RIFT Free to Play – Developer Diary

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PLAY ALL YOU WANT AND PAY WHAT YOU WANT AS RIFT® GOES FREE-TO-PLAY!
Trion Responds to Community Demand; Trion’s Proven MTX Engine to Power Free-to-Play RIFT
Redwood Shores, CA (May 14, 2013) RIFT®, the award-winning online game from Trion Worlds, will adopt a free-to-play business model starting June 12, 2013. Players will be able to experience the entire game world; every dungeon, every zone, and every level and get full access to all current and future game updates.

“We have been listening to feedback from our players and watching the continuously developing MMO community, and are now ready to launch RIFT as a premium free-to-play experience,” said Bill Fisher, Creative Director of RIFT. “After taking our time and planning a careful transition; we are very excited to bring an enhanced game experience to everyone, without barriers.”

All players will be able to explore the entire world of Telara for free and will have access to the expanded in-game RIFT Store where a variety of services–mounts, boosts, wardrobe items, and more–will be available for purchase. An optional subscription will still be available that grants a slew of “Patron” benefits and bonuses to maximize the RIFT experience. Trion will celebrate its current and previous subscribers with loyalty and currency rewards for their time spent playing RIFT thus far.

“As a gamer’s game, a super fun and fair experience is of the utmost importance to us,” said Fisher. “Players will have the opportunity to buy customizations and boosts to heighten their play experience; however the best gear in the game will always have to be earned through playing RIFT.”

RIFT free-to-play kicks off with massive content update 2.3, Empyreal Assault, which will open up an unforgettable new zone, world event, chronicle and much more. Empyreal Assault launches on June 12th, 2013 for all Ascended of Telar
On June 12 RIFT is FREE – No Trials. No Tricks. No Traps.http://www.riftgame.com/free

Our free-to-play model is built on a simple idea: everyone can download, log in, and play all of RIFT, free. Starting June 12, new players will have access to all game content — from dungeons and Warfronts to the latest raids — with no level restrictions.

Subscribers, now known as Patrons, receive special bonuses to currency, mount speed, various types of experience, and more!

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RIFT: Storm Legion 2.2 – Carnival of the Ascended!

Return to Telara and Play for FREE – March 21st-25th

Everyone’s favorite holiday has returned to Telara as the magical Carnival comes to town celebrating the victories of the Ascended of the Blood Storm!

Join us in RIFT 2.2: Carnival of the Ascended as we party hard to bring in RIFT’s second anniversary.

It’s sure to be a great time with all new rewards, mounts, and games to play – get in on the fun at http://www.riftgame.com

RIFT 2.0 Hotfix #2

GENERAL
* Fixed a world crash issue that plagued both NA and EU region shards through the weekend.
* Upgradable items can now be upgraded while equipped.
* Achievements that are cumulative/chained – such as ‘Craft 50,000 items’ which should have credit for completing the previous achievements in the chain – should be properly restored with your prior contributions instead of being reset to zero.
* The hide-other-players toggle now also hides their pets.
* Fixed some Dimension items and capes not showing properly for various people.
* LFG: Dungeons list now separates Expert Dungeons into Classic and Storm Legion lists.
* Fixed an issue where characters could end up in the queue for Storm Legion Warfronts even if they didn’t have Storm Legion.
* Elven females should only shout once at character select while dual wielding, not twice! YAHHH~!
* Fixed an overly high drop rate for Epic essences in Storm Legion.

ZONES
* Many many Storm Legion quests that did not have minimum level requirements to obtain now do so – with the earliest ones available at 48+.
* Adjusted Zone Event colossi hit points to better scale with player damage and population – higher lows and lower highs on their hit point amounts.
* Achievement: Operation Landfall: Should now be granted at the completion of the Operation Landfall zone event.
* Revealing areas on the map near oceans will now clear all the way to the water, even though you may not be able to physically go there.

HUNT RIFTS/QUESTS
* Increased minimum required level on Great Hunt Rift quests to 60 from 50.
* Reactive Shield – Hunt Rift boss ability: Shaved off half of the absorb percentage per player.
* Normal Hunt Rift bosses are now guaranteed to drop Empyreal Stone.
* Echoes of Deceit: Fixed some quest objects being underground.
* Fixed Hunt Rift lures being consumed when turning in the Planar Translocation and Night of the Hunter quests.

ASHORA
* Riches of the Biofoundry: Updated so this is a quest granted by an item dropped by Volan – Volan’s drop is now a Quest Item.
* Zone Event: Dreams of Blood and Bone: Cannons now have mouseover tooltips!
* Daily quests in Ashora should be granting correct rewards.
* Onslaught: Fixed map markers for Arjuros and Optheron. Moved Zavari closer to the wardstone in Broken Marsh.
* IA: A Clear Conscience: Fixed an issue where completing this IA could kick players out of the IA group.

KINGSWARD
* IA: The All Clear Signal: Academy Guards should no longer patrol the survivor turn-in area.
* Tower of Dawn: Fixed entry portal to allow Soul Walking characters to re-enter.

MORBAN
* Circuit Shorting: Fixed consoles becoming permanently unusable. Additional quest fixes incoming.

PELLADANE
* Deadly Surprise: Storm Legion soldiers who run toward the rigged chests, and the chests themselves, now despawn if they are not killed by the explosion.

SERATOS
* Change of Pace: Removed incorrect quest reward.
* Disable the Trap: Now shares objective updates with your group.
* Friendly Fire: Added correct quest reward.
* A Meeting of Minds, Thought Police, Friendly Fire: Adjusted the polymorph to address players not being transformed as intended.
* IA: Corrected the location placements and contribution distances for Adventures.
* Nutritious, not Delicious: Made changes to the quest to prevent some player pets from being caught in a death loop.

DUNGEONS
* Reduced boss health in Standard dungeons in order to shorten average encounter length.
* Added first-completion rewards to dungeons that were missing it – Exodus of the Storm Queen, Storm Breaker Protocol, Unhallowed Boneforge, Archive of Flesh, and Empyrean Core.

EXODUS OF THE STORM QUEEN
* Standard: General population mobs now drop proper loot! [Fix is still incoming for Expert.]

GOLEM FOUNDRY
* Manslaughter: Addressed issue where Manslaughter can become stuck casting Rotary Assault Cannon.
* Removed name display from Manslaughter’s gel pools.

STORM BREAKER PROTOCOL
* Slagstorm’s damage shield VFX now last the entire duration of the effect.
* In the Telaphalon fight, Batua now says his wave completion line only once.
* Storm Breakers can now move while using Robo Rumble! They also move slightly faster.
* Slightly reduced general mob population.

UNHALLOWED BONEFORGE
* Fixed the entry teleporter.
* Fixed fight boundaries for Bruzhail so the AoEs can only be dodged by going through the empty lane.
* Adjusted borders around Ahgnox the Corpsekeeper’s fight space to help keep him from getting stuck in collision when charging.
* Reduced aggro distance on the Necrotic Throne.
* You should no longer remain in combat after defeating Avoxcia.

COMBAT
* Fury of the Ascended, Holy Champion, and Anti-Planar Augmentation now deal 20% increased damage against Colossi (reduced from 200%). The 200% damage increase against Invasions is unchanged.
* Updated a bunch of Soul Preset auto-hotbar layouts.

MAGE

CHLOROMANCER
* Consuming Boon of Life with an instant-cast Nature’s Touch will now also consume the proc from Eldritch Armor.

NECROMANCER
* Fixed damage values for Shadow Revenant’s Scourge Bolt and Oblivion rank 7 – these two damage values had been swapped.

STORMCALLER
* Lightning Conductor: Damage bonus to Electrocute, Thunderbolt and Raging Storm is now 5/10% if your target is under Hypothermia.
* Tempest Armor: Now increases single target damage by 15% in addition to its previous effects.

ROGUE
* The ability names on the level 60 Synergy Crystals have been renamed from Zardonis’ Crystal to T’Scain’s Crystal.
* Fixed the incorrect Planar Attunement tooltips for which weapon mastery each planar type enhances.

MARKSMAN
* Collateral Damage: Fixed a tooltip bug, Collateral Damage increases AoE ranged weapon attack damage by 4-12%, not 3-9%.

RIFTSTALKER
* Boosted Recovery: Fixed a bug where this is triggered even while you are dead.

SABOTEUR
* Adhesive Bomb: Now reduces movement speed by 30%, down from 70% – similar to other player snares.

TACTICIAN
* Glacial Torrent: Now reduces movement speed by 30%, down from 50%, similar to other player snares. Also triggers immunity to further application of the snare effect from Glacial Torrent for 12 seconds.

WARRIOR
* Fixed the incorrect Planar Attunement tooltips for which weapon mastery each planar type enhances.

CHAMPION
* Bladefury: Fixed a bug where ranks 9 and 10 did too little damage.

PALADIN
* Blessed Aegis: Now also increases Endurance by 5%.

PARAGON
* Setting Moon: Damage buff reduced to 15%.
* Strike Like Iron: Damage buff reduced to 5-15%.
* Unleashed: Buff reduced to 3% per stack.
* Flurry: Damage increased.

REAVER
* Tempered Constitution: Now increases Endurance by 2% per point.
* Binding of Devouring Darkness: Now also increases Endurance by 5%.

RIFTBLADE
* Elemental Precision: Now only affects Elemental abilities.

TEMPEST
* Fixed a bug causing Light Refraction to become stuck on a character after a server crash.
* Bioelectric Transfer has been removed, and replaced with Electricity Cascade, a Finisher DoT that also increases the damage the target takes from Lightning Torrent and Storm Torrent.
* Quick Recharge: Now works on both Charged Pulse and Double Pulse.
* Charged Pulse, Double Pulse: Cooldowns increased to 20 seconds.
* Dual Pulse: Cooldown reduced to 10 seconds.
* Stormbringer: Now also works on Electricity Cascade.
* Wavelength: No longer enhances outgoing damage.
* Enhanced Conductivity: Now only affects non-physical abilities.

VOID KNIGHT
* Empowerment: Now increases Endurance by 2% per point.

PVP/WARFRONTS
* Increased experience granted from completing level 50+ Warfronts.
* Winning Random Warfronts after the 7 Weekly bonuses have been depleted will now grant bonus experience.
* Lowered the level of NPCs in Port Scion for the 50-54 and 55-59 brackets.
* Riftstalker: Planar Rejuvenation, Defer Death: Reduced effectiveness in PvP combat.
* Warden: Tidal Surge: Reduced the bonus damage to 25% in PvP combat.
* Warriors: Healing values on Life’s Rapture, Touch of Life, Fusion of Flesh, and No Permission to Die have been halved in PvP.
* Cabalist: Reduced the bonus damage when using Tyranny of Death, Bound Fate, or Disintegration in combination with Obliterate in PvP combat. [This looked like a fail in testing but was not! Updated patch notes.]

DIMENSIONS
* Removed the level limit on the Dormant Core dimension.
* Replaced the Leave Dimension icon in the alert tray – now a door with an arrow, not wine glasses.
* The Dimension item Stalked Pustule is now resizable.

CRAFTING
* Corrected the training costs on all gathering profession recipes that had no cost to train.
* Corrected pricing on Apothecary Planar scrolls. Fixed the ones that weren’t granting recipes.
* Excellent Dexterity Serum: Now granting the correct amount of Dexterity.
* Updated the rates for acquiring Major Catalysts from Rifts, Invasions, and Footholds from level 55-60.
* Fishing: Storm Legion fishing lures and recipe scrolls no longer have level limits, much like other fishing lures and recipes.
* Fishing: Corrected text on Timed Magnetic Lure – previously it said it only worked in Mathosia, which was WRONG!
* Fishing: Corrected text on Enduring Magnetic Lure. It lasts for 15 minutes, not 10.

RIFT 2.0 Hotfix #1

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RIFT 2.0 Hotfix #1 – 11/16/12

GENERAL
* Dungeons: Completing Exodus of the Storm Queen after being queued in LFD will now grant the proper LFD reward.
* Dungeons: Completing Storm Breaker Protocol after being queued in LFD now grants only *one* LFD reward!
* PVP: Daily Random Warfront reward counts won’t be resetting to a full 7 every day anymore!
* Food consumables from Alo once again stack like they should.
* The porticulum option to go to Dusken and Brevane is now only displayed to characters who have discovered a porticulum in the expansion areas.
* Removed the gold ring that represented the ‘zone in location’ in dimensions due to a lot of confusion!

ZONES
* Fixed an issue with repeatable quests counting toward the total quest achievements in Morban and Steppes of Infinity.
* The Motes and Menhir Dimension Items dropped from Rifts no longer have an incorrect faction requirement on them.
* Some areas of Brevane and Dusken will no longer be incorrectly revealed when using a porticulum in Mathosia.
* Instant Adventure meta-quests in Brevane and Dusken are now non-repeatable.
* Some Instant Adventure abilities that were not being removed on completion/group leaving should now do so properly.

CAPE JULE
* Ritualistic Vandalism: Made respawns for this quest more aggressive.
* Versus Bareknuckle Buck: Updated this into a simpler kill quest. If he dies by any means, the quest now updates. The quest abilities now do more damage, and players who correctly use the mechanic will get a killing blow. Buck can also be taken down by more… traditional means.

EASTERN HOLDINGS
* Serving Woman: Fixed a case where the quest could break when players joined late in the quest progress.

EMBER ISLE
* Removed the quest Recluse Wrangling from the requirements to complete the achievement ‘Keeping on for the Keepers’.

KINGSWARD
* No Way Out: Fixed up the version of the questgiver (Terrik Conti) on this quest.
* Shoddy Surveillance: Quest should be completable once more!

PELLADANE
* The Zone Event ‘Operation: Landfall’ now correctly grants an achievement when completed.
* Mortal Coil: Commander Zaviel will no longer be targetable when in her Iron Dragon during this quest.
* Gravity Coil: Fixed an issue that sometimes caused no credit to grant when the Rift is completed.
* The God Engine: Gremlins will now respawn more aggressively.

SERATOS
* They’re Coming: Resolved some issues where mobs could potentially stop attacking and you might not get credit for defending the Transmitter.
* Moved Sergeant Orabel and Private Torval to make them more noticeable upon entering Ruinous Passage.
* Brevane Energy: Fixed an issue where you might not receive the necessary number of Brevane Power Cells to complete the quest.

CRAFTING
* The rate of harvest note spawns and crafting skillups has been super high to go along with the rush at launch, and is now less aggressive:
- Harvest nodes will respawn a bit slower, and definitely shouldn’t be respawning instantly.
- Yellow and Green con harvest nodes won’t grant skillups 100% of the time, in line with the normal yellow and green difficulty skillup rate.
- Adjusted drop rates of Leather and Cloth.
* The “WIP-Do Not Translate” Dimension item now has real text!
* Fixed Brevanic fish lures that wouldn’t work in Cape Jule.
* Crafted swords for Warriors can now be equipped in off-hand as well as main hand.

UI/SETTINGS
* Fixed a bad positioning in the Guild Vault Permissions list.
* Fixed a display issue with a wrong map’s zone names appearing on the porticulum map.
* Also fixed a related display issue causing zone named to be hidden from the map after using a porticulum.
* Cleared the occasional “teleport failed” message you might have seen when entering Dimensions.
* Fixed the Random button on the Weekly Dimensions in Dimension Finder.
* The player location indicator disappearing after using a porticulum should be fixed.

RIFT: Storm Legion Launch Trailer !

The time has come, Ascended!

The storm can’t be held back no longer – once more it falls to you and your allies to fight back the coming tempest and save all of Telara from the fury of the Dragons.

www.Stormlegion.com/preorder

Travel to two MASSIVE new continents that TRIPLE the size of the world – Uncover an EPIC STORY across 11 plane-warped zones as you battle your way to the Steppes of Infinity…and beyond!

RIFT: Storm Legion is truly an expansion of epic proportions:

- Dimensions (We take Player Housing to all new levels)
- 4 New Souls (Flamethrowing, Lighting wielding, Soul-linking, Battlemages, oh my!)
- 7 New Dungeons
- 2 New Raids (with a third on the way in December!)
- Capes!
- Massive Dynamic Battles taken to New Heights
- More than ever to collect with new puzzles, artifacts, collections, mounts, companions, and more!

“EXODUS OF THE STORM QUEEN” LIVE TODAY FOR STORM LEGIONPRE-ORDER CUSTOMERS !

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First dungeon in RIFT® Storm LegionTM sets up story for the expansion

Storm Legion™ pre-order customers will get their first taste of next month’s monster RIFT® expansion today as Trion opens the “Exodus of the Storm Queen” dungeon. Setting up the main storyline of the expansion, the dungeon will remain open to level capped players who pre-order the new expansion through launch on November 13th.

In the new five player dungeon, Ascended will see why the fate of Telara rests in their hands when Storm Legion hits servers. As they witness Crucia’s escape from her icy prison, players will battle all new bosses and monsters for epic new items coming in the expansion.  Pre-order Storm Legion now to gain access at www.stormlegion.com/preorder.

PREPARE YOURSELF! RIFT Storm Legion First Closed Beta Event Strikes October 5!

Pre-purchasers of the first RIFT expansion automatically receive access

Trion Worlds today announced its first closed beta event for Storm Legion™, the highly anticipated first expansion to, RIFT, will kick off on Friday, October 5, and is slated to conclude on Sunday, October 7. Those who’ve pre-ordered the expansion are automatically entered into this and all subsequent beta events. The additional events are planned throughout October leading up to the November 13th launch of the expansion.

Strap yourselves in for the first Storm Legion closed beta event, where participants will have the opportunity to explore the new leveling zones of Pelladane, Cape Jule, and the city of Tempest Bay. Additionally, players will be able to customize their own Dimensions , and try out the new four new souls coming in the expansion. Current subscribers will be able to copy their characters over to the beta shard.
Visit www.stormlegion.com/preorder for more information

PRE ORDER RIFT EXPANSION STORM LEGION AND HELP SAVE THE ENDANGERED GIANT PANDA !

Panda Gao Gao in San Diego Zoo, USA

Panda Gao Gao in San Diego Zoo, USA (Photo credit: Wikipedia)

Trion to give $1 USD to Pandas International for every copy of Storm Legion ordered until October 3rd

Trion Worlds announced today that it is teaming up with non-profit organization Pandas International to further the goal of preserving the endangered Giant Panda. Beginning today, Trion will donate $1 USD to Pandas International for every copy of the new RIFT® expansion sold until Wednesday, October 3rd. As supporters of worldwide panda preservation, the team at Trion understands that these gentle giants are best admired from afar, and that any human encroachment on their natural (or digital) habitat has a deleterious effect on their silent majesty.

Visit www.stormlegion.com/preorder for more information.

***Download pictures of adorable panda bears of all shapes and sizes here: http://tinyurl.com/8eurw3j

About Trion Worlds
Trion Worlds is the leading publisher and developer of premium games for the connected era. Powered by a breakthrough development and publishing platform, Trion is revolutionizing the way games are developed, played and sold. Trion’s world-class team delivers high-quality, dynamic, and massively social games operated as live services across the biggest game genres and devices, including the critically acclaimed blockbuster Rift™ and the highly-anticipated End of Nations™ and Defiance™. Trion is headquartered in Redwood City, Calif., with offices in San Diego, Calif., Austin, Texas, and at Trion Worlds Europe in London, UK.

About Pandas International
Co-founded in 2000 by Suzanne Braden and Diane Rees, Pandas International is a non-profit organization on a mission to ensure the preservation and propagation of the endangered Giant Panda by providing public awareness and education, support for research, habitat preservation and enhancement, and assistance to Giant Panda Centers. To learn more about Pandas International visit http://www.pandasinternational.org/

Rift – Lore and Storm Legion screens !

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RIFT-Crucia Lore

Death himself is afraid
Regulos the Destroyer, the Devourer of Worlds, and dragon god of the Plane of Death … is afraid. He fears Crucia’s Storm Legion, whose power and numbers swell with ancient and powerful magitech. He recoils from her mind, her ability to invade, persuade, and compel. He obsesses over the rumors of her discovery.

What match are his pale warriors for her disciplined Legion? How can shades and corpses withstand her sea of mechanical aberrations? How might he murder her in her prison before she escapes to a distant continent shrouded in storms that do her bidding, protected by an army set to cross the planes?

All according to plan
Though Crucia lies bound beneath Iron Pine Peak, her icy tomb – cracked with the sundering of the Ward – cannot contain her powers over mind and thought. She converses with emissaries and ambassadors through the voices of her captors. From Watchman to magister to courtesan to king, she reaches into the affairs of the Ascended, using Guardians and Defiant as cogs to hasten her release.

Regulos knows her machinations are accelerating: First, she unmade the Blood Storm, turning Maelforge against his own just when victory over Telara seemed assured. Next, she inspired the escapes of her trapped brethren so that they might stand – and be slain – in turn. Now, she sets into motion a plan to remake the fabric of the planes and loose her armies on all who oppose her dominion.

The Storm is nigh
Crucia’s puppets spread rumors of what lies ahead. They describe how winged, metal beasts will cut through the Ascended as the Dragon of Air makes her escape, how titanic colossi will incinerate those who oppose her flight.

They shout that time runs thin, and that only one path remains. All should embrace her call, and heed her summons to the Gate …

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Storm Legion Lore – The Storm Legion
Cosmic beginnings
As Crucia conquered world after world to feed the Blood Storm, she filled her ranks with master tacticians and ruthless shock troops. In this manner, Crucia constructed an army from the best the planes had to offer – one powerful enough to control what she desired.

When the Blood Storm reached Telara, the other dragons warred over the powers of its sourcestone. But Crucia’s eye fell on the glorious continent of Brevane, where the people made marvels of metal and magic.

Conquest of Brevane
The Brevanic people fell before Crucia’s flights of Storm Drakes and White Dragon children, to say nothing of the numberless, faceless rank-and-file. Some of the Brevanes fled to what is now Mathosia; others sought shelter in the Eternal City, whose defenses were powerful enough to stay the Legion’s march.

Still, and utterly unknown to their Ascended foes, the Storm Legion has controlled over half of the continent ever since – spending ages in preparation for the battle to come.

Empyrean power
Harnessing advanced Empyrean technology, the Storm Legion has built machines even the Blood Storm feared: automaton soldiers and mechanical monsters like the legendary Volan, whose tread crushes cities, whose beam weapons burn armies to dust.

On Brevane they have waited, the mightiest force Telara has ever known. Entrenched, patient as a still sky before a storm, they watch for Crucia’s signal to let loose their augmented fury … and resume their march across the planes.

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Storm Legion Lore – The Infinity Gate
A tragic ruin

Amid the Steppes of Infinity there stands a massive ruin gazing up toward Crucia’s storm-tossed sky. Floating impossibly above this structure is an intricate construct of interlocking lenses and disks, their surfaces covered with bas reliefs.

If scholars were to brave the Storm Legion forces patrolling the Steppes, they would say the ruin is capable of opening portals to other dimensions – portals large enough to send armies marching through. This is the Infinity Gate, and sending an army through is just what Crucia has in mind.

The price of pride
In the height of their empire, the people of Brevane undertook grand construction projects called the God Engines. The most expensive and controversial of these was the Infinity Gate, through which the empire might explore and colonize the planes at its leisure.

When work had finished, folk gathered from across Brevane to watch the gate’s activation. Raw energy arced between its floating lenses, dragging them into alignment. A tunnel of light shot from the structure, tearing open a portal in the sky … and the Blood Storm emerged, hungry, from the other side.
The energy and materials that were used to build the Infinity Gate had drawn the dark gods to Telara, and the gateway itself had given them a shortcut right to the heart of civilization. The dragons ripped the gate asunder and killed thousands, then set out in conquest of other lands. Only Crucia saw the value in the Infinity Gate, bidding her Storm Legion to secure the Steppes of Infinity.

The war for infinity
Ever since, the Legion has worked to restore the Infinity Gate, bending the mysterious Architects into service of their cause. Crucia’s release is imminent, and repairs are nearly complete. All that remains is to recover the Nexus Key and use it to align the hexagonal constructs. With the gate open, Crucia will call her remaining forces from across the universe and crush Telara, then lead the Storm Legion in conquest of all the Planes.

Unfortunately for Crucia, Regulos – well aware of the gate’s power – sent his minions to besiege Dusken and retrieve the Nexus Key. Now, the Storm Legion is locked in battle with the Endless Court for control of both. The Ascended must secure the Infinity Gate and the Nexus Key if they hope to rid Telara of the dragons, or explore the planes themselves …

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FORMER RIFT PLAYERS INVITED TO RETURN TO TELARA FOR FREE THROUGH JULY 29TH

The girl from Rift: Planes of Telara

The girl from Rift: Planes of Telara (Photo credit: verifex)

Beginning today, all former Rift™ players are invited back to Telara to sample the latest and greatest content that Trion’s hit MMORPG has to offer. Any previous subscribers with characters above level 20 can log in for free through Sunday, July 29th and experience unrestricted access to recently-added features, including Conquest (three-faction PvP), four new zones of Instant Adventure, the new Primeval Feast raid sliver, and the popular Mentoring system.

For players eagerly anticipating Rift™: Storm Legion, the game’s first expansion due out later this year, now is the perfect time to come back and prep your character for the fight against Crucia!

For more information, visit http://www.riftgame.com/products/return-to-telara
All players have access to levels 1-20 completely free with RIFT Lite! Sign up at http://www.riftgame.com/riftlite

Rift: Update 1.9 ‘Conquest’

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Trion Worlds and the Rift team have sent out a brand new trailer celebrating v1.9 “Conquest”. Conquest brings a host of new features into the game including the new 3-faction PvP mode, a barbershop where players can change their look and much more. Enjoy!

Raptr to give away 10,000 Copies of Trion Worlds’RIFT™ through raptr rewards program

Rift (video game)

Rift (video game) (Photo credit: Wikipedia)

Image representing Raptr as depicted in CrunchBase

Image via CrunchBase

Gamers Also Eligible to Redeem Thousands of Rift-Related Rewards

WHO:
Raptr and Trion Worlds will give away 10,000 copies of Rift™, 10,000 free upgrades to the Collector’s Edition and 10,000 Dwarven Smithy Goggles (in-game item) to Raptr users as part of the recently unveiled Raptr Rewards program. These Rift rewards are several of many offerings available to gamers, just for playing their favorite games.

WHAT:
Trion Worlds’ massively multiplayer online role-playing game (MMORPG) Rift takes players on an epic adventure in the world of Telara, where eight primal forces are battling for control in an ever-changing landscape.  The dynamic fantasy MMORPG Rift has been the recipient of multiple awards, including “Best MMO” from leading online media outlets IGN.com, Beckett and MMORPG.com, as well as “Best New Online Game” and “Best Online Technology” from the Game Developer’s Choice Online Awards.

The Rift reward includes the following:
·         10,000 Free copies of Rift + one free month of subscription
·         To qualify, players must be ranked “Experienced” or above in top RPGs
o   Players that rank up to “Amateur” in Rift will qualify to receive Dwarven Smithy Goggles, a bonus in-game item
o   Players that rank up to “Experienced” in Rift will qualify for a free upgrade to Collector’s Edition

WHEN:
Gamers can begin redeeming Rift rewards on May 31, 2012, on Raptr.com, and are highly encouraged to join today as all rewards will be offered on a rolling first come, first served basis.

WHERE:
Gamers can learn more about Raptr Rewards at http://raptr.com/rewards.

HOW:
Eligibility to redeem rewards will be based on games played and ranks earned on Raptr; ranks are determined by time played and achievements unlocked. All three rewards will be available for users in the United States, Canada, United Kingdom, France, and Germany.

WHY:
Gamers are encouraged to join Raptr to take advantage of this free game offer, along with numerous other current and future rewards via Raptr Rewards. More than 350,000 rewards will be offered just in the month of May, which include free videogames, downloadable content, beta codes, and major discounts.