All ‘Halo 5: Guardians’ DLC Multiplayer Maps Will Be FREE !

Bungie needs to read this !

Game Informer’s new cover story on Halo 5, which is due out on October 27. The game will include more than 20 multiplayer maps right from the start, then 15 maps being released as DLC by June 2016. Microsoft will give each of these away for FREE to avoid dividing players into groups of those who do and do not own them,something that has increasingly become a problem for shooters over the years.

“When you have paid map packs and content, you divide the player base into two groups: the haves and have-nots,” studio head Josh Holmes explained. “The people that have the map pack can play together but the people who don’t cannot. That to us is a real problem. So we’re delivering all the maps to all players free so everybody will be able to play together. That, we feel, is really important to having a great multiplayer ecosystem.”

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Killzone Shadow Fall – first multiplayer expansion pack revealed

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The expansion pack is full of exciting new features for multiplayer including a brand new Character Class, three new abilities, three new weapons and two new game modes.

The Helghast government has been secretly funding The Black Hand, the operatives of which have been infiltrating Vekta City. The VSA has also started a programme that sends saboteurs disguised as refugees to the Helghast side of the wall. These insurgents are playable for the first time in the brand new Insurgent Expansion, which includes:

  • The Insurgent – a brand new class with two unique abilities: Hack and Steal.
    • The insurgent starts with just a pistol and his wits about him. As vulnerable as he is, he can slowly build up his arsenal in the game by using [Steal] to steal weapons from downed enemies, which enables him to use those weapons throughout the game, even if he falls in combat. By using [Hack] he can change enemy ground automata into friendlies, turning the tide of battle quite swiftly.
  • Three new abilities – The Scout, Support and Assault also get additional abilities
    • E-Pulse emitter – a deployable beacon that sends out an e-pulse making it difficult for enemy units to install automata in that area
    • Tactical Echo emitter – a deployable beacon that send out a Tactical Echo from a fixed location making the area hard to infiltrate by hidden enemy units
    • Guard Drone – The Assault gets a stationary Buddy drone; deploy it in one place and it guards the location from a ground level.
  • Three new weapons – Welcome old friends and new with this pack of weapons for the Scout, Assault and Support:
    • M82 – the classic assault rifle of choice from Killzone 2 and 3 is back!
    • L512 SMG Pistol – this amazing machine pistol makes your tactical secondary weapon of choice that much more punch
    • Sta14 Rifle – The sniper rifle of many battles past adds to your long distance sniping arsenal.
  • New single player Elite Mode – The nightmarish difficulty of Elite Mode will test the hardest of warriors
    • Three lives, Hard difficulty, and the Shadowfall campaign to test your mettle.
  • New online collectibles – Find the online collectibles crates in game for rewards
    • A limited set of collectible crates will spawn only for Insurgent Expansion holders, one per match for a limited time. Collect one and earn extra points in game, collect more and stand to win rewards in game.
  • Insurgent Personalisation Pack –
    • 1 OWL Skin
    • 3 Spotlight Moves
    • 1 voice-over pack containing HGH and VSA battle chatter voices

The first of these free map packs includes two very distinct maps inspired by key locations from the single-player campaign, and are also completely compatible with the game’s Custom Warzone feature. Check them out in these brand new trailers.

The Cruiser map is set in a decommissioned VSA cruiser full of narrow, labyrinthine passages and interconnected compartments. Perfect for close-to-mid-range combat, the key to owning this map is identifying and dominating its many choke points.

Then we have The Hangar which takes place in the hangar bay of one of Helghan’s vast and lofty mining spires. This wide-open map combines large exposed spaces, perfect for sniping, as well as alternative routes to seek out and secure for total domination.

SOURCE: http://blog.eu.playstation.com/2014/03/05/killzone-shadow-fall-first-multiplayer-expansion-pack-revealed/

New, Free Killzone Shadow Fall Multiplayer Maps Revealed – PlayStation.Blog

 

+ Posted by Poria Torkan // Producer, Guerrilla Games

Today we’re giving you a look at the first pair of downloadable multiplayer maps for Killzone Shadow Fall, inspired by key locations from the single-player campaign. The maps will be released to the community free of charge, and will be fully compatible with Killzone Shadow Fall’s Custom Warzone feature.

Killzone Shadow Fall DLC: Cruiser

First up is The Cruiser, a close-to-mid-range combat map set in the confines of a decommissioned ISA cruiser. Consisting of tight, claustrophobic corridors and interconnected compartments, the key to dominating this map is identifying and controlling its choke points.

Killzone Shadow Fall DLC: Hangar

Next is The Hangar, a wide-open map situated in the hangar bay of one of Helghan’s humongous mining spires. In addition to the main area, which offers long lines of sight suitable for sniping, the map contains alternative routes that will need to be secured for full control.

Apart from The Cruiser and The Hanger multiplayer maps, we’re also working on the first DLC expansion pack for Killzone Shadow Fall. We’ll have more information on what it entails and when it’s available in the near future. There’s a whole season of exciting multiplayer content coming to Killzone Shadow Fall, so be sure to pick up the Season Pass to get it all at the best value!

New, Free Killzone Shadow Fall Multiplayer Maps Revealed – PlayStation.Blog.

The Last of Us: First DLC Out Today & Patch Notes !


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If you want to see all changes with Patch 1.05; here’s our list. Patch 1.05 will be rolling out globally over the next 24 hours.

Multiplayer

Abandoned Territories Map Pack DLC
  • DLC playlist added for each game type. This includes both the retail maps and the DLC maps, but the DLC maps should appear much more frequently in the vote.
Gameplay
  • Fixed an issue where players on the winning team would occasionally get fully crafted items or machetes from caches, while players on the losing team would get incorrect items.
  • Players should no longer get comeback weapons (pre-crafted molotovs / bombs / purchase weapons) when they are winning by more than a small margin.
  • Fixed the consistency of comeback weapons spawning – there should be less comeback weapons in close matches and more consistent spawning in severely unbalanced matches. Once a player receives comeback weapons, however, they will not receive them again until a certain amount of progress has occurred in the match.
  • 2×4 Spawning logic has been adjusted in Supply Raid and Interrogation:
  • Fixed a bug where it would occasionally be impossible for a player to receive a 2×4 in a game.
  • Reworked the initial 2×4 spawning logic to make the first 2×4 spawn a bit later to balance the escalation of the match.
  • Lowered the overall number of potential 2x4s that could spawn in a match by including weighting based on match progress.
  • The additional hit on modded melee weapons has been moved from Brawler Level 1 to Level 2, and the health gain from melee hits moved from Level 2 to 1.
  • Added a Parts bonus for late joiners, based on when you join a match in progress. This bridges the gap between players who started from the beginning of the game and might have a Parts advantage over the late joiner.
  • When late-joining beyond the first 2 minutes that match will no longer count towards any clan progress or missions.
  • Fixed an issue on Checkpoint and Lakeside that had locations where some items could not be picked up.
  • Made a fix to prevent players from being able to climb the tilted flag pole on the High School map.
  • Fixed an issue with level graphics dropping out on The Dam.

The Last of Us on PS3

Interrogation Mode Fixes
  • Games no longer end in ties unless both teams are on the same section of the unlocking process. If one team has more interrogations than the other, that team will win the match.
  • The additional parts bonus for winning by a large margin is only awarded when the lockbox is fully unlocked. Otherwise only the standard win bonus is awarded.
  • Killcard now correctly describes whether your character was executed or interrogated.
  • Fire on the ground (from a Molotov) now damages the player when they attempt to unlock the lockbox and will properly interrupt the unlock process.
  • Sounds have been added to the Interrogation animation
  • Fixed a bug where the end-of-match music was not playing in Interrogation mode.
Technical Fixes
  • Intro speech should no longer occasionally be heard twice at the start of the game
  • A flashing exclamation mark will be shown on DLC option for when new items are added
Single Player
  • Tweaks to a couple of art assets in the game.

You can buy the Abandoned Territories Map Pack for $9.99 stand-alone or, if you’re looking for a great value, the map pack is included in the $19.99 The Last of Us Season Pass. We recently detailed our future plans for all Season Pass DLC and the 75% savings you’ll get by purchasing one. The Season Pass will be available for a limited time so grab it via the PlayStation Store or at your local game retailer today.
Developed by Naughty Dog, The Last of Us is exclusively for the PS3 system.

Visit the official The Last of Us website at: http://www.lastofus.com/
or visit Naughty Dog at: http://www.naughtydog.com/

You can also follow Naughty Dog on…
Facebook: http://www.facebook.com/naughtydog
Twitter: http://twitter.com/naughty_dog

Rated Mature: Blood and Gore, Intense Violence, Sexual Themes, Strong Language

©2013 Sony Computer Entertainment America LLC. The Last of Us is a trademark of Sony Computer Entertainment America LLC. Created and developed by Naughty Dog, Inc.
The Sony Computer Entertainment logo is a registered trademark of Sony Corporation. “PlayStation” and the “PS” Family logo are trademarks of Sony Computer Entertainment Inc.

Official Call of Duty: Black Ops 2 Apocalypse Gameplay Video

Call of Duty®: Black Ops II Apocalypse marks Treyarch’s fourth and final DLC map pack for Call of Duty: Black Ops 2, capping-off the year with two all-new Multiplayer Maps, two re-imagined fan-favorite Multiplayer classics, and an alternate-reality Dieselpunk Zombies experience that transports players to the undead-infested trenches of a World War I battlefield.

MULTIPLAYER:

Pod: A failed utopian community from the 70’s has left stacks of dilapidated residential pods nestled into an abandoned cliff side. Its residents long gone, the modernist compound now hosts frenetic combat as players must run atop the pods and navigate their multi-tiered interiors for a strategic edge.

Frost: Fresh snow meets explosive gunpowder in this snow-capped European city, where the bridge over a frozen canal separates it into two sides, requiring players to employ multi-level traversal strategies to outsmart and ultimately outshoot their enemies.

Takeoff: Though marooned in the middle of the Pacific Ocean, this remote launch site is all about the close-quarters combat, combining tight corners with open spaces for combat encounters reminiscent of the multiplayer map “Stadium” from Call of Duty®: Black Ops “First Strike.”

Dig: Two archeological dig sites in Afghanistan have unearthed the perfect playground for combatants eager for hectic, unceasing battle, as this re-imagining of the fan-favorite Call of Duty®: World at War map “Courtyard” delivers two major chokepoints, a wide open layout, and raised platforms.

ZOMBIES:
With Call of Duty: Black Ops II Apocalypse, Treyarch reveals Origins, the most horrifying and imaginative Zombies experience yet. Players will be deployed to Dieselpunk-stylized World War I-era France where they will encounter the return of the four original heroes from the very first Zombies map, as well as hordes of zombies that have overrun trenches and fields, as well as the ruins of a mysterious and ancient location.

Click here to witness the first reveal of Origins: http://www.youtube.com/watch?v=VB_9es…

You can also watch the full intro cinematic featuring the single “Shepherd of Fire” by Avenged Sevenfold: http://www.youtube.com/watch?v=TS701b…

Apocalypse arrives first on Xbox LIVE on August 27th, with other platforms to follow. http://www.callofduty.com/blackops2

To stay up to speed with studio news and updates, follow: @Treyarch on Twitter (https://twitter.com/Treyarch) and http://www.facebook.com/Treyarch

EA AND DICE REVEAL BATTLEFIELD 4 PREMIUM

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Gain Early Access to Five Themed Digital Expansion Packs, New Weekly Content and Unique Personalization Options for Only $50

Battlefield 4 Multiplayer Beta Begins in Early October Giving Players a Chance to Experience the Future of Multiplayer Action

COLOGNE, Germany. – Aug. 20, 2013 – DICE, an Electronic Arts Inc. (NASDAQ: EA) studio, today announced Battlefield 4 Premium, an exclusive membership for Battlefield™ fans that provides a wealth of new content to keep the action going all year long. Battlefield 4 Premium members will receive five themed digital expansion packs: Battlefield 4 China Rising, Battlefield 4 Second Assault, Battlefield 4 Naval Strike, Battlefield 4 Dragon’s Teeth and Battlefield 4 Final Stand; and will also be granted two-weeks early access* to each. With Battlefield 4 Premium, DICE will serve up weekly content and unique personalization options so players can dominate the battlefield in style.

“Fan reaction to Battlefield 3 Premium has been nothing short of amazing. We are humbled to see more than 4 million people join in,” said Patrick Bach, Executive Producer, Battlefield 4. “With Battlefield 4 Premium we continue to roll out the red carpet, treating our fans like VIPs with a massive amount of new gameplay, exclusive new content and even more benefits at an incredible value.”

Battlefield 4 Premium membership includes five digital expansion packs** featuring new multiplayer maps and in-game content:

  • Battlefield 4 Second Assault – Includes four fan-favorite Battlefield 3™ maps now re-imagined with the power of Frostbite™ 3. Available first on Xbox One.
  • Battlefield 4 China Rising – Players fight for dominance across the vast and majestic Chinese mainland. Available December 2013.
  • Battlefield 4 Naval Strike – Experience dynamic ocean combat as the Chinese armada takes the fight to the sea. Available Spring 2014.
  • Battlefield 4 Dragon’s Teeth – The US strikes back engaging in all-out urban warfare. Available Summer 2014.
  • Battlefield 4 Final Stand – Bring the war to its epic conclusion. Available Summer 2014.
  • Two-weeks early access to all expansion packs for that competitive edge
  • Unique personalization options including camos, paints, emblems, dogtags and more
  • Priority position in server queues
  • New content every week
  • 12 bonus Battlefield 4 Battlepacks
  • Transfer Battlefield 4 Premium membership from Xbox 360 to Xbox One and PlayStation 3 to PlayStation 4

Battlefield 4 Battlepacks add an all-new layer of persistence and an exciting element of chance to the multiplayer progression system in Battlefield 4. Through the course of a player’s multiplayer career, they will receive packs containing random combinations of new camos, dog tags, knives, XP boosts, and gun attachments. In addition to what players will earn in-game through normal play, Battlefield 4 Premium members will receive the 12 bonus Battlefield 4 Battlepacks.

DICE also announced today the Battlefield 4 multiplayer beta*** will start in early October and will be exclusive for Battlefield 3 Premium owners, those that pre-ordered Battlefield 4 Digital Deluxe, and owners of Medal of Honor Warfighter Digital Deluxe and Medal of Honor Warfighter Limited Edition for three days. Following that, DICE will host an open beta for all gamers worldwide and will feature the Siege of Shanghai map on the popular Conquest mode. Players will experience the next level of all-out warfare with a new design concept called Levolution, which creates a dynamic environment that reacts to the player’s every move to ensure no two games are alike. The Battlefield 4 multiplayer beta will be available for the Xbox 360® games and entertainment system from Microsoft, the PlayStation®3 computer entertainment system and PC.

Battlefield 4 will be available October 29 for the Xbox 360, PlayStation 3 and PC. Battlefield 4 will also be available for Xbox One®, the all-in-one games and entertainment system from Microsoft, and the PlayStation®4 at a later date. Battlefield 4 Premium will be available on these platforms. All owners of Battlefield 4 will be able to bring their gameplay stats from the Xbox 360 to Xbox One and from the PlayStation 3 to PlayStation 4. Battlefield 4 Premium membership will also be transferrable.