ArtCraft Entertainment’s Crowfall Cracks Kickstarter Top 20 Video Games, Announces Recruitment of Key Hire !

Highly anticipated MMO breaks into Kickstarter Top 20; Company announces hiring of former Eve Online executive, Valerie Massey

AUSTIN, Texas, March 18, 2015 — Independent game developer ArtCraft Entertainment, Inc. announced today that Crowfall™, the highly-anticipated “Throne War Simulator” MMO, is now one of the 20 highest-funded video game projects ever on Additionally, the campaign is the most funded video game of the past 12 months, amassing more than $1.2 million from more than 12,500 backers with a week left in the campaign.

Co-founder and Creative Director J. Todd Coleman explains, “Kickstarter remains the unchallenged leader when it comes to crowdfunding for games. Crowfall’s success confirms that the right team, with the right vision, can still incite passion and gain significant momentum.”

On to the strength of this campaign, the company also announced today the hiring of well-known community developer Valerie “Pann” Massey, who formerly served as the senior director of public relations and communication at CCP Games (creators of the venerable EVE Online).

“Our vision is to create a game that feels like a blend between EVE Online and Game of Thrones. Valerie’s experience with EVE Online makes her the perfect person to help us build this community,” said ArtCraft’s Co-founder and President Gordon Walton. “Her experience and our game are a perfect fit.”

Massey will take the role of director of community management, acting as a customer advocate and key liaison to the burgeoning Crowfall community. “When it came to MMOs, I felt like the magician’s assistant who has seen the lady get sawed in half too many times,” explained Massey. “The magic was gone. But when I heard about the concept for Crowfall, I saw something unique on the horizon at last. I had to be a part of it.”

A new type of online experience, Crowfall is a “Massively Multiplayer Online Throne War Simulator.” Players take the role of kings, queens, mercenaries and assassins in a simulation of a feudal world that includes castle building, siege equipment and territorial conquest system.

Founded by two of the most experienced executives in the history of online gaming, ArtCraft Entertainment is the combined effort of J. Todd Coleman (director, Shadowbane, Wizard101, Pirate101) and Gordon Walton (executive producer, Ultima Online, Star Wars Galaxies, Star Wars: the Old Republic). The stated goal of ArtCraft Entertainment is to “push the design of Massively Multiplayer Online games in bold new directions.”

Neverwinter: Xbox One Beta !

I will be playing for sure !


Registration Now Available for Closed Beta

REDWOOD CITY, Calif. – January 15, 2015 – Today, Perfect World Entertainment Inc., a leading publisher of free-to-play MMORPGs, and Cryptic Studios announced an upcoming Neverwinter closed beta for Xbox One, the all-in-one games and entertainment system from Microsoft. Available from Feb. 5 to Feb. 8, players can sign-up to participate in the closed beta here:

An MMORPG launching on Xbox One, Neverwinter brings a fully-fledged role-playing experience to players with the inclusion of previously launched PC content and a living social world allowing players to experience Dungeons & Dragons adventures with their friends. Neverwinter on Xbox One will utilize console features including friends list integration and optimized controls to easily transition the MMORPG experience from PC to console.

Neverwinter is a free-to-play action MMORPG that features fast-paced combat and epic dungeons. Players explore the vast city of Neverwinter and its surrounding countryside, learning the vivid history of the iconic city in the Forgotten Realms and battling its many enemies. Neverwinter is currently available on PC and will be launching for Xbox One, available free-to-play with Gold* in early 2015.


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“Ragnarok 2 pays you to play!”

BUENA PARK, Calif. (May 17th, 2013) – WarpPortal is proud to announce a Cash Prize raffle with $3000USD at stake for players of their recently released hit MMORPG, Ragnarok Online 2: Legend of the Second. Festivities kick off Friday May 17th at 1pm PDT with Raffle winners announced May 23rd during a live stream . More details and enter to win:

Ragnarok Online 2: Legend of the Second, is giving away $3000USD to players just for logging in and playing between, 1pm Friday May 17th- 10 am PDT, Monday May 20th . Every hour spent ingame will earn the player and extra chance at the Grand Prize! There will be a total of 15 winners; 11- $100USD winners, 3- $300USD winners, and 1 Grand Prize of $1000USD.

Register to Play on WarpPortal

Download and Play on Steam

Watch the Live Raffle on

About Ragnarok Online 2: Legend of the Second
Ragnarok 2 is a fast-paced, 3d fantasy MMORPG, where friends can make parties, groups can make guilds, the friendly can express themselves, and the powerful can battle for top spots and rewards in coordinated PVP combat.   Multitudes of monsters all with unique behaviors and appearance, hundreds of unique equipment to gear the adventurer out with the look and benefits that are just right, await discovery.  Customize your look and sound to be the gruff swordsman all the way to the dainty dilettante, and accessorize with costumes that redefine what splendid attire means.  Participate in daily activities with the Khara quests, find monster cards to trade with others or give yourself a special edge in combat.  Groups can also hunt new and familiar MVP monsters and participate in raids to take on the biggest challenge Ragnarok 2 can offer with friends.  Craft and gather to share with friends or to make some zeny on the side.  If social activities are more your speed, your look and ability to express yourself has been redefined with Ragnarok 2 to offer you any option one could hope for.  Join for free, play forever and become the new Legend of Ragnarok 2!

About WarpPortal
Developed by world renowned Massively Multiplayer Online Game (MMORPG) publishing giant, Gravity Interactive, Inc., WarpPortal is the newest online platform for North American gamers. Users able to utilize a single login-account for multiple game access and manage their online accounts for some of the hottest online titles including Ragnarok Online, Rose Online, Requiem: Memento Mori, Dragon Saga, casual games and more. Additional highlights of the site include community forums, online support and the Gateway system-an application that provides users’ access to gaming news, community communication and music all from one online application.  More information can be found at

The statements made in this press release that are not historical facts are “forward-looking statements.” These forward-looking statements are based on current expectations and assumptions that are subject to risks and uncertainties. The Company cautions readers of this press release that a number of important factors could cause this event’s actual future results to differ materially from those expressed in any such forward-looking statements. Such factors include, without limitation, product delays, industry competition, rapid changes in technology and industry standards, protection of proprietary rights, maintenance of relationships with key personnel, vendors and third-party developers, international economic and political conditions. The Company may change its intention, belief or expectation, at any time and without notice, based upon any changes in such factors, in the Company’s assumptions or otherwise. The Company undertakes no obligation to release publicly any revisions to any forward-looking statements to reflect events or circumstances after the date hereof or to reflect the occurrence of unanticipated events.

Closed Beta Registration Begins |


What Closed Beta means for you, and for Marvel Heroes

Hello everyone! In this, our first ever Developer Blog, I want to give you an insight into the Closed Beta process for Marvel Heroes, which begins today. I say ‘Developer Blog’ but really this is a Community Blog, seeing as I’m your Community Director. My name’s Stephen Reid, also known online as ‘Rockjaw’. As running Closed Beta is part of my job, I wanted to introduce it to all of you.

We’ve had a great response to our early call for Closed Beta applicants, and now we’re ready to move on to the next stage – inviting some of you to take part in testing Marvel Heroes.image This is a huge moment for the development team here at Gazillion, who have been working overtime to bring the game up to a level where we’re ready to get some Marvel Heroes fans – that’s you – to do some testing.

Notice I did say ‘testing’ and not ‘play a demo’ or ‘play the game early’. When we say ‘Closed Beta’ it means that you’re testing unfinished software. Marvel Heroes is still in active development, and everyone who applies for Closed Beta should realize, quite simply, that it’s not done. We hope you’ll enjoy playing, but we also hope you’ll help us make the game even better with great constructive feedback and dedicated testing. Taking part in a Closed Beta can sometimes be more like work than play – but it’s a unique chance to see a game taking shape, and to get an insight into development.

We still know many of you are excited to get into Closed Beta and help us test. We just need a little more information from you to make that happen. Let’s break down the next few steps.

Step 1: You register an account on

Today we opened up account registration on If you haven’t done so already, you can register an account here. Your account details are important; your username is going to be what you use in-game, and your password will let you play – so be careful when you’re registering.

Over the next couple of days we’re going to email everyone who left their email address via our home page and let them know they can register an account. If you get an email and you already registered an account, you can ignore it. Registering an account does not get you immediate access to Closed Beta.

Step 2: We will send out Closed Beta surveys

We’d like to know a little more about our potential Closed Beta testers, so before we admit you to Closed Beta, we’re asking everyone to fill out a survey. To be eligible to fill out a survey, you’ll need to have registered an account (see Step 1!). The survey will ask you a few questions about the type of games you like to play and your experiences in other Betas.

There are no right or wrong answers on the survey – we’re looking for a whole range of experiences. However, if you don’t fill out the survey, at this stage, you won’t be eligible to be selected for Closed Beta. The survey link will be sent out to those people who register an account later this week. Filling out a Closed Beta survey does not get you immediate access to Closed Beta.


Step 3: We will select some applicants to join Closed Beta

When we have our surveys in-hand and have compiled all the data from them, we’ll start to select our first round of invitees to Closed Beta. That first round of invitees will be a very exclusive, small number of people.

Over time we’ll be adding many more people to Closed Beta, so there’s a really good chance that if you want to get in, you’ll be able to at some point. Please be patient as you wait your chance to be picked.

I know you probably have a few questions already about the Closed Beta process, so let me try and answer them for you – before you ask them! I call these Frequently Not Asked Yet Questions… or FNAYQ! It rolls off the tongue.

Q: Why can’t you let everyone who applies into Closed Beta?
There are a number of reasons but the biggest one is this: Marvel Heroes isn’t finished yet. Like any piece of unfinished software, it has bugs and issues that we’re working on. While we think it is good enough for some people to play, we don’t want to give a large number of people the wrong impression of the game. At the same time, and almost as important, limiting the number of people who play makes it easier for us to gather feedback for the development team.

Q: I’ve registered an account and filled out a survey. How will I know when I get invited to Closed Beta?
Simple: you’ll get an email to the email address you registered when you signed up for an account. The Closed Beta invite email will come from an email address at the domain ‘’ so please add that domain to your ‘safe senders’ list – that way there’s no chance of you missing it.

In that email will be a link which will let you apply a Beta Key to your account, and you’ll then be accepted to take part in Closed Beta.

Q: Is there any other way to get into Closed Beta apart from being randomly selected?
imageThere will be other opportunities to get selected for Closed Beta in the next few months. For example, we’ll be giving out Closed Beta Keys in very limited numbers at New York Comic-Con, as a special thank-you to some fans who attend the show. We know not everyone can make it to conventions though, so we’ll also be partnering with websites worldwide for special Beta Key promotions. We’d also advise you to make sure you follow us on Twitter and Facebook… you never know what might turn up there.

You probably have more questions and we’d like to hear from you. Please join us on Facebook and Twitter where we interact with fans like on a regular basis and ask your questions there – we’ll do our best to answer.

As Closed Beta moves forward we’ll also be checking in with you on a regular basis via blogs like this one, so I look forward to talking to you again soon!

Stephen Reid
Director of Community and Customer Support

Community Blog – Closed Beta Registration Begins |

The Big Beta Weekend Preview – ArenaNet Blog


It’s almost here—the second Guild Wars 2 Beta Weekend Event begins this Friday! For three days, players from all over the world will experience the wonders and dangers of Tyria—and a ton of cool new content!

Keep Your Characters!

Or create new human, norn, or charr characters and start a whole new story. Since players will be able to play with their existing characters from the first Beta Weekend Event, they can experience some of the new higher level content.

Enter the Catacombs (Explorable Mode)

Looking for a real challenge? Try out the explorable mode of the Ascalonian Catacombs dungeon for groups of ambitious level 35+ players. The tough explorable mode of the Catacombs presents a party with three different paths through the dungeon, each with its own dangers and rewards. Enter if you dare!

Visit Lovely Gendarran Fields

We’ve opened up a new map, Gendarran Fields, for players to explore. A level 25 to 35 map just outside Lion’s Arch, Gendarran Fields is a picturesque area of pine trees and rolling hills, teeming with wild beasts and bandit gangs.

Unlock the Mysteries of the Mystic Forge

On a less dangerous note, the Mystic Forge has arrived in Lion’s Arch. This strange forge actually holds the imprisoned djinn Zommoros, who hails from distant Elona. If you offer the Mystic Forge gifts (like unneeded items and weapons), you will receive a gift in return. Got a pair of pistols that you don’t need? Drop them in the Mystic Forge and see what Zommoros gives you in exchange!

Expanded World vs. World

Once again, the Mists will echo with the sound of combat as we open up World vs. World for the weekend. As usual, massive armies of players from different servers will battle for supremacy on four huge maps, but this time we’ve added a couple of interesting new twists.

Players can now take their WvW battle underground in a new “mini dungeon” beneath the central map. This brand-new subterranean level is full of tricks and traps that can be used against enemy players, and is home to the aptly named Dark Room, which players will have to see (or not) to believe.

We’ve also added skill challenges, dynamic events, and even jump puzzles to the WvW maps. Why are these PvE elements being integrated into WvW gameplay? “We want to make the transition from PvE to World vs. World easy and natural for players,” says developer Matt Witter. “We always wanted additional meaningful content on the WvW maps so that players will always have something to do, even if the frontline of battle is far away.”

New Automated Player vs. Player Tournaments and More

For this beta, we’re introducing Automated PvP Tournaments. Each tournament pits eight teams of five players against each other. Teams that excel during the three-round, single-elimination tournament are rewarded with tournament chests full of valuable loot.

The PvP reward system has also been greatly improved with the creation of a two-tier reward structure that involves Glory and Rank. Put simply, Glory is a currency that players can spend to unlock reward chests stuffed with useful loot, while Rank is a measurement of your success in PvP. You’ll receive valuable reward chests as you climb in Rank.

Combat— “A Sense of Hitting”

Combat in Guild Wars 2 is more visceral than ever. We’re constantly making improvements to the entire combat experience—better timing, enhanced sound design, subtle camera shakes—to enhance what designer Jon Peters likes to call “the sense of hitting.”

Improved Overflow Servers

We listened to a lot of the input we received from players regarding their experience with overflow servers in the first Beta Weekend Event, and we’ve implemented a new party UI that tells you when party members are on a different overflow world. We’ve also given party members the ability to fast travel to overflow worlds where other members of their party are located, and we’ve made it easier to keep party members together when moving between maps. It’s all designed to give you as smooth an experience as possible.

Improved Chat

Communication in general has been greatly improved, as well. We’re adding the much-requested chat bubbles, as well as map chat and an updated local chat function, both of which make it easier to communicate with other players.

New Key-Binding Feature

This is one of our most requested features. For those who want to customize their gameplay experience, we’re introducing a new, easy-to-use key-binding interface, which now allows you to bind modifier keys.

UI Improvements

MMO players are often very particular about their user interface, and we’re no exception. We’ve listened to your feedback and have refined our UI to make it even easier to use. We’ve revamped the mini-map in the bottom-right corner of the screen. The formerly round mini-map is now square and can easily be resized for better navigation.

UI Art Lead Vicki Ebberts says, “Little adjustments, like making the map resizable or wrapping the dodge meter around the top of the health bubble, may not seem like a big deal at first, but over the course of many hours spent playing a game, you start to appreciate a well-designed interface.”

Tiers for Skills

We’ve organized each profession’s elite and utility skills into three different tiers, or levels. When you get enough skills in one tier, you unlock the next level of skills. Why the change from the previous model, which let players choose from all the available skills at once?

“The tier system gives players both a sense of progression and accomplishment,” says Lead Designer Eric Flannum. “It encourages them to experiment with different skills as they increase in power, and it avoids overwhelming new players with a huge list of skills to choose from.”

“Plus,” Flannum adds, “the tier system is more scalable and expandable. We can more easily add new skills in the future with this system.”

The Gem Store is under New Management

The Black Lion Trading Company out of Lion’s Arch has officially taken over operation of the Gem Store, Currency Exchange, and Trading Post. Its new owner’s first action was to completely overhaul the Gem Store.

As a result, the all-new Gem Store is easier to use and has a greater variety of items, from the decorative—like dye packs and costumes—to the whimsical—like the Box o’ Fun, which spawns a chest that applies random crazy effects to everyone who touches it. Each beta player will receive 500 free gems on their account, so do a little shopping on us!

In Closing…

There’s no shortage of things to see and do during our second Beta Weekend Event, and this is just a small sample of what awaits you when you log in.

We’ll see you in-game from Friday, June 8th, at noon PDT (GMT-7) until Sunday, June 10th, at 11:59 p.m. PDT (GMT-7).

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The Big Beta Weekend Preview – ArenaNet Blog.


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EXP Bonuses, PVP Sweepstakes, And Much More!

Marina del Rey, California – May 07, 2012 – Gravity Interactive, a publisher of exciting massive multiplayer online role-playing games (MMORPGs), today launch two simultaneous contests for the browser version of their popular dark-fantasy MMO title,  Requiem, which players can now enjoy right in their web browsers courtesy of the Kalydo service (  Players both new and old have the opportunity to win some of the sweetest prizes yet on the official website at
Whether beginning a new character or already an established player, Gravity has a treat in store for you. All users will be treated to a 40% EXP bonus when logged in using the web client or the full client.  This bonus stacks will all premium items including pets and scrolls for the biggest boon found in Requiem yet!  Use this time to build your character, preparing for the PVP sweepstakes. Win up to three entries into a drawing for a $100 Amazon.con gift certificate.

One does not simply retire from Requiem.  All inactive characters will be welcomed back with open arms, and their own competition.  Go hunting for loot in Nightmare Crescent to gather the ingredients for crafting new Nightmare Accessory Sets.  Collect from two to eight of these coveted components for a chance to win prizes including gaming gear, WP (WarpPoints), and other in-game items!

All players should keep their eyes peeled for GMs during the Hide and Seek event.  Snap a screenshot beside any of the GMs, post it on the Requiem Facebook page at, to win 500 WP and 5 Gift Boxes.  Then join with three allies for the 4 vs. 4 Battlefield Tournament, open to all characters level 69 and above.

WAR40K devs laid off, game will no longer be an MMO

Warhammer 40k: Dark Millennium Online - some paladin space marine dude or something

The on-again off-again saga of Warhammer 40K is apparently off again, at least in regard to the title’s future as an MMORPG. In early February we reported on some rumored THQ financial trouble, but the company later pooh-poohed the concerns and said that WAR40K was still on track.

Today, though, our sister site reports that Dark Millennium Online will axe the online portion of its lengthy moniker and the company will be producing the title as a single-player game going forward. A substantial number of jobs have also been cut, with 79 Vigil Games employees and 39 Relic Entertainment employees receiving pink slips.

WAR40K devs laid off, game will no longer be an MMO | Massively.