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ESO – INTRODUCING UNDAUNTED PLEDGESESO I

Every dungeon-delver will want to check out this detailed guide to pledges.

Update 5 has brought lots of new adventure, including Undaunted Pledges, which offer unique rewards for clearing out Tamriel’s most dangerous locales. The Undaunted, in their continuing crusade to battle deadly foes, are handing out these special quests to qualified adventurers from their new enclaves. Read on to learn all about pledges, how they work, and what you can earn by completing them:

Only adventurers who’ve seen enough battle can take on pledges—you’ll need to be level 45 or higher to obtain them. When you reach 45, the Undaunted will contact you via in-game mail and invite you to their new enclaves, which are located near capital cities. Once you arrive, you’ll be able to start picking up pledges and sharing in the spoils of conquest. Just sign your name in the pledge book to swear your dedication to taking on some of Tamriel’s deadliest enemies without flinching! You’ll get your first reward (a bronze key—more on those later) just for showing up at the Undaunted enclave.

There are two types of pledges: Non-Veteran and Veteran. Non-Veteran Pledges are available right away at level 45, and Veteran Pledges open up at Veteran Rank 1. You can have both a Veteran and Non-Veteran Pledge in your quest log at the same time, but you can only complete each kind of pledge once a day—even the mightiest heroes need to rest sometimes!

Pledges require you to complete a particular dungeon, and always have optional objectives your party can try to complete for better rewards. When you’ve completed the pledge, you’ll return to the enclave for your reward: a bronze, silver, or gold (depending on performance and the type of pledge) key that unlocks special chests at the enclave, along with reputation with the Undaunted. To get a gold key, you’ll have to complete difficult optional objectives in a Veteran Pledge, so make sure to bring allies who are up to the challenge!

The Undaunted chests can contain a variety of helpful loot, from valuable Ornate items and soul gems to unique items sets and attention-grabbing shoulder pieces fashioned from the very brutes you’ve slain (you can get the helms that go with them from the bosses themselves)! You’ll be sure to get some great stuff for completing these dangerous tasks.

You’re ready! Go forth, crush all the dungeons, and admire all your new loot.

Discuss this on the official ESO forums.

Source: ESO

Battlefield 4 and the Road Ahead !

It has without a doubt been a thrilling year for Battlefield 4™. We’ve deployed several expansion packs, launched the Community Test Environment, and done several updates and tweaks to constantly improve the gameplay experience.

What you’ve given back to us is even more noteworthy. We’ve seen so much inspiring creativity and competitiveness in the Battlefield community, and we’ve had tons of fun together with you – in-game on the Battlefield and during the Battlefest seasons.

FINAL STAND IS NOT THE END

With Battlefield 4 Final Stand released, we hope and believe that you will enjoy it together with the rest of the game for a long time. However, there is one thing we want to assure you: there is more content coming for Battlefield 4.

We will share details on exactly what this new content will be, and when it will arrive, in the near future. We understand that this may lead to even more questions about our plans, but rest assured that we’ll get back to you on the future of Battlefield 4 when the time is right.

GIVE US YOUR INPUT ON CLASSIC MAPS

We’re aware of – and humbled by – the many requests of re-creating classic Battlefield maps within the Battlefield 4 universe. Now we have a question for you: if a reimagining of aBattlefield classic map was to happen, which map would that be?

We’re really curious about your input on this topic, so head to this poll to share it:https://sv.surveymonkey.com/s/VMRMP3X
Note that you can vote on several maps from several Battlefield games.

MORE TO COME

As mentioned, more details on the road ahead for Battlefield 4 will be shared going forward. For now, we’d like to thank you for staying awesome, and for joining us for another year of Battlefield 4!

Source : EA

H1Z1 STEAM EARLY ACCESS RELEASE DATE !

Posted On 12/8/14 9:15 AM

 

It’s happening…

The time has come to grab your survival gear and start making preparations for the end of the world. Will you be a heroic survivor or a villainous bandit? Either way, you’re going to need to plan if you want to survive. January 15th, 2015 will be here before you know it. Make sure you’re ready when it arrives…

Find out more about H1Z1 by reading our full FAQ

Want the most up-to-date news on H1Z1? Be sure to sign up for the newsletter on www.H1Z1.com

Make sure you’re also following our social channels for H1Z1 news and potential giveaways!

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source : H1Z1

The Witcher 3 – The Development team won’t be a sell out, they pushed the release date back !

My reply to the topic :

“I’m so glad that you’re not a sell out Development team ! You will not ship a gutted or bugged filled game. Like we have seen with Destiny,Assassin’s creed unity & Driveclub ! It is nice to see pride in the product you’re making for the gamer !”

Opposing Visions of the World Collide in New Dying Light Story Trailer !

December 5, 2014 – Warsaw, Poland/ As the rules that govern our civilization crumble, a new order of things is bound to emerge. In the latest trailer for Dying Light, Techland for the first time ever give a sneak peek into the storyline of their open-world, action survival game.

Looking for inspirations for Dying Light, we delved into classics of international literature, such as Albert Camus’s The Plague and Joseph Conrad’s Heart of Darkness,” explains Rafał Orkan, a novelist and co-author of  Dying Light’s story. “With our game, we wanted to evoke similar emotions and offer players an insight into how people react to the extreme.”
Roaming a city devastated by a mysterious epidemic that turns people into zombies, players will assume the role of Kyle Crane, an undercover operative sent to infiltrate the quarantine zone. Sheer chaos, warring factions and a suspicious mission all tug at Crane’s decisions for what he has been told is “the greater good”. Yet who decides when greater good turns into necessary evil?

“Going into Dying Light, I was blown away by the visuals of the game and was surprised by such a mature, intense script. I’m honored Techland let me be a small part of this gritty tale of survival. Can’t wait to see people’s reactions when they find out what’s really going on in the story and I can’t wait to play the game myself!” says Roger Craig Smith, the voice behind Kyle Crane and known from such popular titles as Batman: Arkham Origins and many more.

ESO – CONSOLE UPDATE !

I will bet you $10000000000000, ESO for the console will be a real MMO not a grind wheel like Destiny ! I liked it on PC ,but no one I knew played it. I bet this game will be what the doctor order for a “REAL MMO” on the console. Looking forward to getting it !

CONSOLE UPDATE

As I’ve mentioned, we have been (and will continue to be) steadily working on the Xbox One and PlayStation 4 versions of ESO. They are playable and fun right now, but there’s still some work to do before we can set an official launch date. First and foremost, we want to make sure that two of our most important systems still in development—the Justice and Champion Systems—are included in the console release. Those two systems will introduce a huge amount of content to the game, and we know everyone is looking forward to the new types of gameplay they provide.

It’s also important to note that the Xbox One and PlayStation 4 versions of ESO are not just ports of the PC/Mac game. We have completely replaced the PC user interface with a console-specific UI designed from the ground-up with a controller and a living room play experience in mind. We’ve also added voice chat and full integration with XBL and PSN. Expect to see lots of news about our console versions in early 2015.

WRAPPING UP 2014

Thanks for everything that you in the ESO Community have done for us over the last year. We will continue to talk openly with you, react to feedback, fix problems, and move ESO forward together. Thank you so much for your input, your dedication, and for being involved.

Happy Holidays everyone, and we’ll see you in 2015!

Discuss this on the official ESO forums.

HALO :MCC it’s in my hands !!!

I’m going to be playing Halo:MCC hardcore,but I need to finish my last DLC for Dragon Age II! I want it done before Nov 18th,when Dragon Age:Inquisitor is released !

Grand Theft Auto V: The Official PlayStation 4 and Xbox One Launch Trailer

There’s one week remaining until the November 18 launch of Grand Theft Auto V on PlayStation 4 and Xbox One.

Today, check out the all-new Launch Trailer which you can also catch airing as the game’s official TV spot this week.

Pre-order your copy now and get a bonus $1,000,000 of in-game money to spend ($500K for Story Mode and $500K for GTA Online).

http://www.rockstargames.com/V/order

Evolve Alpha – My thoughts so far !

I played it for about 3 hours.It is, what it is ! It is not going to change the world of PvP (4v1). It looked great and played well on the Xbox One. They deleted my forum post. I guess they don’t want me to say what I feel. I could be totally wrong about the game, time will only tell !

Xbox One Only $349.99 Now !

The Season of Xbox will begin on November 2, when Xbox One will be available for a special, limited-time promotional offer of $349 in the U.S. Special promotional pricing of $50 off the console of your choice applies to any Xbox One console, including special edition bundles, offering some of the year’s most anticipated games – Assassin’s Creed: Unity, Call of Duty: Advanced Warfare, and Sunset Overdrive.

This holiday, fans have more options to choose from with several exclusive bundles available at $50 off including:

Available on Nov. 2 in the U.S., the Xbox One Assassin’s Creed Bundle for $349 ERP and Xbox One Assassin’s Creed Bundle with Kinect for $449 ERP features Assassin’s Creed: Unity as well as Assassin’s Creed IV: Black Flag on Xbox One. The Xbox One Assassin’s Creed Bundle with Kinect also includes Dance Central Spotlight.

The Xbox One Special Edition Sunset Overdrive Bundle, available in limited quantities now, features a sleek white console and wireless controller, a digital copy of Sunset Overdrive, and special Day One edition in-game items – available for $349 ERP.

The Xbox One Limited Edition Call of Duty: Advanced Warfare Bundle for $449 ERP available starting Nov. 3, features a 1TB hard drive, custom console, custom controller and Limited Edition exoskeleton, plus a digital copy of the Call of Duty: Advanced Warfare Day Zero Edition.

This special promotion will be available nationwide at most major national retailers in the U.S., including Amazon, Best Buy, GameStop, Microsoft Stores, Target, Toys ‘R Us, and Walmart.

Fans will have a broad portfolio of amazing games on Xbox One this holiday. Only on Xbox One can you play exclusive games like Halo: The Master Chief Collection, Sunset Overdrive and Forza Horizon 2, plus the newest blockbusters such as Assassin’s Creed: Unity, Call of Duty: Advanced Warfare, Destiny, Dragon Age: Inquisition, FIFA 15, Madden NFL 15, Grand Theft Auto V, Minecraft and dozens more this holiday.

PS4 System Software Preview !

Scott McCarthy's Avatar+ Posted by Scott McCarthy on Oct 16, 2014 // Director, Product Planning & Software Innovation, SCEA

You may already know that PS4’s upcoming system software 2.00, codenamed Masamune, adds some big features including Share Play, YouTube support, and Themes – but the updates don’t end there. I have personally stated in past blog posts that we listen to our fans. PlayStation has heard gamers when they say they want more ways to find friends to play with, and more ways to personalize their PS4. With this update, we’ve added a Players You May Know tile, the ability to listen to your music while gaming, the option to change the look of your PS4 experience, and easier ways to sort and filter your library of content on PS4.

PS4 Theme: Paper Scalpture (Top)
PS4 Theme: Paper Scalpture (Bottom)

PS4 Theme: Rectangle (Top)PS4 Theme: Spiral (Top)

PS4 Theme: Rectangle (Bottom)PS4 Theme: Spiral (Bottom)

PS4 has been on sale for almost a year and we’re committed to improving the player experience in entirely new ways. As always, we welcome feedback as part of our ongoing effort to make PS4 the best place to play.

  • USB Music Player: PS4 owners can play their own music in the background while playing a game using USB Music Player*. After inserting a USB stick loaded with music into the PS4, a new option for USB Music Player will appear. Supported filename extensions include MP3, MP4, M4A, and 3GP.
  • Change colors: In addition to the ability to add a theme, PS4 owners can also change the background of the home screen from light blue to one of seven new colors: gold, blue, red, green, purple, pink, and gray.
  • Players You May Know: PS4 will now suggest players you may know as potential friends in the ‘What’s New’ section.
  • Enhancements to Live Broadcasting: Masamune brings a variety of improvements to live broadcasting on PS4. In the Live From PlayStation app, PS4 owners can now select a Featured channel, which includes official broadcasts from PlayStation, broadcasts from people on a players friend list, and any game channel that the player has followed. Additionally, Live From PlayStation now has filters for searching broadcasts on a specific game, as well as support for archived broadcasts.
  • Content Area and Library: PS4’s Content Area, which shows the latest games and apps a PS4 owner has used, has been redesigned to help make it easier to quickly find and access content. It now shows 15 of a player’s most used apps or games, and additional items will be added to a player’s Library. The Library on PS4 has improved filter and sort functions to help organize contented by type (game / app / TV & video), name (a – z or z – a), recently used, or install date.
  • Enhanced Voice Commands: The ability to control PS4 using voice has been improved. Players can now say ‘PlayStation’ to begin commands, and ‘All Commands,’ to see a list of all voice command options available. New voice commands were added for live broadcasting, including “Start broadcast,” “End broadcast,” and “Find face.”
  • Add To Library: The monthly free PlayStation Plus games will have an ‘Add to Library’ button in the PlayStation Store. This button will add a game to a PS4 owner’s library without downloading it – saving space on their hard drive.
  • Back Up Data: Data on PS4 can be backed up and resorted using USB storage. This will back up all data for the console, including settings, save data, screenshots, video clips, download data, and more.

PS4 Background: RedPS4 Background: Green

PS4 Background: GrayPS4 Background: Gold

PS4 Background: Light BluePS4 Background: Purple

PS4 Background: PinkPS4 Background: Blue

PS Vita and PS TV – 3.35 update, Live From PlayStation

The PS Vita and PS TV systems will also receive a system software update to version 3.35 with the same timing as Masamune, adding four-player Remote Play support to PS TV. In addition, the Live from PlayStation app, which allows users to watch live gameplay streams from PS4 systems, will be available on both PS Vita and PS TV alongside this update.

PlayStation App 2.0 update

The PlayStation App for smartphones and tablets, available free on the App Store and Google Play, is also set to receive an update to version 2.0 within the same launch window as both the PS4 and PS Vita system software updates. This update provides a new layout for tablets, and the app’s home screen has been redesigned.

Stay tuned for more information on Masamune. We can’t wait for everyone to try it!

* User can play music files stored inside USB storage but cannot copy music files to PS4 HDD. This application cannot be used at the same time with Music Unlimited. USB Music Player will appear once USB storage is inserted, and will disappear once USB storage is removed.

Diablo III: Reaper of Souls PS4 Updated Today !

Lylirra's Avatar+ Posted by Lylirra on Oct 07, 2014 // Community Manager, Diablo III

Diablo III: Reaper of Souls - Ultimate Evil Edition

The first major content update for Diablo III: Reaper of Souls – Ultimate Evil Edition is coming today! We’re so excited to deliver patch 2.1.0 to PS4 and can’t wait for you to venture into The Vault, explore the murky corners of The Cesspools, level up your Legendary Gems, and find out just how far you can push your hero in Greater Rifts.

So, what’s new and improved in patch 2.1.0? Let’s take a look!

The “What’s New” Screen

A “What’s New” screen will now appear whenever a player logs into the game (and presses “Start” at the Main Menu) after a new patch has been installed. As the name suggests, this screen will provide a quick overview of new features included in the patch.

The Vault

Whenever Treasure Goblins are defeated, there’s now a chance they will spawn a new type of portal through which players can enter. Inside this mysterious new realm known as “The Vault,” mighty treasures await… along with Sanctuary’s newest boss: the Baroness Greed.

For more information about The Vault, click here.

Please note that portals to The Vault can only be accessed in Adventure Mode, and that they will not appear inside Nephalem Rifts or Greater Rifts.

The Cesspools

When adventuring in Nephalem Rifts and Greater Rifts, players will have a chance to encounter a new randomized environment: The Cesspools. Originally designed as the sewers of Westmarch, this festering, dank underworld is ready to explore and plunder!

Diablo III: Reaper of Souls - Ultimate Evil EditionDiablo III: Reaper of Souls - Ultimate Evil Edition

Greater Rifts

Greater Rifts are a special type of timed Nephalem Rift. There are an infinite number of Greater Rift levels, and each level will be progressively more difficult than the last. Upon completing a Greater Rift, players will be able to choose between one of two rewards: a chance to upgrade their Legendary Gems or (if they complete the Greater Rift level within its allotted time) the opportunity to move on to the next Greater Rift level. Players can continue progressing through Greater Rift levels so long as they complete the current Rift level before its timer expires.

For more information about Greater Rifts, click here.

Please note that Greater Rifts can only be accessed in Adventure Mode.

Ramaladni’s Gift

Ramalandni’s Gift is a new Legendary item that will allow players to add a socket to any weapon that does not already have one. This item can drop randomly in the game world and will be consumed on use.

For more information on Ramaladni’s Gift, click here.

Diablo III: Reaper of Souls - Ultimate Evil EditionDiablo III: Reaper of Souls - Ultimate Evil Edition

Legendary Gems

Legendary Gems are a new type of gem that can drop in Greater Rifts and The Vault and will offer powerful abilities when socketed into Rings and Amulets. Players will have the opportunity to upgrade their Legendary Gems over time by completing Greater Rifts.

For more information about Legendary Gems, click here.

Good luck, nephalem. We wish you fortune and glory in your continued adventures across Sanctuary!

Destiny – My Tweets about the game !

I hope the Bungie developers are listening to all the gamers out there, that have opinions about the game !

Destiny – The right patch will be coming at last !

These changes guarantee that Engrams will always decode into items at or above the quality of an engram.

Only Engrams that drop after 1.0.2 are subject to this change.

Cryptarch Changes 
Cayde-6 took the Cryptarch aside and showed him a sack of doorknobs. He decoded that mystery pretty quickly.
Legendary Engrams will always produce Legendary or better quality items, including Materials or Exotics
Rare Engrams will always produce Rare or better quality items
Rare engrams will have an increased chance to produce Legendary quality items

Activity Changes
Daily Heroics, Weekly Heroics, and Vanguard: Tiger Playlist activities will include Rare and Legendary Engrams in addition to their existing rewards

Item Changes
Ascendant materials have been promoted to Legendary to closer associate them with the gear they are used to upgrade
Legendary Engram items that exist in your inventory will be demoted to Rare quality when the patch goes live, so decode them while you can. But let’s be honest–even if you don’t, we all know they were blues already…

Destiny Dev Notes – Coming soon !

Destiny Dev Notes

by Destiny Dev Team

On September 9th the Bungie team traded late nights building Destiny for late nights playing Destiny with all of you. We’d looked forward to that day for years, knowing that it would bring millions of fresh eyes into our world and quickly change many of our plans and priorities. We were not disappointed.
In the last two weeks there have been many surprises, bugs, exploits, world firsts, and a whole lot of fun. It’s been an amazing time. We think now is a great time to step back and let you all know how we think the game is holding up and to talk about some changes we are contemplating going forward.
We will be patching some of these issues as early as today. Others may not be addressed for a month or two. Stay tuned for updates and thank you for all your feedback online.
Loot
He Who Shall Not Be Named
Long ago during development, the Cryptarch decoded engrams of a given color into gear of that same color. Early in 2014 we added randomness, both for better and worse, to the decrypting process. The result was that end-of-session engram decoding got a lot more exciting and the Cryptarch himself suddenly acquired a personality. Both of these experiences were positive additions to the game.
But we didn’t adequately communicate the potential random outcomes of decryption. Players see what looks like the familiar metaphor of item identification, while the Cryptarch thinks he’s opening a grab bag of loot. Rage sharding of blues ensues. Expect to see changes to address this soon.
 
Destiny: The Cave
The social experience of a cave farming run is amazing: the herding to get a team of Guardians all behind the line and firing in the right direction, the rush to grab the loot, the scramble when the panic wave starts, the beckoning glow from inside the cave. The speed at which the community organized around this activity was inspiring and humbling to us.
But shooting at a black hole for hours on end isn’t our dream for how Destiny is played. Our hope is that social engagement in public spaces is only one part of the Destiny experience. Expect changes soon which decrease the efficiency of cave farming and correspondingly increase engram drops from completing activities.
Reward Celebration
Growing more powerful by acquiring new upgrades, gear or progression is central to Destiny’s player experience. Our goal is to always celebrate when this occurs, both as a reward in and of itself and to communicate to players what is going on.
During development we sometimes prioritized making a system functional over celebrating its rewards, for example:
  • The Vault of Glass contains highly coveted loot but the actual moment of reward happens without fanfare and can be easily missed.
  • The lowest level of the Daily Heroic gives great XP and Reputation rewards, but neither of these progressions appears on the postgame screen.
We will slowly be addressing these and other issues going forward.
Social
Voice Communication
Our vision for Destiny is that all players, even matchmade players in the Crucible, Strikes, the Tower or public spaces, be able to communicate with one another in a way that promotes positive socialization. Voice communication is the easy answer, but existing voice paradigms, including those in our own Halo games, have not done enough to protect players from abusive griefing from a minority of players.
Destiny’s near-term solution will be to allow players to opt-in to voice communication during matchmade activities. Work on this feature was underway at launch and should be rolled out this year in Strikes and the Crucible.
Activities
Strikes
Strikes are intended to be a fun, combat-filled romp and stomp with a big boss and cool rewards at the end. Better with cooperation, but doable in a pick up group.
Since launch we’ve tracked down an issue which has made Strikes more challenging than originally designed by both increasing damage taken by players and decreasing the damage inflicted by players on the boss. Expect to see this addressed soon, and for Strikes to become a little less grindy as a result (sorry, Raiders – incoming damage is working as intended in the Vault of Glass).
Balance
Our goal when balancing Destiny is to never have one player choice– for example a choice of class or weapon– either be so much better than the alternatives that it is the only valid choice or to be so much worse that it would always be a mistake to choose. When we are successful with this kind of balance the result is a wide set of equally compelling player builds, some of which may be preferred by one player or another but none of which is an absolute right or wrong choice.
Exotic Weapons
Exotic Weapons are designed to look, feel and sound overpowered, but to not actually break the game. We hope these weapons challenge the way players think about their loadouts and expect their idiosyncrasies to sometimes be a little frustrating. We find ourselves wanting to collect them all and hope players feel the same way.
Not all our Exotic Weapons currently live up to this promise. In particular those weapons received from completing exotic bounties including Thorn and Bad Juju have disappointed many of us who have gone through the great effort to obtain them because, despite looking and sounding amazing, they feel underpowered. We’re here to offer some advice: don’t shard those guns. Their time will come.
Auto Rifles
The Auto Rifle archetype is designed to appeal to players who like to throw up a wall of bullets and not worry if a few miss their target. It is intended to inflict sustained damage at close to medium range, but to lose effectiveness at longer ranges.
Today the Auto Rifle is too effective at long range, even beating Scout and Pulse Rifles in some circumstances. Expect stability and/or damage adjustments to the Auto Rifle to address this in the weeks ahead.
Scout Rifles
Scout Rifles are for players who like to keep their enemies at medium range and hate to miss. They are intended to be an awkward weapon to use at close range but to be dominant– as long as you land your shots– at medium and longer ranges.
Scouts just aren’t hitting hard enough today when compared to other precision weapons. We’ll be addressing this soon.
Shotguns
Shotguns are for those situations where you need to deliver a massive spike of damage, right now, to the thing standing next to you about to do you harm.
Today shotguns are effective beyond their intended range, especially when upgraded with that intention. Expect changes soon to address shotguns which push the envelope of what it means to be close quarters.
Thank you for helping us drive these changes. Keep sharing. Keep talking. We’re watching and listening.
–Bungie

Destiny – Queen’s Wrath Same Daily GRIND !