, and we don’t offer pay-to-win items.”

There are no restrictions on levels or content for registered free players; the entire world is open to explore and conquer. The expanded in-game RIFT Store offers thousands of items and services – from faction changes to mounts, pets, boosts, and much more – but the best gear must be earned in-game. For those looking for the ultimate RIFT experience, a subscription is available that offers a suite of awesome “Patron” benefits.

Update 2.3: Empyreal Assault is a huge update featuring a massive new zone (Dendrome), 10-player raid, Chronicle, open-world raid bosses, game performance improvements, and more! Play your way in RIFT as the Ascended face the Architect swarms consuming the Dendrome, and celebrate new freedoms with Atrophinius and his merry Satyrs in the whimsical town of Hailol.

To learn more about RIFT Free-to-Play, visit: http://www.riftgame.com/en/promo/freetoplay.php

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RIFT Free to Play – Developer Diary

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PLAY ALL YOU WANT AND PAY WHAT YOU WANT AS RIFT® GOES FREE-TO-PLAY!
Trion Responds to Community Demand; Trion’s Proven MTX Engine to Power Free-to-Play RIFT
Redwood Shores, CA (May 14, 2013) RIFT®, the award-winning online game from Trion Worlds, will adopt a free-to-play business model starting June 12, 2013. Players will be able to experience the entire game world; every dungeon, every zone, and every level and get full access to all current and future game updates.

“We have been listening to feedback from our players and watching the continuously developing MMO community, and are now ready to launch RIFT as a premium free-to-play experience,” said Bill Fisher, Creative Director of RIFT. “After taking our time and planning a careful transition; we are very excited to bring an enhanced game experience to everyone, without barriers.”

All players will be able to explore the entire world of Telara for free and will have access to the expanded in-game RIFT Store where a variety of services–mounts, boosts, wardrobe items, and more–will be available for purchase. An optional subscription will still be available that grants a slew of “Patron” benefits and bonuses to maximize the RIFT experience. Trion will celebrate its current and previous subscribers with loyalty and currency rewards for their time spent playing RIFT thus far.

“As a gamer’s game, a super fun and fair experience is of the utmost importance to us,” said Fisher. “Players will have the opportunity to buy customizations and boosts to heighten their play experience; however the best gear in the game will always have to be earned through playing RIFT.”

RIFT free-to-play kicks off with massive content update 2.3, Empyreal Assault, which will open up an unforgettable new zone, world event, chronicle and much more. Empyreal Assault launches on June 12th, 2013 for all Ascended of Telar
On June 12 RIFT is FREE – No Trials. No Tricks. No Traps.http://www.riftgame.com/free

Our free-to-play model is built on a simple idea: everyone can download, log in, and play all of RIFT, free. Starting June 12, new players will have access to all game content — from dungeons and Warfronts to the latest raids — with no level restrictions.

Subscribers, now known as Patrons, receive special bonuses to currency, mount speed, various types of experience, and more!

RIFT: Storm Legion 2.2 – Carnival of the Ascended!

Return to Telara and Play for FREE – March 21st-25th

Everyone’s favorite holiday has returned to Telara as the magical Carnival comes to town celebrating the victories of the Ascended of the Blood Storm!

Join us in RIFT 2.2: Carnival of the Ascended as we party hard to bring in RIFT’s second anniversary.

It’s sure to be a great time with all new rewards, mounts, and games to play – get in on the fun at http://www.riftgame.com

RIFT 2.0 Hotfix #2

GENERAL
* Fixed a world crash issue that plagued both NA and EU region shards through the weekend.
* Upgradable items can now be upgraded while equipped.
* Achievements that are cumulative/chained – such as ‘Craft 50,000 items’ which should have credit for completing the previous achievements in the chain – should be properly restored with your prior contributions instead of being reset to zero.
* The hide-other-players toggle now also hides their pets.
* Fixed some Dimension items and capes not showing properly for various people.
* LFG: Dungeons list now separates Expert Dungeons into Classic and Storm Legion lists.
* Fixed an issue where characters could end up in the queue for Storm Legion Warfronts even if they didn’t have Storm Legion.
* Elven females should only shout once at character select while dual wielding, not twice! YAHHH~!
* Fixed an overly high drop rate for Epic essences in Storm Legion.

ZONES
* Many many Storm Legion quests that did not have minimum level requirements to obtain now do so – with the earliest ones available at 48+.
* Adjusted Zone Event colossi hit points to better scale with player damage and population – higher lows and lower highs on their hit point amounts.
* Achievement: Operation Landfall: Should now be granted at the completion of the Operation Landfall zone event.
* Revealing areas on the map near oceans will now clear all the way to the water, even though you may not be able to physically go there.

HUNT RIFTS/QUESTS
* Increased minimum required level on Great Hunt Rift quests to 60 from 50.
* Reactive Shield – Hunt Rift boss ability: Shaved off half of the absorb percentage per player.
* Normal Hunt Rift bosses are now guaranteed to drop Empyreal Stone.
* Echoes of Deceit: Fixed some quest objects being underground.
* Fixed Hunt Rift lures being consumed when turning in the Planar Translocation and Night of the Hunter quests.

ASHORA
* Riches of the Biofoundry: Updated so this is a quest granted by an item dropped by Volan – Volan’s drop is now a Quest Item.
* Zone Event: Dreams of Blood and Bone: Cannons now have mouseover tooltips!
* Daily quests in Ashora should be granting correct rewards.
* Onslaught: Fixed map markers for Arjuros and Optheron. Moved Zavari closer to the wardstone in Broken Marsh.
* IA: A Clear Conscience: Fixed an issue where completing this IA could kick players out of the IA group.

KINGSWARD
* IA: The All Clear Signal: Academy Guards should no longer patrol the survivor turn-in area.
* Tower of Dawn: Fixed entry portal to allow Soul Walking characters to re-enter.

MORBAN
* Circuit Shorting: Fixed consoles becoming permanently unusable. Additional quest fixes incoming.

PELLADANE
* Deadly Surprise: Storm Legion soldiers who run toward the rigged chests, and the chests themselves, now despawn if they are not killed by the explosion.

SERATOS
* Change of Pace: Removed incorrect quest reward.
* Disable the Trap: Now shares objective updates with your group.
* Friendly Fire: Added correct quest reward.
* A Meeting of Minds, Thought Police, Friendly Fire: Adjusted the polymorph to address players not being transformed as intended.
* IA: Corrected the location placements and contribution distances for Adventures.
* Nutritious, not Delicious: Made changes to the quest to prevent some player pets from being caught in a death loop.

DUNGEONS
* Reduced boss health in Standard dungeons in order to shorten average encounter length.
* Added first-completion rewards to dungeons that were missing it – Exodus of the Storm Queen, Storm Breaker Protocol, Unhallowed Boneforge, Archive of Flesh, and Empyrean Core.

EXODUS OF THE STORM QUEEN
* Standard: General population mobs now drop proper loot! [Fix is still incoming for Expert.]

GOLEM FOUNDRY
* Manslaughter: Addressed issue where Manslaughter can become stuck casting Rotary Assault Cannon.
* Removed name display from Manslaughter’s gel pools.

STORM BREAKER PROTOCOL
* Slagstorm’s damage shield VFX now last the entire duration of the effect.
* In the Telaphalon fight, Batua now says his wave completion line only once.
* Storm Breakers can now move while using Robo Rumble! They also move slightly faster.
* Slightly reduced general mob population.

UNHALLOWED BONEFORGE
* Fixed the entry teleporter.
* Fixed fight boundaries for Bruzhail so the AoEs can only be dodged by going through the empty lane.
* Adjusted borders around Ahgnox the Corpsekeeper’s fight space to help keep him from getting stuck in collision when charging.
* Reduced aggro distance on the Necrotic Throne.
* You should no longer remain in combat after defeating Avoxcia.

COMBAT
* Fury of the Ascended, Holy Champion, and Anti-Planar Augmentation now deal 20% increased damage against Colossi (reduced from 200%). The 200% damage increase against Invasions is unchanged.
* Updated a bunch of Soul Preset auto-hotbar layouts.

MAGE

CHLOROMANCER
* Consuming Boon of Life with an instant-cast Nature’s Touch will now also consume the proc from Eldritch Armor.

NECROMANCER
* Fixed damage values for Shadow Revenant’s Scourge Bolt and Oblivion rank 7 – these two damage values had been swapped.

STORMCALLER
* Lightning Conductor: Damage bonus to Electrocute, Thunderbolt and Raging Storm is now 5/10% if your target is under Hypothermia.
* Tempest Armor: Now increases single target damage by 15% in addition to its previous effects.

ROGUE
* The ability names on the level 60 Synergy Crystals have been renamed from Zardonis’ Crystal to T’Scain’s Crystal.
* Fixed the incorrect Planar Attunement tooltips for which weapon mastery each planar type enhances.

MARKSMAN
* Collateral Damage: Fixed a tooltip bug, Collateral Damage increases AoE ranged weapon attack damage by 4-12%, not 3-9%.

RIFTSTALKER
* Boosted Recovery: Fixed a bug where this is triggered even while you are dead.

SABOTEUR
* Adhesive Bomb: Now reduces movement speed by 30%, down from 70% – similar to other player snares.

TACTICIAN
* Glacial Torrent: Now reduces movement speed by 30%, down from 50%, similar to other player snares. Also triggers immunity to further application of the snare effect from Glacial Torrent for 12 seconds.

WARRIOR
* Fixed the incorrect Planar Attunement tooltips for which weapon mastery each planar type enhances.

CHAMPION
* Bladefury: Fixed a bug where ranks 9 and 10 did too little damage.

PALADIN
* Blessed Aegis: Now also increases Endurance by 5%.

PARAGON
* Setting Moon: Damage buff reduced to 15%.
* Strike Like Iron: Damage buff reduced to 5-15%.
* Unleashed: Buff reduced to 3% per stack.
* Flurry: Damage increased.

REAVER
* Tempered Constitution: Now increases Endurance by 2% per point.
* Binding of Devouring Darkness: Now also increases Endurance by 5%.

RIFTBLADE
* Elemental Precision: Now only affects Elemental abilities.

TEMPEST
* Fixed a bug causing Light Refraction to become stuck on a character after a server crash.
* Bioelectric Transfer has been removed, and replaced with Electricity Cascade, a Finisher DoT that also increases the damage the target takes from Lightning Torrent and Storm Torrent.
* Quick Recharge: Now works on both Charged Pulse and Double Pulse.
* Charged Pulse, Double Pulse: Cooldowns increased to 20 seconds.
* Dual Pulse: Cooldown reduced to 10 seconds.
* Stormbringer: Now also works on Electricity Cascade.
* Wavelength: No longer enhances outgoing damage.
* Enhanced Conductivity: Now only affects non-physical abilities.

VOID KNIGHT
* Empowerment: Now increases Endurance by 2% per point.

PVP/WARFRONTS
* Increased experience granted from completing level 50+ Warfronts.
* Winning Random Warfronts after the 7 Weekly bonuses have been depleted will now grant bonus experience.
* Lowered the level of NPCs in Port Scion for the 50-54 and 55-59 brackets.
* Riftstalker: Planar Rejuvenation, Defer Death: Reduced effectiveness in PvP combat.
* Warden: Tidal Surge: Reduced the bonus damage to 25% in PvP combat.
* Warriors: Healing values on Life’s Rapture, Touch of Life, Fusion of Flesh, and No Permission to Die have been halved in PvP.
* Cabalist: Reduced the bonus damage when using Tyranny of Death, Bound Fate, or Disintegration in combination with Obliterate in PvP combat. [This looked like a fail in testing but was not! Updated patch notes.]

DIMENSIONS
* Removed the level limit on the Dormant Core dimension.
* Replaced the Leave Dimension icon in the alert tray – now a door with an arrow, not wine glasses.
* The Dimension item Stalked Pustule is now resizable.

CRAFTING
* Corrected the training costs on all gathering profession recipes that had no cost to train.
* Corrected pricing on Apothecary Planar scrolls. Fixed the ones that weren’t granting recipes.
* Excellent Dexterity Serum: Now granting the correct amount of Dexterity.
* Updated the rates for acquiring Major Catalysts from Rifts, Invasions, and Footholds from level 55-60.
* Fishing: Storm Legion fishing lures and recipe scrolls no longer have level limits, much like other fishing lures and recipes.
* Fishing: Corrected text on Timed Magnetic Lure – previously it said it only worked in Mathosia, which was WRONG!
* Fishing: Corrected text on Enduring Magnetic Lure. It lasts for 15 minutes, not 10.

RIFT 2.0 Hotfix #1

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RIFT 2.0 Hotfix #1 – 11/16/12

GENERAL
* Dungeons: Completing Exodus of the Storm Queen after being queued in LFD will now grant the proper LFD reward.
* Dungeons: Completing Storm Breaker Protocol after being queued in LFD now grants only *one* LFD reward!
* PVP: Daily Random Warfront reward counts won’t be resetting to a full 7 every day anymore!
* Food consumables from Alo once again stack like they should.
* The porticulum option to go to Dusken and Brevane is now only displayed to characters who have discovered a porticulum in the expansion areas.
* Removed the gold ring that represented the ‘zone in location’ in dimensions due to a lot of confusion!

ZONES
* Fixed an issue with repeatable quests counting toward the total quest achievements in Morban and Steppes of Infinity.
* The Motes and Menhir Dimension Items dropped from Rifts no longer have an incorrect faction requirement on them.
* Some areas of Brevane and Dusken will no longer be incorrectly revealed when using a porticulum in Mathosia.
* Instant Adventure meta-quests in Brevane and Dusken are now non-repeatable.
* Some Instant Adventure abilities that were not being removed on completion/group leaving should now do so properly.

CAPE JULE
* Ritualistic Vandalism: Made respawns for this quest more aggressive.
* Versus Bareknuckle Buck: Updated this into a simpler kill quest. If he dies by any means, the quest now updates. The quest abilities now do more damage, and players who correctly use the mechanic will get a killing blow. Buck can also be taken down by more… traditional means.

EASTERN HOLDINGS
* Serving Woman: Fixed a case where the quest could break when players joined late in the quest progress.

EMBER ISLE
* Removed the quest Recluse Wrangling from the requirements to complete the achievement ‘Keeping on for the Keepers’.

KINGSWARD
* No Way Out: Fixed up the version of the questgiver (Terrik Conti) on this quest.
* Shoddy Surveillance: Quest should be completable once more!

PELLADANE
* The Zone Event ‘Operation: Landfall’ now correctly grants an achievement when completed.
* Mortal Coil: Commander Zaviel will no longer be targetable when in her Iron Dragon during this quest.
* Gravity Coil: Fixed an issue that sometimes caused no credit to grant when the Rift is completed.
* The God Engine: Gremlins will now respawn more aggressively.

SERATOS
* They’re Coming: Resolved some issues where mobs could potentially stop attacking and you might not get credit for defending the Transmitter.
* Moved Sergeant Orabel and Private Torval to make them more noticeable upon entering Ruinous Passage.
* Brevane Energy: Fixed an issue where you might not receive the necessary number of Brevane Power Cells to complete the quest.

CRAFTING
* The rate of harvest note spawns and crafting skillups has been super high to go along with the rush at launch, and is now less aggressive:
– Harvest nodes will respawn a bit slower, and definitely shouldn’t be respawning instantly.
– Yellow and Green con harvest nodes won’t grant skillups 100% of the time, in line with the normal yellow and green difficulty skillup rate.
– Adjusted drop rates of Leather and Cloth.
* The “WIP-Do Not Translate” Dimension item now has real text!
* Fixed Brevanic fish lures that wouldn’t work in Cape Jule.
* Crafted swords for Warriors can now be equipped in off-hand as well as main hand.

UI/SETTINGS
* Fixed a bad positioning in the Guild Vault Permissions list.
* Fixed a display issue with a wrong map’s zone names appearing on the porticulum map.
* Also fixed a related display issue causing zone named to be hidden from the map after using a porticulum.
* Cleared the occasional “teleport failed” message you might have seen when entering Dimensions.
* Fixed the Random button on the Weekly Dimensions in Dimension Finder.
* The player location indicator disappearing after using a porticulum should be fixed.

RIFT: Storm Legion Launch Trailer !

The time has come, Ascended!

The storm can’t be held back no longer – once more it falls to you and your allies to fight back the coming tempest and save all of Telara from the fury of the Dragons.

www.Stormlegion.com/preorder

Travel to two MASSIVE new continents that TRIPLE the size of the world – Uncover an EPIC STORY across 11 plane-warped zones as you battle your way to the Steppes of Infinity…and beyond!

RIFT: Storm Legion is truly an expansion of epic proportions:

– Dimensions (We take Player Housing to all new levels)
– 4 New Souls (Flamethrowing, Lighting wielding, Soul-linking, Battlemages, oh my!)
– 7 New Dungeons
– 2 New Raids (with a third on the way in December!)
– Capes!
– Massive Dynamic Battles taken to New Heights
– More than ever to collect with new puzzles, artifacts, collections, mounts, companions, and more!

“EXODUS OF THE STORM QUEEN” LIVE TODAY FOR STORM LEGIONPRE-ORDER CUSTOMERS !

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First dungeon in RIFT® Storm LegionTM sets up story for the expansion

Storm Legion™ pre-order customers will get their first taste of next month’s monster RIFT® expansion today as Trion opens the “Exodus of the Storm Queen” dungeon. Setting up the main storyline of the expansion, the dungeon will remain open to level capped players who pre-order the new expansion through launch on November 13th.

In the new five player dungeon, Ascended will see why the fate of Telara rests in their hands when Storm Legion hits servers. As they witness Crucia’s escape from her icy prison, players will battle all new bosses and monsters for epic new items coming in the expansion.  Pre-order Storm Legion now to gain access at www.stormlegion.com/preorder.

PREPARE YOURSELF! RIFT Storm Legion First Closed Beta Event Strikes October 5!

Pre-purchasers of the first RIFT expansion automatically receive access

Trion Worlds today announced its first closed beta event for Storm Legion™, the highly anticipated first expansion to, RIFT, will kick off on Friday, October 5, and is slated to conclude on Sunday, October 7. Those who’ve pre-ordered the expansion are automatically entered into this and all subsequent beta events. The additional events are planned throughout October leading up to the November 13th launch of the expansion.

Strap yourselves in for the first Storm Legion closed beta event, where participants will have the opportunity to explore the new leveling zones of Pelladane, Cape Jule, and the city of Tempest Bay. Additionally, players will be able to customize their own Dimensions , and try out the new four new souls coming in the expansion. Current subscribers will be able to copy their characters over to the beta shard.
Visit www.stormlegion.com/preorder for more information

PRE ORDER RIFT EXPANSION STORM LEGION AND HELP SAVE THE ENDANGERED GIANT PANDA !

Panda Gao Gao in San Diego Zoo, USA

Panda Gao Gao in San Diego Zoo, USA (Photo credit: Wikipedia)

Trion to give $1 USD to Pandas International for every copy of Storm Legion ordered until October 3rd

Trion Worlds announced today that it is teaming up with non-profit organization Pandas International to further the goal of preserving the endangered Giant Panda. Beginning today, Trion will donate $1 USD to Pandas International for every copy of the new RIFT® expansion sold until Wednesday, October 3rd. As supporters of worldwide panda preservation, the team at Trion understands that these gentle giants are best admired from afar, and that any human encroachment on their natural (or digital) habitat has a deleterious effect on their silent majesty.

Visit www.stormlegion.com/preorder for more information.

***Download pictures of adorable panda bears of all shapes and sizes here: http://tinyurl.com/8eurw3j

About Trion Worlds
Trion Worlds is the leading publisher and developer of premium games for the connected era. Powered by a breakthrough development and publishing platform, Trion is revolutionizing the way games are developed, played and sold. Trion’s world-class team delivers high-quality, dynamic, and massively social games operated as live services across the biggest game genres and devices, including the critically acclaimed blockbuster Rift™ and the highly-anticipated End of Nations™ and Defiance™. Trion is headquartered in Redwood City, Calif., with offices in San Diego, Calif., Austin, Texas, and at Trion Worlds Europe in London, UK.

About Pandas International
Co-founded in 2000 by Suzanne Braden and Diane Rees, Pandas International is a non-profit organization on a mission to ensure the preservation and propagation of the endangered Giant Panda by providing public awareness and education, support for research, habitat preservation and enhancement, and assistance to Giant Panda Centers. To learn more about Pandas International visit http://www.pandasinternational.org/