The Witcher 3: Wild Hunt – E3 2014 – The Sword Of Destiny Trailer The Witcher 3: Wild Hunt – music from Sword of Destiny trailer Composed by Marcin Przybyłowicz & Percival Mixed by Jakub Pietrzak The Witcher 3 … Continue reading
The Witcher 3: Wild Hunt is the final episode of the award-winning RPG series and the last part of the legend of Geralt of Rivia. The Witcher 3: Wild Hunt is the most robust and breathtaking game ever created by CD Projekt RED. Open-world, free-roaming exploration is an adventure in itself as the player will gallop through war-ravaged lands, sail misty waters and track down dangerous beasts for money. An improved combat system will allow players to feel like a real monster-hunter, a witcher who uses his superior senses and fighting skills to survive in a dark fantasy world–while he embarks on a quest to save his loved ones. The new core mechanics of The Witcher 3: Wild Hunt immerse the player in the experience completely, with no Quick Time Events, only intuitive RPG gameplay.
City lights, fog, strangers passing by… Watch Mike Pondsmith the creator of the pen-and-paper RPG Cyberpunk 2020® and learn about his inspirations for creating a dystopian metropolis of Night City.
CD Projekt RED is proud to collaborate with Mike and bring this city to life in its upcoming RPG — Cyberpunk 2077.
The game will be set in the near future in which advanced technologies have become both the salvation and the curse of humanity. A multi-thread, nonlinear story designed for mature players (a CD Projekt RED trademark) will give players a chance to freely roam the open-world and visit places well known from the pen-and-paper RPG “Cyberpunk 2020®”, including a combat zone completely taken over by gangs, the legendary Afterlife joint and the nostalgic Forlorn Hope.
For more info about the game go to http://cyberpunk.net/
Welcome to the year 2077. More info: http://www.cyberpunk.net/
The teaser shows how the Psycho Squad might acquire a new member.
The Psycho Squad specializes in combating “psychos” — individuals who overuse implants and substances that boost or otherwise alter the human body.
There comes a point when they overdose on these innovations, and their bodies start to rebel against their biological body parts as well as all things organic around them. Simply put, they start killing people, who they now derisively call “meatbags.”
When a psycho goes on the rampage, strange things can happen. There’s carnage, and the psycho might be taken down by regular police, but they’re not always able to get the job done.
When things spin out of control, they call in MAX-TAC (Maximum Force Tactical Division), popularly called the Psycho Squad.
CD Projekt RED, the developer of “The Witcher” and “The Witcher 2: Assassins of Kings” announced that the franchise has sold over 4 million copies of both games. The first installment of the series is available for PC and Mac. “The Witcher 2” can be experienced by PC and Xbox 360 users and will hit Mac computers in the future.
“I’m still amazed with the result we have achieved with The Witcher franchise,” aid Adam Badowski, head of CD Projekt RED studio. “Many gamers on many platforms have been drawn to the vivid and complex world we have created. In the gaming world summer means a lot of great, hot deals. So if you still don’t own the game look out for both retail and digital special offers. ‘The Witcher’ and ‘The Witcher 2’ are great, robust RPGs, that every true gamer should own.”
The Witcher games tell the intriguing story of Geralt of Rivia, a professional monster slayer from Andrzej Sapkowski’s bestselling fantasy novels. As Geralt, the players will resolve a conspiracy that can shake the entire Northern Kingdoms and will set upon a quest to regain the protagonist’s lost memory. Both games are praised by critics and fans for their gameplay features and high technical.
On the 23rd of August, Japanese Xbox 360 gamers will be able to play “The Witcher 2: Assassins of Kings Enhanced Edition”, and later this year the game will be also available for Mac computers.
In May, CD Projekt RED announced that it will grow outside “The Witcher” franchise and began collaboration with the famous game designer Mike Pondsmith on a new game series set in The Cyberpunk® universe. The new game will feature an engrossing, absolutely non-linear storyline and will take players to a futuristic, hi-tech, but also decaying society.
About CD Projekt RED Studio
Developers of the award-winning besetting Witcher franchise of video games, this Polish development studio has sold 4 millions of their games on PC, Mac, and Xbox 360. After 10 years of developing fantasy games set in Andrzej Sapkowski’s Witcher universe, they have announced that they will be creating a new franchise of games based on the “Cyberpunk®” futuristic RPG system in collaboration with Mike Pondsmith, the original designer of the pen-and-paper universe in which the upcoming game is set. CD Projekt RED Capital Group is listed on Warsaw Stock Exchange (WSE)under symbol the CDR
CD Projekt RED Studio Announced its Next Triple-A Game Based on Renowned RPG Designer Mike Pondsmith’s “Cyberpunk®” System
WARSAW, POLAND (30 May 2012) – During its Summer Conference today, CD Projekt RED Studio announced its currently-in-development triple-A game based on renowned pen-and-paper-RPG designer Mike Pondsmith’s Cyberpunk® system.
At the conference, CD Projekt co-founder Marcin Iwinski promised players that this game would have all of the hallmarks of the Witcher series that has made the developer so well-known and loved, and even more.
Their upcoming RPG will be designed for mature and demanding players who expect to be treated seriously, and the game will be richly detailed, non-linear, and with a complex and gripping story. This much is expected from the talented studio, but the new universe brings with it some new twists in their game design. Players will experience the world through their own, unique characters chosen from different classes – be they blood-thirsty mercenaries or cunning hackers – that they will equip with vast selection of cybernetic implants and deadly weapons. As in the Witcher series, players will face morally ambiguous choices, their actions influencing events in the world at large and the fate of the individuals they encounter.
￼Original “Cyberpunk” game designer Mike Pondsmith was at hand for the conference in Warsaw, Poland. “For over two decades, I’ve been proud to say that Cyberpunk’s been the gold standard of what it means to be a true cyberpunk game. And it’s been a huge success for me and our many fans, with over 5 million players worldwide. But over all that time we haven’t found the right team to bring our cyberpunk world to full digital life – until now. CD Projekt Red is the team we’ve been hoping for. Their incredible work on The Witcher and The Witcher 2 shows that they share the same dedication and love of great games that we do at Talsorian. I’m especially stoked that they want our participation in making this game a fantastic project that will live up to everything Cyberpunk fans (old and new) have been waiting for. Trust me – this game is going to rock,” said “Maxmike” Pondsmith.
This game will be developed by a new team at CD Projekt RED Studio, composed of veterans from the Witcher franchise. The studio will set new standard in the futuristic RPG genre with an exceptional gaming experience. The most important goal for this division is to create a game matching their vision, a game that corresponds to their high production values.
CDP RED Studio also made several Witcher-related announcements during the Summer Conference. The company revealed sales numbers for “The Witcher 2: Assassins of Kings,” announcing that more than 1.7 million copies have been sold on PC and Xbox 360. Further, The Witcher 2 is expanding its markets. On ￼August 23rd the Xbox version of The Witcher, published by Spike Chunsoft, will hit the stores in Japan, and the studio will bring “The Witcher 2: Assassins of Kings Enhanced Edition” to Mac this fall.
CD Projekt RED also announced that it is looking for talented artists, programmers and designers to help create the “Cyberpunk” title. For job listings and details, visit CDPRed.com.
Going above and beyond the call of duty, CDP RED Studio has also offered a free digital back-up copy of “The Witcher: Enhanced Edition” (the first game in the series) to all PC gamers (over 2M of them) who already own the game or plan on buying it in the future, available now at www.gog.com/witcherbackup.
Promising the “most polished and definitive version of the game,” CD Projekt RED says that The Witcher 2 on console is not a port but a “full game adaptation.” What does this mean? The game has been built with console in mind with a “new target locking system,” a new “intelligent camera system”, and an “improved character panel.” The game will fit on two DVDs.
The Witcher 2 will be available in two versions on console: a standard edition and a special “Dark” edition. The standard edition includes a few bonuses itself, including a world map, quest handbook, and game soundtrack for standard retail price ($60 in the US).
The game’s “Dark Edition” (pictured above) will be available for $80 (US) and feature the standard edition bonuses, a “Making Of” DVD, decals, Witcher medallion, and artbook.
CD Projekt RED also revealed a number of bonuses available to users for pre-ordering the game, which include Avatar costumes, a Witcher medallion keychain, a t-shirt, and more. These bonuses vary based on retailer, according to the http://buy.thewitcher.com/dark/website.
CD Projekt RED will reveal all of the important facts regarding Xbox 360 version of The Witcher 2: Assassins of Kings during the upcoming conference held in Copernicus Science Centre in Warsaw on the 26th of January.
The live stream from the conference will begin at 7 p.m. (GMT +1) on the 26th of January and will be available on the Witcher facebook fan page (facebook.com/thewitcher).
CD Projekt RED will be unveiling many exciting details about the game such as its release date, brand, new trailer, additional features coming to the console adaptation and many more.
“Witcher 2 on Xbox 360 is not just a simple port of a PC game, it’s an adaptation. Our newest game has been enhanced with many new features, and according to many specialists it’s one of the best looking games on Xbox 360 ever” – said Michał Nowakowski, Member of the board, CD Projekt RED S.A..
Burbank, Calif., October 21, 2011 – Warner Bros. Interactive Entertainment, and CD Projekt RED, developers of the blockbuster Witcher franchise of video games, announced a distribution agreement for the upcoming Xbox 360 release of “The Witcher 2: Assassins of Kings” in North America.
Warner Bros. Interactive Entertainment will distribute “The Witcher 2” on Xbox 360, contributing sales and marketing resources.
The console version of “The Witcher 2” is an adaptation of the hit RPG fantasy game on PC.
“We have added significant enhancements to the Xbox 360 version of ‘The Witcher 2,’ going far beyond simply editing the code to run on a new platform. Thanks to one of the world’s newest game engines, the RED Engine, it will be one of the best-looking games ever released on Xbox 360,” said Adam Kiciński, President, CD Projekt RED.
The story is dedicated to mature players and offers over 40 hours of non-linear gameplay. Starting from four possible beginnings, “The Witcher 2” leads players through different gameplay paths to 16 different endings making it one of the most non-linear and complex storylines ever brought to the console market.
Additionally, the game features a dynamic combat system, which fuses battles with RPG mechanics, giving access to a vast array of different fighting tactics.
“We are very pleased to partner with CD Projekt RED to bring ‘The Witcher 2: Assassins of Kings’ to consoles in the United States, Canada and Mexico,” said Kevin Kebodeaux, Senior Vice President, Sales Americas, Warner Bros. Interactive Entertainment. “Witcher is a AAA franchise that fits well with our strategic distribution of high quality games, making it a great addition to our 2012 line-up in North America.”
“We are sure that this partnership with Warner Bros. Interactive Entertainment, with its strong position in the entertainment sector and particularly in the video and games distribution market in North America, will help us to achieve even bigger success in the most important market for Xbox 360 games. This is also a big distinction for us, that Warner Bros. Interactive Entertainment recognizes ‘The Witcher 2’ as a rare example of a game with world-class production values, which merges a very ambitious and complex approach with big commercial potential,” said Adam Kiciński.
Release of “The Witcher 2: Assassins of Kings” on Xbox 360 is expected in Q1 2012. More information about the project can be found here: www.thewitcher.com.
The news comes from Jan Krzysztof Bielecki of CD Projekt. During the Eurogamer Expo developer session, Bielecki admitted “It’s going to be more than one. And it cannot be three, so yeah, it’s going to be two discs.”
The Witcher 2 is currently aiming for a Q1 2012 release on the Xbox 360.