ESO Preview Event Coverage !

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Destructoid – “As the developers at Zenimax were showing off the game, you could tell that they really cared about the history of the Elder Scrolls franchise. It was clear after playing it for an extended period of time that there will be lots of lore here to uncover; perhaps more than any other Elder Scrolls game before it.”

Gamefront – “If you enjoyed Skyrim and its DLCs, you’re going to enjoy TESO. It hits everything that made Skyrim great: deep world immersion, build-your-own class system, exploration-based content, action-based combat, discovery-based crafting and minimal UI intrusion.” – “The Elder Scrolls Online is shaping up to meet a lot of the promises it made when it was announced, and for this it should be applauded.”

GamesRadar – “The combat is also very reactive. Players will have to keep an eye on the enemy’s movements and attacks to avoid damage, block attacks, and score critical hits.”

IGN – “I’ll say this about ESO: I wanted to keep playing.I wanted to find out what lay at the end of an unmarked riddle quest I’d found in a half-buried treasure chest, and I wanted to find adventures lay in wait in the alleys of Daggerfall.”

Massively – “I’m happy to say that for ESO, the proof is in the pudding. I’ve barely scratched the surface of this massive online game world, and I already can’t wait to get my elderly Orcish hands all over it again at PAX East.”

MMORPG – “For now, Elder Scrolls gives players a great class with the Sorcerer and does not pin you down as a robe-wearing, staff wielding, grey bearded fellow in a pointy hat!”

PC Gamer – “The system is impressive precisely because it’s so expandable: it’s easy to see how new skill lines can add options to the game without imbalancing it in the way that an extended level cap or tacked-on alternate advancement system might.”

PCGames N – “It’s a fast paced, well thought out, friendly and impressive MMO game.”

Penny Arcade – “Combat itself is fluid; no standing in one place while channeling a spell or waiting for a cooldown to finish.”

Polygon – “Elder Scrolls Online does a fine job of matching the mouse-based combat of the game’s PC predecessors with left click serving as an attack, right click as block with up to five abilities paired to number keys (that can be expanded).”

Revision3 – “I like being able to loose yourself in the Elder Scrolls.”

Shack News – “What I saw was heartening. The Elder Scrolls Online appears to have a solid foundation and, judging strictly from the small snippet of my hands-on time, hits the right tone for the Elder Scrolls series.”

TenTonHammer – “Without drilling down into storyline spoilers, much like my experience last fall, the main quest on the island gave me a certain amount of freedom to decide when I was ready to begin the heist and ultimately set sail for the orc-controlled island of Betnikh.”

The Escapist – “But I will say that those three hours felt like five minutes because I was interested and engaged at all times.”

ZAM – “For sheer enjoyment and the quality of the game at this early stage, this latest session with The Elder Scrolls Online confirmed its place as my most anticipated MMO of the year.”


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