Deep Silver unveils the ‘Tower Pack’ Add-On for Metro: Last Light

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Deep Silver today announced that the ‘Tower Pack’ – the second piece of add-on content for 4A Games’ critically acclaimed Metro: Last Light – will be available worldwide on Steam and the Xbox Live® online entertainment network from Microsoft on September 3rd, and will hit the PlayStation Network on September 3rd in North America and September 4th in Europe and the rest of the world.

The Tower Pack represents a fearsome challenge for every Metro fan. Players have to fight their way up through a heavily guarded tower, a virtual combat simulator. Each level is increasingly difficult – packed with hordes of enemies, mutants and other deadly threats. The best players in this combat simulator will need to master Metro’s unique, hand-made weaponry and deep combat mechanics in order to reach the top of the global leaderboards.

The Tower Pack will cost just $4.99 / £3.99 / €4.99, and is the second of four add-on content packs to be included in the Metro: Last Light Season Pass, which at $14.99 / £11.99 / €14.99 offers a discount over buying the packs separately, and also includes an additional exclusive weapon, the Abzats.

More details on the contents of the upcoming add-on packs for Metro: Last Light:

·        The ‘Developer Pack’ boasts a fully stocked Shooting Gallery, the AI Arena and Metro Museum…  And a bonus solo mission – The Spiders’ Nest – offers some new tools for dealing with an infestation of the skittering Spider mutants

·        Lastly the ‘Chronicles Pack’ will feature three original single player missions that cast the player as four of the game’s standout characters – Pavel, Khan & Ulman, and Anna – and explore their side-stories away from Artyom’s adventure

For more information on the Tower Pack, head over to EnterTheMetro.com for the second in 4A Games’ series of Developer add-on content blog posts.

For the latest news on Metro: Last Light, Like us at Facebook.com/MetroVideoGame or follow us on Twitter @MetroVideoGame.

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Deep Silver unveil the ‘Faction Pack’ DLC for Metro: Last Light, and reveal future DLC details

Deep Silver today announced that the ‘Faction Pack’ – the first piece of DLC for 4A Games’ critically acclaimed Metro: Last Light – is set for worldwide release on Steam and Xbox LIVE® online entertainment network from Microsoft on July 16th, and will hit the PlayStation Network on July 16th in North America and July 17th in Europe and the rest of the world.

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The ‘Faction Pack’ includes three original single player missions, each casting the player as a different specialist from the warring Factions. Returning to some classic locations from Metro 2033, these missions feature new weapons, the return of a truly terrifying mutant foe, and offer three distinct gameplay challenges…

·        As a Special Detachment Sniper of the Redline, players must infiltrate a heavily guarded Reich Outpost at night, under the cover of a deadly radioactive storm…

·        … before defending the front line as a Reich ‘Heavy’, armed with some of the most devastating weaponry found in the Metro.

·        Lastly, players take the role of a Polis Ranger in training, tasked with exploring the vast Library complex for artifacts and relics. Salvage can be exchanged for ammunition, filters and hazard suits allowing ever deeper exploration into the Library. Rangers are advised to light torches and leave a trail of lights so they can find their way back to the base before their precious oxygen runs out…

The Faction Pack will cost just $4.99 / £3.99 / €4.99 / 400 MSP, and is the first of four DLC packs to be included in the Metro: Last Light Season Pass, which at $14.99 / £11.99 / €14.99 / 1200 MSP offers a discount over buying the packs separately, and also includes an additional exclusive weapon, the Abzats.

Deep Silver also revealed additional details on the content of the future DLC packs.

·        The ‘Tower Pack’ presents a unique experience for seasoned Metro gunslingers – a challenge based game mode, with online Leaderboard support, as players fight their way up the combat simulator known as The Tower

·        The ‘Developer Pack’ boasts a fully stocked Shooting Gallery, the AI Arena and Metro Museum…  And a bonus solo mission – The Spiders’ Nest – offers some new tools for dealing with an infestation of the skittering Spider mutants

·        Lastly the Chronicles Pack will feature original single player missions that cast the player as three of the game’s standout characters – Pavel, Khan and Anna – and explore their side-stories away from Artyom’s adventure

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For more information on the Faction Pack, head over to EnterTheMetro.com for the first in a series of Developer DLC blog posts.

The plot of Metro: Last Light was written by Dmitry Glukhovsky, acclaimed author of the novel Metro 2033 which inspired the creation of both video games. Glukhovsky personally contributed the vast majority of dialogue in Metro: Last Light. Glukhovsky’s novels “Metro 2033” and “Metro 2034” have sold more than two million copies worldwide. In 2013, his latest book “Metro 2035” will be also available outside of Russia. The film rights for “Metro 2033” were bought by Metro-Goldwyn-Mayer (MGM), the movie is currently in development.

For the latest news on Metro: Last Light, Like us at Facebook.com/MetroVideoGame or follow us on Twitter @MetroVideoGame.

Metro: Last Light – THQ ‘Back story’ for the Commander.

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The Commander

His life charts the downfall of a career soldier in charge of marshaling the terrified populace into the safety of the Metro system, to an outcast living on the periphery of the subterranean society, contributing nothing and living by his wits.

He was a career soldier from a military family; one who had seen active combat many times and earned both the respect of his superiors and the loyalty of the men who served with him. After several foreign tours, he was stationed back in Moscow, charged with passing on his combat experience to metropolitan troops accustomed to ceremonial duties. The posting was frustratingly uneventful, but it allowed him to live in barracks with his wife and two daughters, after years in which he had missed out on their first words and first steps while stationed abroad.
The orders came in an hour before the bombs began to fall. An imminent attack on Moscow. The metro system could only offer limited protection. Preparations had to be made; panic had to be avoided. He was ordered not to divulge the information prematurely – not even to family members. And so when his designated station had been prepared, he ordered his men to guard the doors, and he paced, alone, deeper inside the empty station. His wife would be walking their daughters home from school; the three of them, hand in hand, on the streets of Moscow. Laughing together. He heard a growing roar approaching the station, and he knew the time had come.

He gritted his teeth and followed instructions; watching the desperate horde stream into the station, waiting for the moment when the limit had been reached. No matter how many were let in, the crowd behind them grew larger and more frantic. And no matter how intently he focused on his orders, he kept seeing flashes of his family in the faces of the strangers sprinting past. It was a relief to fire a shot into the air – the signal to his men that the gates had to be closed. The noise of the crowd increased in pitch and intensity, and it was then that he saw her: a young mother, newborn in her hands, just beyond the barrier formed by the soldiers. Her voice was pleading, but her eyes, focused intently on him, seemed filled with accusation. As he turned away, holding the child to his chest, he could picture his wife looking at him with those same accusing eyes. There was an inhuman wail of despair behind him as the gates were finally closed.

From the moment the explosions began above them, it was clear that the old regime, the one to which he had given his loyalty and obedience, had crumbled. The orders he had followed, the sacrifices he had made – all now seemed meaningless. To the survivors, he was the man who shut the doors too soon – the man who condemned their wives, husbands, children, to a painful death. There was no escape from their gazes.
Ostracised, he survived as a defiant outsider, resenting those who judged him and his decisions. That resentment fuelled his determination to scavenge, barter and beg for survival. But he’s getting old now, losing the will to go on living out of spite – and as he does so, the old faces and the old screams stream back into his mind – and above all, the terrible sound as the gates of the station were closed.

The child he rescued was taken from his hands soon after he descended into the Metro station, and its identity has always been kept from him. As he pleads for scraps, tired and resigned, he wonders if the young man passing by without a glance could be the one. If he knew, would he embrace him for the life he was gifted? Or curse him, for his lost mother, for all of them left behind?