On the heels of the Battleborn Open Beta which saw over 2 million players take up arms to fight for the last star in the universe, 2K and Gearbox Software have crunched the numbers, discovering which heroes dealt the most damage, which PVP mode saw the greatest traffic, and perhaps the most important question of all, if a little S1 Sentry Unit named Geoff ever realized his dreams of becoming Arachnis, the Spider King, Lord of all Spiders.
CD PROJEKT RED, creator of The Witcher games series, announces the release of new screenshots from the upcoming expansion to The Witcher 3: Wild Hunt – Blood and Wine.
“I can already tell you Blood and Wine is a fascinating story, with every sort of twist and turn you’d expect from our writers,” said Marcin Momot, Senior Social Media and Community Coordinator, CD PROJEKT RED.
“Toussaint, the new realm we’re creating for the expansion, is unlike anything you’ve seen in Wild Hunt – carefree and colorful, but your gut never stops telling you that there’s some real dark stuff happening underneath all that,” Momot adds. “We’ll be revealing more information in May, however, to sweeten the wait, here are some fresh screenshots from the expansion!”
The Dark Brotherhood is recruiting new blood in Tamriel. Watch the Dark Brotherhood teaser for a first look at the next DLC for The Elder Scrolls Online: Tamriel Unlimited.
For more information about The Elder Scrolls Online: Tamriel Unlimited, visit our website: http://www.elderscrollsonline.com
We’re pleased to announce DOOM’s Open Beta will run from 15-18 April. This Open Beta will not require a code and players will simply be able to logon to the platform of their choice and download to access Team Deathmatch and Warpath on the Heatwave and Infernal maps.
These maps and modes are just a fraction of what players will experience when the game launches May 13 on Xbox One, PS4 and PC. In a recent video series we explored the maps, modes and power-ups of DOOM’s multiplayer – all things players have to look forward to at launch. But support for DOOM doesn’t end when the game is out. For the rest of the year, we expect to provide certain free content updates across SnapMap and multiplayer.
We know the DOOM community has always been about great user-generated content, and that’s something we want to continue to encourage with SnapMap, an innovative new component of DOOM designed to make creating, sharing and playing new game experiences fast and easy. On top of being able to access and play new modes and maps created by fellow gamers, id plans to offer content updates for SnapMap, including map modules; props and objects; additional features and functionality; AI enhancements; editing tool enhancements and more. Multiplayer will also receive content updates in the form of new game modes. Both of these SnapMap and multiplayer updates will be free to use and play.
In addition to the planned free support and content updates, we will also be releasing three premium multiplayer DLC packs after launch, which will get you a number of new maps, hack modules, playable demons, weapons and more. The first DLC will be available this summer and give you access to:
· Three new maps
· One new weapon
· One new playable demon
· One new armour set
· One new piece of equipment
· New hack modules and taunts
· New customization colours and patterns
Each DLC pack will cost $14.99 / £11.99 / €14.99, or you can get them all at a discount with the Season Pass for $39.99 / £29.99 / €39.99. Check your preferred retailer to pre-order the DOOM Season Pass.
For more information about the game please visit http://www.DOOM.com .
Falcon Lost is a new incursion available in the Stuyvesant area
You must be level 30 and have completed the mission “General Assembly” to access this mission
The encounter is balanced for 4 players with high level gear
Gear set equipment can be found by completing the most challenging activities in Manhattan
Collecting and wearing gear sets grant powerful stat bonuses and talents
Gear sets of varying gear scores can be found for many playstyles. Find the set that best suits yours
“Tactician’s Authority” – enhances electronics and support capabilities
“Striker’s Battlegear” – provide bonuses for assault capabilities
“Sentry’s Call” – enhances marksman capabilities
“Path of the Nomad” – provides bonuses for lone wanderers
Items dropped by enemies can be shared with other players
Trade items by dropping them as loot from your inventory, so players in your group can pick them up
You can only share items for during the first 2 hours after you have acquired them
Items can only be shared with players who are currently in your group and who were also in your group when the item was originally dropped
Assignments are automatically obtained when you log in and can be tracked from the map via the menu called “Mission Overview”
Assignments are available for a limited time (24h for Daily Assignments and 7 days for Weekly Assignments), after which, they will be replaced by different assignments
Assignments come in different categories:
Most assignments can be completed while playing alone but some will require enlisting other agent’s assistance to complete
Dark Zone Supply Drops
Dark Zone Supply Drops are a global event where the Strategic Homeland Defense agency airdrops multiple supply caches to assist Division agents
Supply drops will occur multiple times over the course the day
The supply drops will contain non-contaminated gear of all types that will be ready to use without the need for extraction
These supply drops will be heavily sought after by other agents and enemy factions that roam the Dark Zone, so be ready for resistance
Every non-vanity gear piece that can be found when your agent is level 30 has a Gear Score value. The higher an item’s Gear Score, the stronger the item
The overall Gear Score of your agent can be seen in your main menu next to your player level. Gear Score indicates the advancement of an agent
Other agents’ Gear Scores are displayed next to their health bars
Improving your gear and increasing your overall Gear Score will grant your agent access to the most dangerous high-end challenges
Group Spectator Camera
The Group Spectator Cam lets players spectate members of their group while waiting to be revived or the entire group to be down
Players can use RB/LB, R1/L1 or Q/E keys to switch between group members
New High-End Named Weapons
Added new High-End named weapons:
Warlord: Assault Rifle
Valkyria: Submachine gun
(Historian: Marksman Rifle) Please note that while the Historian will be implemented in the game with this update, it will not be acquirable in-game until update 1.2
Turret skill can no longer suppress enemy NPCs, as this allowed named NPCs to be defeated too easily
Recalibrating High-End items will now cost normal Credits instead of Phoenix Credits
Phoenix Credits drop have been increased on lvl 31 and 32 named enemies:
Level 30: 1-3 Phoenix Credits
Level 31: 2-4 Phoenix Credits
Level 32: 3-5 Phoenix Credits
The vendor in the Church Safe House will now sell items in Dark Zone Funds instead of Phoenix Credits
Ranks requirements for Superior and High-End quality items at the Dark Zone Vendors have been adjusted:
Superior (Purple) items: Rank 15 instead of 30
High-End (Gold) level 30 (Gear Score 163): Rank 25 instead of 50
High-End (Gold) level 31 (Gear Score 182): Rank 40 instead of 50
Added a new Dark Zone bracket for characters with Gear Score 160+
Increased costs for converting crafting materials and crafting High-End items:
10 Standard (Green) materials instead of 5 to craft 1 Specialized (Blue) material
15 Specialized (Blue) materials instead of 5 to craft 1 High-End (Gold) material
10 High-End (Gold) materials instead of 8 to craft 1 lvl 31 High-End (Gold) item
Changed deconstruction yield of Standard (Green) and High-End (Gold) items:
Deconstructing a Standard (Green) item yields 1 Standard material instead of 2
Deconstructing a High-End (Gold) item yields 1 High-End material instead of 2
Added new level 31 and 32 High-End items Blueprints to Vendors
Removed Division Tech requirements from some level 31 High-End Blueprints
Added gamepad deadzone calibration in settings menu (all platforms)
Fixed a bug that could prevent characters from accessing the game if they had too many items in their inventory
Fixed a bug where sometimes the weapon talents would not activate if the player has the exact stat requirements
Fixed a bug where players could exit the Dark Zone on East 43rd street
Reloading stripper clips is now correctly interrupted by firing the weapon (marksman rifles and shotguns)
Fixed an issue where buying a weapon with a pre-attached scope using the buy and equip feature sometimes caused the scope to un-equip
Fixed an exploit where players could shoot through corners of covers
Fixed a number of locations where NPCs could shoot through walls
Fixed an exploit where players could ignore the fire rate of certain weapons
Fixed some locations where players would get stuck in Queen Tunnel Camp mission
Fixed various prop collisions so that players no longer become stuck
Fixed a bug where the final cut scenes would unlock before the final missions were completed
Fixed a bug where the Water Supply side mission would not activate
Fixed an issue where the Morphine Supply side mission sometimes would not complete
Players no longer receive too much XP for completing the Morphine Supply side mission
The buff from Smart Cover no longer stacks if multiple teammates are using it on the same piece of cover
Fixed some bugs where deployable skills would not activate under certain circumstances
Fixed a bug where voice chat volume indicators would overlap in the group UI frame
Fixed a bug where receiving a group invite via Matchmaking would sometimes not show up on the screen
Fixed a bug where the dead teammate icon would turn into a blue dot instead of a red cross if the players were too far away from each other
Fixed an issue where a player would be unable to inspect the appearance of his/her character while changing outfits
Fixed some UI elements for mission overview frame and adjusted some of the misaligned icons
Corrected the colors for the appearance items in the Mission rewards list
NPC’s will no longer ignore the player while they are attempting to interact with props (arming/disarming bombs)
Fixed a bug where a NPC would sometimes not leave its spawn area during the Morphine Supply side mission
Fixed a bug where NPC’s would sometimes not respawn at one of the landmarks in the Dark Zone
Several clipping issues have been fixed with various appearance items
Some tooltips have been updated with more clear information
And many more
Added new resolution scaling and lighting options
Added support for reporting players on PC. Players can now type in chat /report
Improvements to resolution detection and switching between display modes
Fixed some issues with camera movement while using Tobii Eye Tracker
Fixed screen look for minimap when using Tobii Eye Tracker
Fixed several issues with Logitech peripherals
Fixed several graphic issues due to dual monitor display
Fixed an issue where players could move UI elements out of the visible screen area
The Division Special Report on Twitch
What do we know so far about the Incursions update
In April, the first free update will introduce the first incursion, a new challenging end-game activity developed specifically for squad play. Teams will be able to test their skills as they face seemingly unstoppable enemies to gain high-level weapons and equipment. This update will also add one of the community’s most-wanted feature, loot trading; allowing players in the same group to trade loot collected during a co-op game session.
Special Report breakdown
Story and Background
Falcon Lost will be the first Incursion
It takes place in a Water Treatment Plant and is a LMB Stronghold, because that is not really something that you bomb, when you want to take back New York
Captain Perez reassembles the LMB to keep control and now it is our job to stop the rest of the LMB
Multiple voice-overs and discussions that will be different each time
You won´t be able to camp in Falcon Lost
There will be new enemies: Drones – they will flush you out of cover and need to be shot down
You really need a good group and tactics, will be very difficult with PUGs
It is not only about gear but also a lot about player skills
You need synergy between playstyles
Matchmaker is confirmed for Incursions. There is a Gear-Score recommendation for hard-mode and for Challenge Mode, you won´t be matched with players that are below a specific score.
No checkpoints in Incursions, when you die you have to start over
No weekly lookout for incursions you can play them as many times as you want.
The first time in the week you will get a very good reward, and after that you will get good rewards
More Incursions are planed (Columbus Circle is already confirmed for the Conflict update in May)
Future incursions will have different mechanics
Best/new gear and weapons than everywhere in the game (also new named weapons)
The Difficulty of the Incursions is very high, because it needs group coordination, tactics and also good gear to beat the Incursion
Incursions have two difficulties
Hard Mode that will require the equivalent of the current level 31 high end gear
Challenge Mode that will require the new gear-sets
The devs could beat the hard mode, so they made it more difficult. The QC players needed days to beat the Challenge Mode Incursion.
Player can drop items to give it to the other players in the group that were present as you got the item
Dark Zone you have to go to a Checkpoints to trade the item (safe area)
Dropped loot can be picked up by all players in the group
Items can be dropped and traded multiple times in the 2h window after pickup
New Feature: Assignments
There will be weekly and daily assignments
You can earn Phoenix Credits and Division Tech
Good rewards in general
Example: killing 10 Cleaners
New Dark Zone Activities
Drop from the sky that happens every hour on different locations and have very good rewards
Only the first group that gets there will get the reward.
Supply Drops are protected by hard enemies
When you get the supply drop, you don´t have to extract them.
In general, they will add new activities in every future update
When you die during a group-mission, you can follow other teammates
You can switch between your teammates, look around and help them until you are revived
There are 4 gear sets
Finding and equipping four pieces from a single set unlocks a new, never-before-seen talent for your Agent, which the developers aren’t revealing yet.
You will also get a setbonus when you have a specific number of set-pieces equipped
Gear sets will have other talents than what we already have
Different gearsets per playstyle
Are more powerful than High-Ends gear pieces – but you have to equip a multiple number of items to get the buff – but gear sets don´t have gear talents
Help a lot in the group synergy when players of the group have different sets
This is the Snipers Gear set
Striker’s Battle Gear
Combat Assault set
Path of the Nomad
Dark Zone / Solo oriented set (very vague)
Support and Tech-Bonus
You can get Gear Sets from:
Blueprints that can be bought
Drop in Challenge Mode Missions
After you reach level 30 you are measured by gear score / now you don´t see player level but the gear score
The gear score is calculated by the gear you are wearing and is based on the quality and item-level
Gear score is also included in matchmaking. Matchmaking will also include the items you have in the inventory.
Player Level Cap
Agent level is still capped at 30, but your gear score can boost your abilities beyond your level, and are touted as a new way of leveling up for top-level players.
April 12th 2016 – on all platforms.
I’m so over pumped up for release of this game! #TheDivision
Ubisoft revealed the post-release plans for Tom Clancy’s the Division. This evolving online open world RPG will keep players engaged with on-going content that will build on the experience within the game long after release.
Following launch, players will be able to take on new tasks and challenges within the main storyline and end-game through daily and weekly missions as well as Dark Zone events. In addition to these ongoing activities, two free updates will be available to all players, adding new features and most-wanted functionalities:
· Incursions: In April, the first free update will introduce the first incursion, a new challenging end-game activity developed specifically for squad play. Teams will be able to test their skills as they face seemingly unstoppable enemies to gain high-level weapons and equipment. This update will also add one of the community’s most-wanted feature, loot trading; allowing players in the same group to trade loot collected during a co-op game session.
· Conflict: In May, the second free update will add new features to the Dark Zone and add a new incursion in the iconic Columbus Circle.
Three paid expansions will also be released over the course of the year and be will available in the Season Pass, the Gold Edition and the Sleeper Agent/Collector’s edition of the game. Each expansion builds on The Division, continuing the player’s journey and progress with new content, gear and gameplay:
• Expansion I: Underground
Available in June, this first major expansion lets players explore the uncharted underworld of New York City. Players will chase deadly enemies with up to three other Agents through an endless maze of tunnels and subways.
• Expansion II: Survival
Available this summer, this expansion will challenge players to survive as long as possible by gathering essential supplies in a very hostile environment.
• Expansion III: Last Stand
Next winter, a new threat rises as players and their squad must prepare to defend against a relentless foe.
Tom Clancy’s the Division will be available on Xbox One, PlayStation 4 and PC on March 8th.
For more information about Tom Clancy’s The Division, please visit www. thedivisiongame.com.
March 4th, 2016 – Wroclaw, Poland/ Dying Light: The Following – Enhanced Edition has just got bigger. The latest content update, which goes live today at 10:00 PST / 19:00 CET, brings four new community maps to all Dying Light players for free.
The four extra maps include:
· Under the City – a choice-based horror story
· Climb Down – arcade-style parkour experience
· The Hunter – survival quest in a horde-infested forest
· TeeVee – a visual nightmare best experienced in the dark
LOS ANGELES (Mar. 4, 2016) – A new trailer for STAR OCEAN®: Integrity and Faithlessness™, the latest game in the series, foreshadows an unknown menace headed for the underdeveloped planet of Faykreed, where Fidel Camuze, his childhood friend Miki Sauvester, and a mysterious young girl named Relia, who holds the key to the story, get drawn into a battle that may change the fate of the planet. Originally debuted at Jump Festa, the localized trailer showcases the English voice actors for the first time and features the theme song, “Astra Nova,” by Japanese rock band androp.
STAR OCEAN: Integrity and Faithlessness will be released for the PlayStation®4 system in 2016 and is not yet rated. Please visit the Entertainment Software Rating Board (ESRB) website at http://www.esrb.org for more information about ratings.
About STAR OCEAN: Integrity and Faithlessness
Set between the events of the second and third games in the series , STAR OCEAN: Integrity and Faithlessness takes place centuries after humans have left Earth for the stars. At this point in history, the Pangalactic Federation is nearing the fulfilment of its mission: Peace and order throughout the galaxy. However, the embers of conflict begin to stir once more on the planet of Faykreed, 6,000 light years from Earth, as a new story begins in the ocean of stars.
Io-Interactive Invites all PlayStation Plus Members to try the Original HITMAN Beta this Weekend
EUROPE Start: March 4 2016, at 11:00 AM CET / End: March 7, 2016 at 11:00 AM CET
NORTH AMERICA Start: March 4, 2016 at 8:00 AM Pacific / End: March 7, 2016 at 8:00 AM Pacific
Labeled “The Prologue”, the Beta takes place twenty years before the Paris Showstopper mission. Set in a secret ICA training facility, the Prologue features a pivotal moment in Agent 47’s life – his introduction to the ICA and very first meeting with his future handler Diana Burnwood.
The Prologue features two free-form training hits, which will introduce players to the features and mechanics of the upcoming HITMAN game. The Prologue will also be available as part of the first episode of HITMAN.
Earlier this week Io-Interactive also released the Season Premiere trailer, which showcases the Prologue and Paris locations from the first episode as well as the Italian coastal town of Sapienza dropping in April and a first glimpse at several areas from the Moroccan imperial city of Marrakesh arriving in May.
I’m so pumped up for March 8th,2016!
Resistance Mode is a brand new four-player online co-operative experience that will launch with Homefront: The Revolution in May 2016
• Form a Resistance Cell with your friends, and wage guerrilla warfare against the military might of the KPA in thrilling narrative-driven scenarios
• Unlock new skills, weapon blueprints, rare equipment and combat gear to upgrade and customise your roster of Freedom Fighters, as you and your friends go from rookie civilians to battle hardened soldiers
• Enjoy major, regular content updates as part of an extensive post-launch support program– all future co-operative Missions will be FREE for all players
Homefront: The Revolution is coming to Xbox One, PlayStation 4, and PC on May 20th 2016
It’s hard to believe that it’s already been over a month since we last put our game in the hands of thousands of you during our Alpha. During these 3 days, we received countless valuable comments and suggestions and started working on them directly.The team has been hard at work fixing many bugs, but also implementing some changes that should help provide an even better experience during Closed Beta. Here is a list of the most notable changes that you will observe in the upcoming Closed Beta.
Added support for multiple in-game languages:
All platforms: English, French, Italian, German, Spanish
PC, PS4: Japanese
Weapon and Item Mods can now be changed directly from the inventory screen
[Xbox One and PS4] Changed weapon swap button mapping to:
[Tap] Primary/Secondary weapon
[Double Tap] Switch to Sidearm
UI improvements for better readability and usability
Additional balancing of weapons, enemy NPCs, and character progression
Added another Dark Zone gate to the Beta Map area
Changed Dark Zone brackets level range
Depending on your level, you will now be matched with level 4-7 players and enemies, or level 8 players and enemies
Landmarks have been added to the Dark Zone Map area
With these landmarks you will find more challenging encounters rewarding you with better loot
Loading of textures and models should no longer suffer delays on console
More than 10,000 bugs have been fixed, including many of the most reported bugs during the Alpha.
Missing sound with specific weapons and mods combinations
Repeating audio when opening the Mega Map
Mission objectives not completing correctly
Floating characters and weapons
Character loading stuck at 95%
Published on Jan 19, 2016
Pre-order for guaranteed beta access: http://ubi.li/7cgg9
Make sure to watch all of the Episodes! Devin Supertramp [https://youtu.be/H0kaj-eqqsE] RocketJump [https://youtu.be/NJeJe_AKuwg] Corridor Digital [https://youtu.be/X40CTplhI9s]
Login and Redeem this code [AGENTORIGINS] now at http://ubi.li/e9v3u to unlock your 4 Free Division Agent Gear Sets inspired by this video series! Each gear set will give your in-game Division Agent a unique look and includes skills that will help you take back New York.
About The Division Agent Origins:
Inspired by the groundbreaking video game and created in collaboration with innovative YouTube powerhouses CorridorDigital, RocketJump, and Devin Supertramp, Ubisoft proudly presents Tom Clancy’s The Division™: Agent Origins. This thrilling live action video series follows the lives of four agents of The Division as they’re activated and leap headfirst into the fight to save New York City.
Tom Clancy’s The Division ESRB Rating: MATURE with Blood, Intense Violence, Strong Language
Tom Clancy’s The Division ▶http://www.thedivisiongame.com
YouTube Channel ▶ http://www.youtube.com/thedivisiongame
Official Facebook Page ▶ https://www.facebook.com/TheDivisionG…
Official Twitter ▶ http://www.twitter.com/thedivisiongame
Official Instagram ▶ https://www.instagram.com/thedivision…
Official Google+ ▶ https://plus.google.com/+TheDivisionGame
About Tom Clancy’s The Division
Tom Clancy’s The Division is a revolutionary next-gen experience that brings the RPG into a modern military setting for the first time. In the wake of a devastating pandemic that sweeps through New York City, basic services fail one by one, and without access to food or water, the city quickly descends into chaos. As an agent of The Division, you’ll specialize, modify, and level up your gear, weapons, and skills to take back New York on your own terms. Tom Clancy’s The Division will be available on Xbox One, PlayStation®4 system, and Windows PC.
A LIVING CITY
From day-night cycles and dynamic weather to environments you can use to your advantage, Tom Clancy’s The Division is a true next-gen experience.
Fight block to block and reclaim New York City from dangerous factions like the Cleaners.
THE AGENTS OF THE DIVISION
You are an elite sleeper agent trained as the last line of defense when all else fails.
From high-tech comms to stay in touch with other agents to prototype weapons, you’ll be able to unlock, scavenge, and loot state-of-the-art equipment in your mission to restore order.
Customize your skills and gear to suit your play style and compliment your team’s abilities.
Team up with friends to take down your enemies and achieve group objectives. Secure a base of operations and reclaim New York City.
Tom Clancy’s The Division sets a new bar in video game realism and open world rendering. Experience a chaotic and devastating New York like you’ve never seen before.
© 2015 Ubisoft Entertainment. All Rights Reserved. Tom Clancy’s, The Division logo, the Soldier Icon, Ubisoft, and the Ubisoft logo are trademarks of Ubisoft Entertainment in the US and/or other countries.
Wow,Daily’s are coming to Dying Light!!!
A New Challenge Every Day. The Bounties are unique objectives that change daily and let you greatly bump up your XP – especially for the upcoming Legend Levels. Our video introduces all three Bounty types: Basic, Dailies, and Community. The Bounties are part of Dying Light: The Following – Enhanced Edition, which launches February 9th 2016.
14 January, 2016 – Wroclaw, Poland/ For the upcoming Dying Light: The Following – Enhanced Edition, Techland reimagines its proven zombie-apocalypse formula with the addition of drivable dirt buggies. In the gameplay trailer released today, the developer goes into great detail about the game’s three-fold nature of vehicle development.
“Your buggy is going to be crucial to surviving out in the open, so we want to create an emotional connection between players and their ride,” explains producer Tymon Smektała. “On top of the lethal weapons and upgrades you’ll be able to add, there are a lot of cool paint jobs, a number of unmistakable bobble heads and little charms to put inside, so you can really make the buggy your own.”
Dying Light: The Following, players will be able to:
- UPGRADE their four-wheeled weapon with such lethal add-ons as flamethrowers, UV headlights, ramming bars, and more.
CUSTOMIZE the buggy with more than 40 unique paintjobs and distinctive accessories;
MODIFY their ride with better suspension, engine, brakes and other parts that will improve the buggy’s performance;
What I was listening to is the loot system is going to be like a MMO!!! LOVE IT!!! Standard loot system by colors white,green,blue,purple and the best of all ORANGE !!!
Who wants to know more about loot? Are you itching to discover more about the equipment in The Division? What a coincidence, that’s exactly what this podcast is about. In Episode 7, Hamish talks to Game Designers Matthieu Desisle and Marcus Rosengren; finding out as much as we can about exactly how you can itemize your character and customize your experience in the game.
When our world is on the brink of collapse, what’s left for us to save?
“Silent Night” is the official Tom Clancy’s The Division live action trailer, directed by Xavier Gens and shot in the Fox studios in Los Angeles.