Xboxlive = Vampero13, PSN = VamperoX13, Steam = Vampero13
The video is PlayStation 4 !
Warner Bros. Interactive Entertainment and DC Entertainment today released a new gameplay video for Batman: Arkham Knight. The Official Batman: Arkham Knight Gameplay Video – “Time To Go To War” is a continuation of the Official Batman: Arkham Knight Gameplay Video – “Officer Down.” See more of the Dark Knight in action in this extended gameplay walkthrough, as he pays a visit to Scarecrow’s safe house and battles the forces of the Arkham Knight’s militia.
In the open world of Wild Hunt, you chart your own path to adventure. You play as a bounty hunter, a man of the road. You set your own goals and choose your own destinations. Go after the bounty on the head of a nasty monster pestering a village or help a scheming prince who needs a dirty job done — no matter what style of epic questing you crave, The Witcher will provide it.
Payday 2: Crimewave Edition allows players to go in loud or stealthy, with a range of skills, perks and weapons to support either approach. In this video, Producer Andreas Häll-Penninger talks about the stealth approach, covering the weapon and armour loadouts that players can choose from in order to get in, complete the job and get out unscathed.
Payday 2 : Crimewave Edition launches 16th June in the US and 12th June in Europe for XBOX One and Playstation 4.
Warner Bros. Interactive Entertainment and Avalanche Studios today unveiled the Mad Max™ Savage Road Trailer, showing Max who is left for dead as his cherished Interceptor is stolen by the merciless Wasteland tyrant, Scrotus and his warboys. Max must rebuild a powerful new war machine to escape the deadly Wasteland and can only do that with the aid of his quirky sidekick and expert mechanic, Chumbucket.
You will be able to determine the fate of eight friends starting on Tuesday, August 25th!
This is a really exciting time for us as we enter the final stages in the run up to release, so you can expect to see plenty more coming from the Until Dawn team over the next few months.
I’m also really thrilled to reveal a new cast member that you’ll be seeing in Until Dawn – Peter Stormare, who you might recognise from Prison Break, The Big Lebowski and (more recently) Arrow! He gave some incredibly powerful performances in the motion capture studio and you can tell from the end result in the game that he had some fun with the character. We couldn’t be happier to have him in the games and I can’t wait for you to see him in full flow.
If you’re itching to get your hands on Until Dawn you can pre-order it from today, so that you’ll be able to play from day one and you’ll unlock a special bonus scene for free! This exclusive scene sees Matt and Emily, a new couple, out on the mountain – but it’s not long until they start to suspect they aren’t alone.
Stay tuned for more info on Until Dawn, but in the meantime watch our new trailer and let us know what you think!
Deep Customisation, Authentic Urban Car Culture, Open World, and Immersive Narrative All Feature in the Reboot of the Famed Need for Speed Franchise
Guildford, UK – May 21, 2015 – Ghost Games™, an Electronic Arts Inc. (NASDAQ: EA) studio, announced today the return of Need for Speed™ in a full reboot of this storied franchise. The game delivers on what the fans want, and what Need for Speed stands for – deep customisation, authentic urban car culture, a nocturnal open world, and an immersive narrative that pulls you through the game.
“Need for Speed is one of the most iconic names in gaming, and we’re returning it to greatness in this reboot,” said Marcus Nilsson, Executive Producer at Ghost Games. “Pulling on our 20 years of history, and then taking a year out from releasing a game, we are making the game we’ve always wanted to. We’re listening to the fans and delivering an experience that will capture their imagination and unleash their passion for cars and speed.”
Fuelled by EA’s own car culture community, Speedhunters (www.speedhunters.com ), Need for Speed will deliver an experience that’s grounded in authentic car culture by diving into the rich world of past, present and emergent trends of the urban car scene. This collaboration with Speedhunters in the research and development of the game means the level of detail and real-world authenticity will envelop gamers in an exciting world to discover and enjoy in a way that only Need for Speed can deliver.
Need for Speed will launch worldwide in Autumn 2015 on Origin™ for PC , PlayStation®4 computer entertainment system and Xbox One, the all-in-one games and entertainment system from Microsoft. To join the Need for Speedconversation please visit https://www.facebook.com/NeedforSpeed , follow us on Twitter® at https://twitter.com/NeedforSpeed. Press assets for Need for Speed are available at ea.gamespress.com.
Newest Expansion Introduces Guild-Based PvP and Largest In-Game Map
REDWOOD CITY, Calif. – May 21, 2015 – Today, Perfect World Entertainment Inc., a leading publisher of free-to-play MMORPGs, and Cryptic Studios announced Neverwinter: Strongholds – the seventh expansion for the action MMORPG set in the Dungeons & Dragons’ Forgotten Realms universe from Wizards of the Coast – is coming to PC in summer 2015. In the newest expansion, players join their guild to claim an abandoned keep from the wild and build it back into its former glory on the largest map in Neverwinter.
Reminiscent of early Dungeons & Dragons gameplay, Neverwinter: Strongholds empowers guilds to reclaim a keep and its surrounding wilderness areas from monsters. As the lands are cleared, guilds will build defenses both in and around their strongholds using structures like archer towers to fend off attackers, while building siege structures to increase their ability to wage war against enemy guilds. Once the keep has been secured, guilds will work to solidify their foothold along the ranges of the Sword Coast.
“Over the course of the past two years, Neverwinter has been a way for players to experience Dungeons & Dragons themed storylines including Tyranny of Dragons and Elemental Evil,” said Rob Overmeyer, executive producer for Neverwinter. “Strongholds gives our Neverwinter players the ability to create their own stories of banding together with their guild to forge the tales of their rescuing of lands overrun with Orcs and defending their turf from invading players.”
Game Industry Pros from SOCOM and More Join with Special Operations Veterans to Revive Tactical Team-Based Military Shooters in Pre-Alpha Release on Steam
SOUTHERN PINES, NC (MAY 19, 2015) – SOF Studios, an independent developer comprised of both armed forces and game industry veterans, has released H-Hour: World’s Elite™, a tactical, team-based military shooter, via Steam’s “Early Access” program. The game has been in private testing this Spring and heads to Steam as a pre-alpha, community-focused build.
H-Hour: World’s Elite has already drawn a strong group of more than 10,000 early supporters on the forums at http://www.sofstudios.com that has helped bring the game to Early Access. New players are invited to join in and help shape the future of the game with their impressions, feedback and ideas. The game can be found online on Steam at http://store.steampowered.com/app/293220/ for $24.99 U.S.D.
“H-Hour: World’s Elite is truly a community-led project, with long-time fans of games like Delta Force and SOCOM already providing incredible feedback and ideas to help shape the future gameplay and features of H-Hour,” said Tom Flanagan, Co-Owner and President, SOF Studios. “Steam’s Early Access platform allows us to engage with an even broader community of players who want to share their experience and opinions. We hope everyone interested in reviving the military shooter genre will download H-Hour and help us build the game that they will love to play with their friends for years to come.”
The Early Access version of H-Hour: World’s Elite will include the main framework for the multiplayer experience, including lobbies, 8-v-8 matches, several maps, two game modes, and weapon and armament selection for characters. The game is currently in a pre-alpha state, so players looking for a full-featured game, without bugs, are encouraged to wait until the game’s official release in the future. However, players who enjoy having a real voice in shaping the games they play will find a thriving and excited community of like-minded gamers driving the development of H-Hour alongside them.
Developed by a unique combination of decorated US Special Operations veterans and experienced game creators with past work on titles like Sony’s SOCOM series, H-Hour: World’s Elite aims to revive the tactical military shooter, where teamwork and strategy are paramount to success. The development team includes studio head Tom Flanagan, a retired Army Special Operations veteran with several years of direct action combat; Art Director Russell Phillips, who formerly shaped the look of SOCOM: US Navy SEALs for Zipper Interactive; Creative Direction support by David Sears, former Creative Director for SOCOM: US Navy SEALs; Lead Audio Designer Nathan Brenholdt, whose previous work appeared in SOCOM: US Navy SEALs, God of War, Twisted Metal, Uncharted, and more; and Game Designer Kevin De Respino, formerly of his own independent studio, Look At It Games.
2014’s most talked-about RPG comes to consoles with a host of exciting new content
Released to overwhelming critical acclaim, reaching close to a million copies sold on PC and winning over 150 game of the year awards and nominations, Larian Studios’ RPG Divinity Original Sin comes to consoles with a host of new and enhanced content in Divinity: Original Sin – Enhanced Edition.
The “Best RPG in years” (PC Gamer) receives a full makeover, including – but not limited to – a new intuitive user-interface tailored for controllers and couch friendly dynamic split-screen, with full voiced and remastered AAA dialogues featuring Alix Wilton Regan and Alec Newman, as well as hours of new content; quests, combat-styles, locations, changes to the crafting system and a reworked storyline breathing new life into the already expansive world of Rivellon.
More exciting details will be revealed over the coming months, but for an early look be sure to visit the Divinity: Original Sin – Enhanced Edition booth at E3.
Of their partnership, Larian CEO Swen Vincke said “There was a lot of publisher interest for [the console version] but when Focus approached us, the decision was rapidly made. We know each other well, having worked together since 2002, and that means there’s a lot of mutual trust & respect.
Focus’ recent growth as well as the energy and enthusiasm showcased by their team makes me confident they’ll do a great job in publishing the Xbox One & PS4 versions of Divinity: Original Sin – Enhanced Edition.”
His remarks were followed closely by Focus Home Interactive’s Managing Partner Cedric Lagarrigue, stating “We’re very proud to accompany Larian on such a big project. We’re pleased to see that both Focus and Larian have remarkably grown since our first partnership more than 10 years ago, and that now together we’ll deliver one of the most exciting RPGs that will release on consoles at the end of 2015.”
Easing a new generation into the world of cRPGs, Original Sin – Enhanced Edition features isometric, party-based gameplay, turn based combat in a story that will have you embroiled in a fantasy world of free exploration thanks to a new split-screen friendly UI.
Become part of a reactive, living and open world. Explore diverse environments, find myriad creatures and tons of desirable items.
Experience gripping, party and turn-based combat. Manipulate the environment and use skill & spell combos.
Play in co-op multiplayer online or in local split-screen and engage in co-op dialogues. Shape your relationships with your partner that will influence the game.
Unravel a deep and epic story, set in the early days of Rivellon. Taking place well before Divine Divinity and Divinity 2: The Dragon Knight Saga, Divinity: Original Sin presents you with a familiar world in another era.
Classless system lets you shape your character any way you want. Endless item interaction and combinations take things to another level of freedom.
Sneak, stab, trip, poison or explode your way through Rivellon in this extended and enhanced version of 2014s PC RPG of the Year (Gamespot), coming to PlayStation 4 and Xbox One.
OMFG !!! CD PROJEKT RED has a homerun with this game ! I can’t wait to play it on #XboxOne #YearOfGames
HI-REZ STUDIO’S ACTION MOBA ‘SMITE’ ENTERS CLOSED BETA ON XBOX ONE
Players can also now purchase the Xbox One Founder’s Pack for instant beta access,
as well as all current and future Gods and other in-game content
ATLANTA – May 14, 2015 – Hi-Rez Studios today announced that its action MOBA game SMITE, the online Battleground of the Gods, has entered its closed beta testing phase on Xbox One, the all-in-one games and entertainment system for Microsoft. As SMITE readies for a full launch later this year, players who have taken part in the alpha phase or have been selected for closed beta will be treated to a host of new updates, features, content and Xbox One exclusives that deliver a complete experience competitively designed for console play.
SMITE’s in-game marketplace is now live on Xbox One, allowing players to buy Gems, SMITE’s in-game currency, to acquire new Gods, cosmetic skins and more. Players can also now purchase the SMITE Founder’s Pack, which provides instant access to the closed beta. The bundle retails for GBP £20.99/EUR €23.99 and features almost double that amount in content, including: every God currently in the game (63 so far) and all Gods still to come in the future; 400 Gems; and two exclusive skins – Ares “Soldier of War” and the Limited Ymir “Cacodemon X” skin. The Founder’s Pack is only available for a limited time and will be discontinued when the game launches on Xbox One later this year. All purchases, progress and achievements earned in closed beta will transfer seamlessly into the launch version.
Hi-Rez Studios is also offering PC players a one-time account merge option to copy select progress and items from their SMITE PC accounts to their Xbox One accounts. Players who choose to link their accounts will receive a free Zeus Xbox skin for both platforms. For more information about the process, as well as the Founder’s Pack, check out the Founder’s Pack and Account Transfer FAQ athttp://portal.smitegame.com/knowledgebase/articles/563127.
SMITE, which quickly took the PC gaming world by storm as a top eSports franchise, is the first MOBA to grace the Xbox One, where it has been in alpha since March. SMITE features a rich and constantly growing pantheon of playable Gods, expertly tuned to a variety of combat styles, with an engaging third-person camera that brings players right into the action. The game rewards fast reflexes, strategic thinking and teamwork, offering a variety of different modes to suit a range of player tastes, from traditional 5v5 multi-lane battles to smaller, single-path jousts and wide-open arenas.
Players can still sign up for SMITE closed beta access on Xbox One atwww.SmiteGame.com/Xbox . SMITE is scheduled to officially launch on Xbox One later this year. For more information about SMITE for Xbox One, please visit the FAQ at http://portal.smitegame.com/knowledgebase/articles/534883.
SMITE is the online Battleground of the Gods, a mythology-themed action game for the PC and soon to be on Xbox One. Since launching in Europe and North America in March 2014, SMITE has quickly established itself as one of the Top 3 games in the rapidly growing MOBA genre, with over 7 million players. Themed around gods of mythology and offering a third-person camera and more game modes than any other leading game in its genre, the game provides a unique, action-packed experience that puts the player in the thick of the action. SMITE is free-to-play on both PC and soon on Xbox One.
Today Techland announced the release date for “The Bozak Horde”, the upcoming downloadable content for Dying Light. Set to launch on May 26th 2015, this brand-new game mode lets players enter the Harran Stadium and take on a series of twisted challenges laid out by a deeply-troubled psychopath named Bozak.
Designed with co-op gameplay in mind, this major addition to the world of Dying Light will offer a hefty challenge even for the most experienced teams of four. On top of that, “The Bozak Horde” throws a competitive element into the mix, making the game less predictable and more demanding than ever.
All those who defeat the horde will get their hands on the ultimate stealth weapon – a compound hunting bow – with additional objectives granting access to electric, incendiary, and exploding arrows.
BRAND-NEW GAME MODE – Go alone or join your friends and beat Bozak’s game with the highest score. Thanks to the newly introduced leaderboards, you can now compete with others to become the very best Dying Light player in the world.
ULTIMATE CO-OP CHALLENGE – Inviting friends is no longer the easy way out. Even a team of four seasoned survivors will have their combat and parkour skills thoroughly tested against sadistic trials that could make anyone sweat!
ENTIRELY NEW LOCATION – Travel to the heart of Sector 0, the infamous Harran Stadium, where the government lost their first battle against the virus.
GAME-CHANGING NEW WEAPON – Defeat the horde and gain access to the ultimate stealth weapon – a compound hunting bow. Take on additional objectives to get electric, incendiary, and exploding arrows.
WHO IS BOZAK? – Survive his brutal challenges and learn more about the man who organized the quarantine zone challenges.
Check pre-order price and availability in your Xbox LIVE region
Game Description: XBOX ONE GAME EXPECTED TO RELEASE ON 6/16/2015. YOU MAY DOWNLOAD THE GAME FROM XBOX LIVE BEFORE THEN, BUT IT WILL NOT BE PLAYABLE UNTIL 12:01 AM EST ON THE RELEASE DATE.
PAYDAY is an action-packed, four-player co-op shooter where you rob banks and get paid. The Crimewave edition includes an enhanced graphic engine. Up to four friends co-operate on the hits and as the crew progresses the jobs become bigger, better and more rewarding. The pre-order edition includes the pre-order lootbag content, adding new gear, masks and money to your game.
Pre-order the game now and save 25% – offer valid for a limited time for Xbox Live Gold and Silver members.
Ubisoft Reveals Game Launch Date and Full Catalogue of Editions
London, UK – May 14, 2015 – Today, Ubisoft announced that Tom Clancy’s Rainbow Six® Siege, the latest in the best-selling Tom Clancy’s Rainbow Six franchise, will be available worldwide on October 13th 2015 on PlayStation®4 computer entertainment system, Xbox One, the all-in-one games and entertainment system from Microsoft, and Windows PC.
Developed by Ubisoft Montreal, Tom Clancy’s Rainbow Six Siege is inspired by real world counter-terrorist organisations, and puts players in the middle of lethal close-quarters confrontations. For the first time in a Tom Clancy’s Rainbow Six game, players will engage in sieges, a new style of assault where enemies have the means to transform their environments into modern strongholds while Rainbow Six teams lead the assault to breach the enemy’s position.
The following editions will be available in the EMEA territories (Europe, Middle-East and Asia) with NCSA (North, Central and South America) details to be revealed at a later date:
· The Art of Siege Edition, available for Tom Clancy’s Rainbow Six® Siege, includes the full game, a collector’s box, a Gold Skins Pack for all in-game weapons and an exclusive 120 page Tactical Guide. This high quality guide includes every single key element of the game – detailing each Counter Terrorist Unit, Operators, weapons, and maps with the highest level of detail and statistics. All this content has been created with the development team and core gamers’ advice, giving you the most effective results in the field.
· The Gold Edition which includes the Standard Edition and the Season Pass*.
· The Tactical Elite Edition, a very limited edition available exclusively on the Uplay Shop that will include both Art of Siege Edition and Season Pass.
For more information about Tom Clancy’s Rainbow Six Siege, visit:rainbow6.ubi.com.
REDWOOD CITY, Calif. – May 13, 2015 – Today, Perfect World Entertainment Inc., a leading publisher of free-to-play MMORPGs, and Cryptic Studios announced that Neverwinter is the top free-to-play title on Xbox One, the all-in-one games and entertainment system from Microsoft, for 2015 with over 1.6 million players to-date. In an effort to keep the living world of Neverwinter fresh, Cryptic will be launching five free expansions in 2015 that will source material from popular Dungeons & Dragons’ storylines including Tyranny of Dragons and Elemental Evil.
In addition to the millions of players currently adventuring through the Forgotten Realms, Neverwinter players have also achieved incredible feats while battling iconic Dungeons & Dragons monsters in the first free-to-play MMORPG on Xbox One. These accomplishments include:
“As our first entry into the console market, we’re absolutely ecstatic to see the success of Neverwinter on Xbox One,” said Bryan Huang, CEO for Perfect World Entertainment. “Our goal with our online games is to create worlds that players want to play in, and support them through fine tuning their gaming experience and introducing fresh content with expansion releases.”
“As the first Xbox One game to ship globally from our partners at Perfect World Entertainment and Cryptic Studios, it is exciting to see Neverwinter achieve such early success,” said Phil Spencer, Head of Xbox. “We’re thrilled gamers have embraced this unique free-to-play MMORPG on Xbox One and look forward to seeing engagement grow on the platform with new content.”
Neverwinter on Xbox One brings a full-fledged roleplaying experience with a living social world allowing players to experience Dungeons & Dragons adventures with their friends. Neverwinter on Xbox One will also utilize console features including friends list integration and optimized controls to easily transition the MMORPG experience from PC to console.
Neverwinter is a free-to-play action MMORPG that features fast-paced combat and epic dungeons. Players explore the vast city of Neverwinter and its surrounding countryside, learning the vivid history of the iconic city in the Forgotten Realms and battling its many enemies. Neverwinter is currently available on PC and digitally for Xbox One, available free-to-play with Gold* from the Xbox Games Store.
Will it have a UBI cash shop in the game or just DLC? Will it be a poor release like Watch Dogs ? We will see soon !
We have decided to release the game on Xbox One, PS4 and PC during the first quarter of calendar year 2016.
All of us at Massive, Reflections, Red Storm Entertainment and Ubisoft Annecy want to ensure the game not only meets our high expectations but also those of our fans and players alike. We are proud of what we have achieved so far and can’t wait to show you more next month at E3!
Thanks for your support,
The Dev Team
@aemond – Community Development Lead
I will be playing for sure!
This is ESOTU – Freedom and Choice in Tamriel
From your first steps in Tamriel and beyond, our latest video series delves into all that awaits you in The Elder Scrolls Online: Tamriel Unlimited. Watch the first This is The Elder Scrolls Online: Tamriel Unlimited video, in which we explore the freedom to forge your own path in Tamriel and the countless choices you’ll face along the way.