Dungeons & Dragons Neverwinter – Module 2: Shadowmantle Preview

Did you catch our Sprite Companion trailer last week? You may have caught a glimpse of a mysterious figure at the end of the trailer. We are proud to reveal that mysterious figure will be the next playable class in Neverwinter: the Hunter Ranger. The new playable class is part of Shadowmantle, the second free expansion Module coming to Neverwinter.

But, that’s not all Module 2 will bring. Since the launch of the Feywild expansion, the Neverwinter Team has been working hard at expanding the Neverwinter experience. We are excited to reveal some details on upcoming changes and additions to Neverwinter and how they’ll provide you with more combat choices and ways to improve the way you play.

Hunter Ranger

From the depths of the Neverwinter Woods comes the newest class, the Hunter Ranger. The Hunter Ranger has the unique ability to strike down opponents from range with his/her bow, or get up close and personal with his/her blades. This will be a unique gameplay experience, giving players the opportunity to switch from ranged to melee on-the-fly.

Ever since our live launch, there have been many requests for an archer and we couldn’t be more excited to offer the new class in the upcoming expansion. We will reveal more details in an upcoming blog so be sure to check back for updates.

Check out the reveal trailer below to see the Hunter Ranger in action.

Paragon Paths

Ever wanted to turn your Guardian Fighter into a Swordmaster? Do you wish your Control Wizard could use fire spells instead of lightning? With the Shadowmantle update, you’ll be able to try out new abilities with new Paragon Paths. The expansion will add brand new selections of powers along with new Paragon Paths for each class.  Each path will give the player one new At-Will, one new Encounter, one new Daily, three Class Features and three Feats. This will introduce a variety of combat choices and bring a more unique gameplay experience to each player.

Dread Ring Campaign

Deep within Neverwinter Woods lies the Dread Ring, a massive structure built as a focus for ritual magic, now broken but still powerful. One should take caution when entering this land as even the most unobservant adventurers can tell this is a warped place.

The Dread Ring Campaign will introduce new loot, new rewards and buffs, more powerful items and iconic Dungeons & Dragons bosses to battle. We’ve heard your feedback regarding the Feywild campaign, and we’re happy to announce that the Dread Ring Campaign progression will be much less linear.

Artifacts

With Shadowmantle, we will continue improving your gameplay experience with Artifacts. These are brand new items you can equip to your character, just like any piece of equipment. Furthermore, these items will grant you unique powers and will continue to get more powerful as you level them up. Artifacts can be obtained through quest rewards, campaign rewards or as loot from monsters.

Collections

For the adventurers who love achievements and collecting items, we’re happy to announce the Collections System. Very similar to achievements, this system will be based on items collected rather than actions you completed.  By collecting certain items in-game, like companions, you’ll earn points which will net you some nice loot. It’s never been so rewarding to be a hoarder!

With the Artifacts, the Collection system, and Paragon Paths, we hope to address balancing concerns along with improving your overall gameplay experience. In addition to these features, we are also implementing the vote-kick system, a highly-requested community feature. This is just a sample of what the Neverwinter Team has in stored for you with the Shadowmantle update. We are always striving to provide you with the best possible experience and community feedback has played a key role in the addition of upcoming features.

Dungeons & Dragons Neverwinter Free-to-Play MMO. Sign up for access! | Neverwinter – Module 2: Shadowmantle Preview.

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EVE Online: Crucible is coming !

Rifter-class frigates after an attack

Image via Wikipedia

15th free expansion for EVE is set for November 29th

Within EVE Online‘s eternal crucible of warfare, politics and industry, even the most passionate and skilled are tested.

November 29th, 2011 will witness impressive evolutions in EVE Online’s graphics, interface and game mechanics with over three dozen updated and improved features based on feedback and challenges put forth by its passionate player community.

This is EVE reforged.

The global melting-pot/universe of player personalities sees a melting pot of improvements to match as CCP laser focuses on getting back to basics with its infamous internet spaceships.

Some of the major improvements players are lauding:

  • Four fan-designed battlecruisers built to deliver swift and effective destruction to the opposition
  • Over a dozen stunningly remade nebulae, changing the look and feel of EVE’s universe completely
  • Other fan-favorite graphical improvements such as engine trails, warp tunnels and shadows
  • Time dilation in fleet flights – adjusting time itself to keep fairness alive when hundreds of players face off against each other
  • 3 new factional captain’s quarters with unique, artistic looks
  • A significant ship rebalancing effort, to bring greater diversity and balance to large and small scale conflicts
  • A lot of small changes – from fonts to UI to Doomsday devices to PvE tweaks

Next week we’ll have a larger breakdown of the features and changes available for press.

More information is available at the Crucible feature page at  www.eveonline.com/crucible and that page will see regular updates as Crucible’s launch grows closer.