Diablo III: Ultimate Evil Edition Facts & Screenshots for PS 4 !

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PUBLISHER:         Blizzard Entertainment
DEVELOPER:        Blizzard Entertainment
GENRE:        Action RPG
PLATFORMS:     PlayStation®4 computer entertainment system
RELEASE DATE:    TBD

PRODUCT OVERVIEW:
PlayStation®4 players can now experience the full adventure of Blizzard’s epic action RPG, Diablo® III, and the upcoming expansion, Reaper of Souls™ . . . all from the comfort of their couch in Diablo III: Ultimate Evil Edition! Take on the role of one of six powerful character classes— Barbarian, Demon Hunter, Monk, Witch Doctor, Wizard, or the all-new Crusader—and embark on a dark journey through Acts I-V to save the world of Sanctuary from ancient and sinister forces. With the new DUALSHOCK®4 wireless controller and a custom-designed console interface, players will be outfitted with touch pad functionality and new social features as they engage in pulse-pounding combat with hordes of monsters and acquire items of incredible power.

For more details, visit http://www.diablo3.com/console.

GAME FEATURES:
The complete adventures of Act I-V, which takes players from the besieged town of New Tristram to the ancient halls of the Pandemonium Fortress

Six powerful character classes to choose from: Barbarian, Demon Hunter, Monk, Witch Doctor, Wizard, and the all-new Crusader

Newly designed loot system and offline gameplay mode designed to take advantage of the fast-paced action of the console platform

Hardcore mode for players who seek the thrill of constant peril that comes with the possibility of permanent death for their character

Direct character control and new DUALSHOCK®4 functionality such as color-coded player indicators for same-screen coop and touch pad shortcuts to keep players in the action

Seamless cooperative play featuring four-player online co-op and four-player local co-op games

PlayStation® Network support, which will allow you to connect with friends, send game invitations, and access voice chat

All the new and exciting features coming with Reaper of Souls™:
Customize your hero’s appearance and augment your items’ power with a new artisan, the Mystic

Battle a new menagerie of fiendish monsters slavering for the chance to feast upon Sanctuary’s heroes

Never stop exploring with Adventure Mode, where all waypoints are unlocked—the world is your battlefield

Engage in Nephalem Rifts, formerly known as Loot Runs, to test your mettle in 10-20 minute dungeons consisting of randomized areas, monsters, and bosses

Take on Bounties for fun and rewarding objective-based challenges

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DUALSHOCK 4: Hands-on Impressions from E3 – PlayStation.Blog

+ Posted by Sid Shuman // Social Media Manager
PlayStation 4

Following its debut at PlayStation’s February 20th event in New York City, DualShock 4 has emerged at E3 in near-final form. Though DualShock 3 has proven to be a capable and dependable wireless controller for years with PlayStation 3, the PS4’s new weapon of choice is a clear improvement across the board. Here are some quick E3 2013 impressions.

For me, DualShock 4’s most impactful new feature is a subtle but shockingly satisfying detail: A glossy cross-hatched texture that wraps around the larger handles. This texture is a delight because it provides a snug, more comfortable grip on the device compared to DualShock 3’s slipperier feel. This is one of those things you’ll need to try for yourself to truly understand, but once you experience it there’s no going back. It’s a delight.

DUALSHOCK 4 - PlayStation 4

Then there are the redesigned and retuned analog sticks, which now boast a concave surface and slightly stiffer deadzone that makes it easier to maneuver the camera using small, precise movements. The surface is also more tactile, but not so much that it impedes your thumb’s ability to glide around the inner rim as your make subtle adjustments to your aiming reticule in shooters like Blacklight: Retribution. Much like DualShock 4’s new textured grips, the revamped analog sticks are a clear improvement to the classic design sported by DualShock 2 and DualShock 3. It’s no contest.

The directional pad — always a strength on PlayStation controllers — also impressed. It boasts a unified design that reminded me of PS Vita’s well-liked pad, only oversized and sporting a more tactile matte finish. The depth and response of the pad felt just right: Not too clicky, not too mushy; not too deep, not too shallow. Meanwhile, the new Share and Options buttons that have replaced Start and Select were unobtrusively placed and felt satisfyingly click — appropriate for buttons you’ll use less frequently.

PlayStation 4

Finally, the new R1 and R2 triggers are exactly what you would hope for and expect. Featuring a slightly “hooked” design and less pressure resistance, these puppies are a perfect fit for your itchy trigger finger. I was also pleased to find that DualShock 4’s L1 and L2 buttons feel almost identical to those on PS3. Why fix what ain’t broken, right? It will be interesting to see if developers of PlayStation 4 shooters enable the player to swap the firing buttons between R2 and L2 like they often do on PS3, or if R2 becomes the universal standard going forward.

I didn’t get a chance to try out any titles that made use of DualShock 4’s new lightbar, touch pad, integrated speaker, or the mono earbud that enables online voice chat out of the box. But those will surely come in time. For now, I’m pleased to report that DualShock 4 is hands-down the best, most comfortable console controller I’ve used.

DUALSHOCK 4: Hands-on Impressions from E3 – PlayStation.Blog.